Turn 5: What the hell was that thing!?! Ires, Clara, Desmond, Alec, and Benny quickly go about getting changed into the clothing that fits them best. No one looks around as everyone just faces the walls, someone attempts to comment on the fact that the basements a bit cold for changing, but a conversation about the temperature seems strangely inappropriate in light of everything. As everyone finishes, amidst the sound of Benny slowly loading his shotguns the group slowly disperses out of the room. Ires quickly looks for some types of safety headgear but only manages to find a single pair of
Carpenters Glasses. Leaving together Clara and Ires heads over to the Experimental Fac., while Benny moves to check out the security room Door.
Before leaving, Ires pauses, taking one of the twin Uzis along with the stock of .45 ACP ammo, she places it into Desmond's hands. A few words pass between them, and as they part ways both wonder how the world has changed like this. Changed in such a way that people who before would of never imagined using such an instrument of death, are now forced to take up arms to save themselves from abominations and horrors.
Left alone Desmond and Alec cautiously look at each other for a second before Desmond speaks;
"Alec, you mentioned once that you went to Jail for a number of years.... I just need to ask for my own knowledge, in your opinion... in an event like what is happening what are the chances of the prison surviving?"
Alec-"Well, the concrete walls and metal bars for the jail cells would definitely keep anything from breaking in and easily keep anyone infected or mutated detained within the cells.... of course there is the fact that jails don't often stock that much ammunition and we've already seen something that looks to be mutating towards flight. Also, you have to realize that guards are often all out for themselves and would tend to just leave the jail... leaving the prisoners locked up with no source of food. There is also the possibility of a revolt, in which case it all depends on how well the person was liked by fellow prisoners. All in all I'd say they have a better chance then we do. Either way, if you want to try and get there before the place becomes a concrete graveyard, I'd hurry..."
Desmond almost asks whether that means Alec would want to try and get there as well, but the way that Alec deftly slides the magnum into his belt, and absentmindedly pulls his coat over it to conceal the weapon tells him something. It tells him that in any circumstances that would of happened before the outbreak, Alec is the sort of person that Desmond would of crossed the street to avoid. Of course... death everywhere and the world crumbling apart seems to have a strange way of removing those sort of inhibitions about a way a person acts.
Outside the armory, Benny pauses to examine the locked security door. It is a large thick metal thing, designed to resist threats of most types. The large dead bolt is set firmly into the concrete foundation of the building. However one of the explosive rounds may be able to punch through the lock or door, of course it stands a huge chance of simply ricocheting and a thumb sized grenade flying about the room may not be the best idea. A more sensible approach would be to try and find the doors key, maybe it's in the basement somewhere or in another part of the building.
Experimental Fac:
Mortimer carefully crosses the room to the medicine closet, the corpses of the scientists and dissected subjects stay quite dead under his glaring watch, and the injured women just lays there slowly breathing. She is either unconscious or uncaring as Mortimer begins rummaging through the medicine closet. Many of the chemicals inside appear to be tailored towards specific diseases and he is completely unable to tell what they do through the medical jargon on the bottles. Taking the things that are obvious, he begins taking out and stacking various pills and sets of bandage wrappings. At the back of the closet is a bottle of Moonshine, the extremely high alcohol content making it extremely flammable, a great antiseptic, as well as an alcoholic beverage. Just as you begin organizing the useful items Clara and Ires walk in;
Clara-Mortimer-Ires: Together you gather up any of the useful medicinal supplies and load them all into the backpack carried by Clara, since trying to pack all the tiny bottles of plastic and glass into your pockets would be insanity. At the end the backpack as been filled completely up with all sort of useful items;
Items-
6x
Cloth Bandage WrapsCauterizing Machine power=100%2x
Morphine Pill Bottle-25p2x
Empty Clean SyringesTramadol-20pSuture Kit-10m of string as wellValium-10pAdrenaline-500mlMortimer-Ires: Leaving Clara to finish packing the backpack the pair move over to the women bound to the medical table, hearing the two approach the women eyes flick open. Her pure white eyes glare up at the cieling as she speaks
"What are you, that fucking bastards replacement! I Already told you all that I don't know how I can see without sight, nor how I am fucking healing!!! Cut me all you want, if I die then I die happy and defiant!" The women screams at the ceiling. Ires speaks in turn "We aren't military, we are just normal people..." she stutters on the normal people part, but then continues "look, what do you mean by healing and sight? We want to help you but... but by all rights you should be dead..." At the closer inspection point you can see that the majority of the women's chest and the flesh on her arms and top of her skull as been peeled back, somehow she has survived bleeding profusely for what must have been a very, very long period of time. The women blinks a few times, then slowly looks over at Ires, white eyes fixing directly on Ires own eyes, "Fine, you want to see what I mean by healing? Remove the things pinning my skin back and that damned metal thing they have jammed in my skull." Unable to say no to the poor women, Mortimer and Ires quickly begin removing the various tubes and metal needles, seconds pass as the women's flesh twists and warps, refusing itself shut. Within just a few minutes the women looks perfectly fine. The women speaks "Well, thank you mortals, I suppose when I have destroyed the world you will be killed less painfully then the rest of your putrid kind!" she begins cackling as blackness spreads throughout her eyes. Mortimer reacts by leveling the pistol at her head and firing, within a single flash the woman turns to black smoke and vanishes, the bullet driving into the dissection table.
