So I read this idea on the challenges list in the wiki.
Dwarven Prison
Faced with raising criminal rates the king has decided to go for a zero-tolerance policy. He sent out seven dwarfs to build and manage a prison to hold the worst of the worst criminals of dwarvenkind.
Only your initial 7 dwarfs may do any work
All immigrants are treated as inmates sentenced to life-long prison sentences. Yes, even the children. Don't ask, you are just doing your job and who are you to criticize the dwarven justice system?
Every inmate is locked up in solitary confinement within his/her own bedroom cell with only a bed and a forbidden metal door. Metal bars instead of walls are optional.
Inmates have to be kept alive in their cells, but don't pamper them: Make them live on a diet of water and raw plump helmets. Feed them by dumping the plump helmets through holes in the cell ceilings or using an airlock system. Water can be provided through a water hole in the floor leading to a sewer system.
Should an inmate start to rebel the sheriff chief warden should restore discipline with an iron hand.
It won't take long until a few inmates start to go insane from sensory deprivation. Too bad for them.
BONUS:build a lever for mad dwarfs to commit suicide by cave-in
sounds pretty awesome. So i started building it. I've already built my cells, and now I think I may have screwed myself. Here's what I did.
Z-Level 1 (Cell + 1) (O = open space, , = floor, # = wall)
# # # #
# , O , (hallway)
# # # #
Z-Level 0 (Cell) (O = open space, 0 = bed, + = door, # = wall)
# # # #
# O 0 +
# # # #
Z-Level -1 (Cell -1) ( ~ = water, # = wall)
# # # #
# ~ ~ ~ (Sewer)
# # # #
The original plan being that I would simply build a floor hatch over the opening above each cell, link them all to one lever, and then put a raw plump helm stockpile over each hatch. Then with the flick of a switch, each prisoner would be given food. But then I realized that you can't put stockpiles over hatches. My next thought was to use garbage dumps. the problem here is that, more than likely, the closest cell will be fed every time, and every other cell will starve.
What can I do with this design to evenly, and preferably under my control, drop food to my prisoners?