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Author Topic: Beginner's Mafia XXXIV: Nine-Life Ninja: GAME OVER, Scum Victory!  (Read 65628 times)

Jim Groovester

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Re: Beginner's Mafia XXXIV: Nine-Life Ninja: GAME OVER, Scum Victory!
« Reply #390 on: July 25, 2012, 05:13:49 pm »

Yes, IronyOwl inspected Tiruin and got a guilty result, but could do nothing with it as he was killed the same night.
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I understood nothing, contributed nothing, but still got to win, so good game everybody else.

IronyOwl

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Re: Beginner's Mafia XXXIV: Nine-Life Ninja: GAME OVER, Scum Victory!
« Reply #391 on: July 25, 2012, 05:27:15 pm »

Which, to be honest, I kind of prefer. Catching scum with a lucky cop inspect is probably teaching the wrong lessons.
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Tiruin

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Re: Beginner's Mafia XXXIV: Nine-Life Ninja: GAME OVER, Scum Victory!
« Reply #392 on: July 25, 2012, 06:56:19 pm »

Which, to be honest, I kind of prefer. Catching scum with a lucky cop inspect is probably teaching the wrong lessons.
Teaching the wrong lessons, how?

It would teach how to evade an inspect, as I see the other games usually have roles designed along those types ((Tracker//Watcher//Cop...)).

And I would be caught red-handed  :P
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Jim Groovester

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Re: Beginner's Mafia XXXIV: Nine-Life Ninja: GAME OVER, Scum Victory!
« Reply #393 on: July 25, 2012, 07:37:45 pm »

The idea is to build up strong day games without relying on power roles.

Potent players don't need power roles to succeed. Or at least that's the idea.
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I understood nothing, contributed nothing, but still got to win, so good game everybody else.
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