Groups Items Gained:
Alec-
Military Issue JacketLeather GlovesMetal Army HelmetDesmond:
Experimentally modified Uzi
.45 ACP ammo
Metal Army HelmetThick JeansMilitary Leather JacketBackpackClara:
Backpack + 6x
Cloth Bandage Wraps Cauterizing Machine power=100% 2x
Morphine Pill Bottle-25p 2x
Empty Clean Syringes Tramadol-20p Suture Kit-10m of string as well Valium-10p Adrenaline-500mlThick JeansMilitary Issue JacketIres:
Metal Army HelmetMilitary Leather JacketUtility VestThick JeansItem BeltCarpenters GlassesMortimer:
-1 Bullet
Benny:
Military Leather JacketLocations:
Armory:
The small armory is now mostly devoid of useable weapons and ammo, excepting a few scruffy boxes on the back selves and a large number of blood stained and broken weapons.
-It does however contain a large Box of army clothing and a few helmets
Storage:LOCKED
Security:LOCKED
Science Lab:Contains 4 corpses of test subjects, 1 dead scientist.
-A Medicine Closet with some surviving supplies
-Everything else destroyed by retreating people
Time-1:30pm
Weather-Unknown
Local Safety-Elevator-Safe
5th Floor-Chaos
4th Floor-?
3rd Floor-?
2nd Floor-?
1st Floor:Main Hall/Defensive Zone/Entrance-?
Basement:Armory/Research Station-Safe
AlecGender: male
Appearance: 5'9", 140 pounds, slim build. Medium length messy black hair. Short beard. Brown eyes. Wearing black tshirt, blue jeans, adidas running sneakers.
Other:-
Reason to come to the city: To start a new life after being released from his old towns prison before outbreak.
Mutation: Your old scars are fading away
Items: 0/1H 0/2M 2/6S
7" Hunting Knife
Large .44 Magnum Pistol=
Military Issue Jacket=
=
Leather Gloves=
=
Metal Army Helmet=
Health:
Impaired Vision
Moderate Pain
Hunger:Slightly Hungry
Thirst:Slightly Thirsty
Physical energy:Fine
Mental State:81/100
MortimerName: Mortimer Alexanov
Gender: Male
Appearance: Around 5'9", 168 pounds, lean but strong build. Shoulder-length black hair, hazel eyes. Wears a black jacket over black cargo pants, with combat boots.
Other: A rookie shooting enthusiast of college age, he occasionally participates in competitions, with good results.
Reason to come to The City: He went to the city to check for a contest he had heard about through a friend.
Mutation: You feel stabbing pains along your arms and legs, though it is bearable.
Items: 0/1H 0/2M 2/6S
Silenced Makarov- Loaded 9/10
+
quick-draw holster +1 Magazine spare 8/10
Frag-GrenadeHealth:
Fine
Hunger:Slightly Hungry
Thirst:Slightly Thirsty
Physical energy:Fine
Mental State:91/100
BenjaminName: Benjamin Forrester
Gender: Male
Appearance: 6'1", 170 pounds, athletic build. Hair is brown and cut short, eyes are brown. Currently wearing a blue jacket, white shirt, jeans, and black sneakers.
