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Author Topic: The Prison of Souls (Need some help)  (Read 4676 times)

MisterMoxxie

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The Prison of Souls (Need some help)
« on: June 07, 2012, 02:34:28 am »

So I read this idea on the challenges list in the wiki.

Quote
Dwarven Prison

Faced with raising criminal rates the king has decided to go for a zero-tolerance policy. He sent out seven dwarfs to build and manage a prison to hold the worst of the worst criminals of dwarvenkind.

    Only your initial 7 dwarfs may do any work
    All immigrants are treated as inmates sentenced to life-long prison sentences. Yes, even the children. Don't ask, you are just doing your job and who are you to criticize the dwarven justice system?
    Every inmate is locked up in solitary confinement within his/her own bedroom cell with only a bed and a forbidden metal door. Metal bars instead of walls are optional.
    Inmates have to be kept alive in their cells, but don't pamper them: Make them live on a diet of water and raw plump helmets. Feed them by dumping the plump helmets through holes in the cell ceilings or using an airlock system. Water can be provided through a water hole in the floor leading to a sewer system.
    Should an inmate start to rebel the sheriff chief warden should restore discipline with an iron hand.
    It won't take long until a few inmates start to go insane from sensory deprivation. Too bad for them.
    BONUS:build a lever for mad dwarfs to commit suicide by cave-in


sounds pretty awesome. So i started building it. I've already built my cells, and now I think I may have screwed myself. Here's what I did.

Z-Level 1 (Cell + 1) (O = open space, , = floor, # = wall)
Code: [Select]
# # # #
# , O  , (hallway)
# # # #

Z-Level 0 (Cell) (O = open space, 0 = bed, + = door, # = wall)
Code: [Select]
# # # #
# O 0 +
# # # #

Z-Level -1 (Cell -1) ( ~ = water, # = wall)
Code: [Select]
# # # #
# ~ ~ ~ (Sewer)
# # # #

The original plan being that I would simply build a floor hatch over the opening above each cell, link them all to one lever, and then put a raw plump helm stockpile over each hatch. Then with the flick of a switch, each prisoner would be given food. But then I realized that you can't put stockpiles over hatches. My next thought was to use garbage dumps. the problem here is that, more than likely, the closest cell will be fed every time, and every other cell will starve.

What can I do with this design to evenly, and preferably under my control, drop food to my prisoners?
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Update: 4/5/12 : 9:35 pm
...
So apparently, this one dwarf is just walking around with a huge, gaping hole in his chest, with a slightly smashed heart, and bleeding absolutely everywhere, and he is PUNCHING OUT ZOMBIES.

NRDL

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Re: The Prison of Souls (Need some help)
« Reply #1 on: June 07, 2012, 02:43:07 am »

PTW
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GOD DAMN IT NRDL.
NRDL will roll a die and decide how sadistic and insane he's feeling well you do.

UristMcDwarf

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Re: The Prison of Souls (Need some help)
« Reply #2 on: June 07, 2012, 02:47:07 am »

It's a bit complicated, but...

Dump food on one hatch.
Delete the dumping pile
Make another dump pile over the next cell
Delete THAT pile
ect.
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crazysheep

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Re: The Prison of Souls (Need some help)
« Reply #3 on: June 07, 2012, 02:49:05 am »

It's a bit complicated, but...

Dump food on one hatch.
Delete the dumping pile
Make another dump pile over the next cell
Delete THAT pile
ect.
It doesn't sound like you can easily automate this system..

I'll get back to you on the viability of putting a stockpile over a floor hatch once I get rid of this vile force of darkness.
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"Don't be in such a hurry to grow up, for there's nothing a kid can't do."

Crashmaster

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Re: The Prison of Souls (Need some help)
« Reply #4 on: June 07, 2012, 02:49:27 am »

a quick thought would be to cycle the dump zone from cell to cell by erasing and moving it manually..., you could have access to each individual food chute/ dump zone controlled by locked or lever- controlled doors. You could look into the undump, use a hatch, pressure plate and bridge design that would cause a dwarf pathing to a food stockpile to drop his load on the bridge when the hatch breaks path to the stockpile, then the bridge would retract after the dwarf has left dropping the food and hopefully not the dwarf before it resets

MisterMoxxie

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Re: The Prison of Souls (Need some help)
« Reply #5 on: June 07, 2012, 02:50:36 am »

O.o please don't tell me that's the only way to do it. I already have 40 cells dug out, and I plan on imprisoning everyone other than my starting 7 (who are all nobles, and already have legendary rooms). I really hope there is a way I can do this quickly.

