Turn One"Hunters! How did they get here?!" Feleris said, turning to the demon, "This one is innocent!"
Use {Adept Reflexes} and assail the Hunters with my arrows!
If possible, kick a table over and use it's turned side as cover.
"Get her, she's the witch, for she has betrayed herself. One a witch could lie about not being a witch." The witch hunters move forward to get you, but you're faster then them, and retreat to the left floor. Before they are able to react, you kick over a table,
... littering the ground with food and sharp objects, though you
... manage to remain upright. You grab your bow and arrow and unleash a storm of arrows on your enemy.
5,4,1,5,5
3 2 4 2 6
...... Two of the witchhunters scream as the arrows imbed themselves in their bodies.
Where are you hit? asks the third, while nimbly dodging an arrow. Both of them exchange glances:
It's not important, just a flesh wound. A fourth witch hunter is hit in the head, arrow going straight through the eye, and blood gushing out of the wound. He remains upright, muttering
God, give me strength, let me take these develish fiends with me.. The last witch hunter expertly dodges the arrow.
Asoterius, in his obviously daemonic shape, stared back at the elf like he was insane. The high-demon's form was muscular and dark skinned, with huge curving horns like that of a ram. His face was feral and large canines protruded beyond his closed lips and his snarling face. "I highly doubt they would believe your words even if you weren't a pointy-ears."
That said, the demon prepared to take a defensive stance, separating his feet, raising his shield in front of him while angling his sword diagonally from the shield's right side.
Stay still and adopt a defensive stance with the shield.
Discovering the "witch" to be rather dangerous, the hunters look around for another target. "
There, it's a demon. Take this." An onion bounces of your shield. Another witchhunter gives the thrower a whack on the head. "
Can't you remember anything: It's silver for werewolves, onions for vampires and blessed water for demons. Have you got that with you" The other witchhunter responds negatively.
"Though I suppose we could find some spirits here." Another whack.
Finally, the witch hunters come back to their senses and three of them attack you.
... The first one attacks fiercely, and you're barely able to block his attacks.
... The second one overcompensates, and as he shoots past you, you
... cut the tendons on his left ankle. According to the amount of blood you also hit some important stuff.
... He manages to keep his balance on the littered floor though.
... The third one only had one eye, but nevertheless you barely manage to block his attacks.
The turmoil caused by the approaching witch hunters made it easy for Hezku to asses his surroundings.
Carrying no armor at all it would be foolish to stay in the frontlines.
Try to hide somewhere (Under a table or something) If a Witch Hunter comes near, try to attack him from my cover. If there`s no good hiding place i`ll move to the right floor instead.
.... You can't find any good hiding place, so instead you slighter farther towards the back of inn."Here, can I buy you a drink?" shouts Connery, his traditional warcry striking terror into his enemies' hearts. He immediately bursts forward, attempting to sever the foremost witch hunter's liver with a karate chop and poking his chest out to attempt entanglement in his chest hair.
Yeah sure, I would like some....Argh.
... Sean Connery punches through the witchhunters hide, attempting to grab his liver. Sadly it's rather bloody in there, and it slips out of his hands. Still , he probably did quite some damage, as evidenced by the blood streaming out of the wound. The plentiful
Red blood. Somewhere deep inside, Sean Connery feels how the fresh wound is torn open, and dark thoughts cloud his mind. Meanwhile the witch hunter has crawled away, managing to escape from the hairy doom.
Two witch hunters, who would rather like to
enlighten Connery's thoughs attack Connery.
... The first one is unable to hurt Connery, but the second one
... runs head for in Conneries chest hair, cutting wildly. The hair attemps to protect Connery, but it cannot avoid a few scratches.
Mental Status:
Broken heartedWound gained:
Light chest bleedingPeople stuck in Connery's hairy chest: 1
I might do a real map later. Anyone, everyone is near the door, and everyone in different zones is at ranged distance from each other. The left balcony can be assesed from the left floor or the right balcony, and vice-versa.
Left Balcony:
right Balcony:
Left Floor: Lot's of spilled food and cutlery. Need to make balance checks if moving
-Tiruin.
- Witch hunter 2
Right floor :
-Lordinquisitor
Near door: bloody
-Everyone else
Enemy reinforcements: 3/20Witch hunter1 [19/20] Light bleeding [4/10]
Witch hunter2 [14/20] Light bleeding [6/10], Tendons cut (-1 to move actions)
Witch hunter4 [15/20] Medium eye bleeding
Witch hunter3 [15/20] Pierced liver (-1 to attack)
Witch hunter5 [20/20] Stuck in Sean Conery's chest hair
Player list:
1.
Name: Asoterius Emaparse
Race: High Demon Half-Breed (long curved horns adorn their heads and they are able to take on two shapes; while the first is more akin to a classical demon, the second is more human, retaining smaller horns and the tail.
Class: Hellish Vanguard Paladin (Knight-type class based on blocking abilities, healing magic and retaliating enemy attacks, sometimes with their own shields)
XP: [0/2]
Health: [50/50]
Skills:
Solid defenseHealing magicChaotic magicInventory:
Shield,
Sword
2.
Name: Feleris Valinar
Race: Silvan Elf
Class: Ranger Artificier (Ranged class based on attack and support)
XP: [0/3]
Health: [50/50]
Skills:
Blessing of Athelas,
Adept Reflexes,
He's a blasted Elf!Inventory:
Bow and quiver, mysterious green glass bottle with image o a tree
3.
Name: Sean Connery
Race: Scot
Class: Apogee of Masculinity (class based on merciless unarmed hand to hand combat and chest hair)
XP: 0
Health: [49/50] Wounds:
Light chest bleeding[3/10]Skills: Connery’s Chest Hair,
Scottish Martial Arts,
Broken Hearted!Inventory: Experimental Speedokini 4.
Name: Hezku Graydemon
Race:
Vampiric Cave MerfolkClass:
BloodseekerXP: [0/2]
Health: [50/50]
Skills:
BloodrinkerBloodmagicBlindInventory:
Sacrificial knife,
Empty blood vial
[/quote]
Name:Jailbot
Race: Jailer Robot
Class: Jailer Robot
XP: [0/2]
Health: [50/50]
Skills:
Adaptable-Has a module for nearly everything related to wanton slaughter. Unfortunatly, he's a bit broken from tumbling through time.Shapeshifter-Can take nearly any form, as long as it has about the same mass.MalfunctioningInventory:
External battery pack*2
As I have halved the hp you should normally have in GWSWS, you also have halved regeneration. You only heal 2 hp/turn (When not wounded).