Other: -
Reason to come to The City: Benjamin is a relief pitcher for a college team that had come to the city for a game before the outbreak started.
Mutation: Your Vision is hazy and full of tiny pinpricks.
Items: 1/1H 1/2M 6/6S
Folding knife; Benny carries one everyone and the guards forgot to check his jacket for it.
Remington 87010 Shotgun Slugs16 Buckshot Shells Explosive Shells 6Shot-Shells 14Sawed-off 12 gauge ShotgunHealth:
Fine
Hunger:Slightly Hungry
Thirst:Slightly Thirsty
Physical energy:Fine
Mental State:91/100
DesmondName: Desmond Green
Gender: Male
Appearance: Well dressed man in his late 20's-a fashionably cut power suit, and silvered watch (that stopped ticking), among other accouterments of the financially successful and socially mobile. Brown hair and green eyes, behind a pair of thick lens eye-glasses. Looks very nervous. 5.9 and 189 pds.
Other: A Stock broker by trade, he lives with numbers and calculations-he trusts his own intellect over anything else. He is the oldest son of an extended family-and very protective of those he comes to call family.
Reason to come to The City: His sister Elaine (long estranged) called him from far off, saying she needed to be bailed out of jail-another robbery charge. Something Desmond has done before. He grudgingly agreed, and made the drive to the city...but, when he got to the jail, it was already in chaos. She was no where to be found. He was taken into custody not long after.
Mutation:You are constantly aware of your own heartbeat
Items: 0/1H 1/2M 2/6S
=
Metal Army Helmet=
=
Thick Jeans=
=
Military Leather Jacket=
Family Photo-Helps Desmond's Mental State
Bent Rusted Metal BarExperimentally Modified Uzi2x
.45 ACP 16/16 Magazines=
Backpack=
Health:
Fine
Hunger:Slightly Hungry
Thirst:Slightly Thirsty
Physical energy:Fine
Mental State:91/100
Ires Name: Ires Reon
Gender: Female
Appearance: A woman of about 5'4" and in her early 20's, lean in build and with long black hair stretching to elbow-length. Her features could be described as 'soft' or 'fair' in color and texture and her skin tone is light in complexion. She is dressed in common attire, preferring darker shades of blue and grey, oh, and a blue wristband around her right wrist.
Other: An Architecture student, currently employed in field duty, she holds a curious outlook on the world and is mightily friendly towards others, easy to trust her kinsmen - which may prove her own weaknesses.
Reason to come to The City: It's library. This city's library boasted a compendium of resources about mostly everything! That, and the fact that Ires needed to find a place of employment, or somewhere to at least continue her studies.
Mutation: You have nightmarish visions every time you close your eyes
Items:0/1H 1/2M 2/6S
Gilded Locket and Chain-Helps Ires Mental state
Experimentally Modified Uzi4x
50 Size 9mm Magazines=
Metal Army Helmet=
=
Military Leather Jacket=
=
Utility Vest=
=
Thick Jeans=
=
Item Belt=
=
Carpenters Glasses=
Thirst:Slightly Thirsty
Physical energy:Fine
Mental State:96/100
ClaraName: Clara Grachev
Gender: Female
Appearance: 5'4" 120 pounds. Unusually pale. Shoulder-length black hair and light blue eyes. Wearing jeans, running shoes and a gray sweatshirt
Other:
Reason to come to the city: Searching for cheap computer parts.
Mutation: You feel somewhat disconnected from reality
Items:0/1H 1/2M 1/6S
Small custom laptop +
Military Created Monstrosity Database +Up-links-
City Based Military Network=
Backpack=
+ 6x
Cloth Bandage Wraps Cauterizing Machine power=100% 2x
Morphine Pill Bottle-25p 2x
Empty Clean Syringes Tramadol-20p Suture Kit-10m of string as well Valium-10p Adrenaline-500ml=
Thick Jeans=
=
Military Issue Jacket=
Health:
Fine
Hunger:Slightly Hungry
Thirst:Slightly Thirsty
Physical energy:Fine
Mental State:91/100
[/quote]
***if I missed any items lemme know, that was a lot of changes to track in a single turn.