Maybe some sort of mass mine cart dumping system..
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Update: 4/5/12 : 9:35 pm
...
So apparently, this one dwarf is just walking around with a huge, gaping hole in his chest, with a slightly smashed heart, and bleeding absolutely everywhere, and he is PUNCHING OUT ZOMBIES.

UristMcDwarf

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Re: The Prison of Souls (Need some help)
« Reply #6 on: June 07, 2012, 02:51:09 am »

OH!
WAIT.

Can you put stockpiles on bridges? Put bridges in place of hatches, and just retract them.

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Kuromimi505

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Re: The Prison of Souls (Need some help)
« Reply #7 on: June 07, 2012, 02:55:34 am »

Above the cells:
. pit down into individual dump for each cell
= track
# plump helmet stockpile
* constructed track stop


.*=##
   ##
.*=##
   ##
.*=##
   ##
.*=##


Make one huge plump helmet stockpile
A 2 section track and mine cart for each cell.
Consturct a trackstop with the "Dump all west" command
stop on right = attached to plump helmet stockpile, want plump helmet, guide west when at least 25% full.
stop on left = guide east in 10 days (or more, this will let other carts be filled first for more even distribution)


Make sure there is a plump helmet stockpile inside the cell so they don't rot after dumping.

Water: you will have to make a bigger cell, and fig that out yourself. Maybe a hole down into communal 7/7 water pit? Let em try and escape with untrained swimming.

This will be completely automated - as long as you can fill a cart to 25% with only plump helms without them rotting inside the cart.
« Last Edit: June 07, 2012, 03:00:18 am by Kuromimi505 »
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crazysheep

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Re: The Prison of Souls (Need some help)
« Reply #8 on: June 07, 2012, 02:58:56 am »

Ok so you can't have a stockpile over a hatch, what about trying stockpiles over grates?
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MisterMoxxie

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Re: The Prison of Souls (Need some help)
« Reply #9 on: June 07, 2012, 03:20:21 am »

grates dont work either iirc, I think minecarts will be my best option here.
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Update: 4/5/12 : 9:35 pm
...
So apparently, this one dwarf is just walking around with a huge, gaping hole in his chest, with a slightly smashed heart, and bleeding absolutely everywhere, and he is PUNCHING OUT ZOMBIES.

Steb

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Re: The Prison of Souls (Need some help)
« Reply #10 on: June 07, 2012, 03:50:15 am »

This will be completely automated - as long as you can fill a cart to 25% with only plump helms without them rotting inside the cart.
Use "guide west after x days" as an additional depart condition on the loading stop to stop rotting. Make x long enough that your dwarves don's spend all their time pushing empty carts.

I wonder though, with 7 dwarves they might prefer to always load the same cart and only feed one prisoner. Better to build a circular loop with alternating pickup and dump stops. This will ensure that all prisoners get some food (Of course, you could just let them starve...)
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Ieb

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Re: The Prison of Souls (Need some help)
« Reply #11 on: June 07, 2012, 04:06:25 am »

Make miniature farm plots in every cell. Kids will have to twiddle their thumbs and hope they grow up and can work their spot of land before starving, or just dump-fed. If they can't feed themselves and starve, too damn bad.
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Kuromimi505

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Re: The Prison of Souls (Need some help)
« Reply #12 on: June 07, 2012, 04:19:56 am »

Let us know how the minecart dumps work.
And go for a bigger cell. I don't think a 3x3 is spoiling them.
But at least: Open water square, bed, should add an (or more) empty square(s) so you can at least see them move, and add an in-cell food stockpile square to avoid rotting

You could even do an experiment and have a VIP prison section. The best prepared meals, real alcohol, engraved walls, and see if you can make them ecstatic without any contact and never leaving a 3x3 cell. Those empty barrels would kinda accumulate though.
Quote
Better to build a circular loop with alternating pickup and dump stops.
I was considering this, but complex multiple stop loop track programming..... so much trouble.
But it certainly will be the only way to go if cart fill is by weight and plump helmets can never fill a cart up to 25%
But, you could also add in rocks to fill the cart faster.  8) muhahahaa
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Tabbyman

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Re: The Prison of Souls (Need some help)
« Reply #13 on: June 07, 2012, 08:04:45 am »

Australia
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Urist McHallucinate cancels operate pump: flying through the stars in the stomach of a giant fish.

somebody64

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Re: The Prison of Souls (Need some help)
« Reply #14 on: June 07, 2012, 08:13:33 am »

You could just stock up a bunch of food and drink in the cell before closing it, just make sure you don't give them good booze.
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