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Author Topic: Which release is the one with the broken hauling?  (Read 2656 times)

guitarxe

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Which release is the one with the broken hauling?
« on: May 23, 2012, 01:27:44 pm »

I've been playing 31.25 for a long time and I haven't been checking the website in months but it appears there's a few new versions out now. But I've been reading a bit and it seems that hauling is a very buggy with the new release where dwarfs grab barrels/bags full of stuff from a stockpile and bring it to an item just to put that item in there and then haul the barrel/bag back to the stockpile...

Which release is the one that breaks that? I'd like to update to get the newest features/bug fixes, but that bug above would make my fortress nearly unplayable...
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sbr

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Re: Which release is the one with the broken hauling?
« Reply #1 on: May 23, 2012, 01:29:28 pm »

34.08 is the first release in the new hauling release, so the last one before that.
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greycat

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Re: Which release is the one with the broken hauling?
« Reply #2 on: May 23, 2012, 01:45:39 pm »

You keep using the word "bug".  It's not a bug, though.  It's a new feature that we're still trying to adapt to.  A redesign of storage and workshop areas is indicated.

34.07 to 34.10 is a pretty major update, actually.  You get the new hauling, wheelbarrows and minecarts, the change to mining (25% drop rate instead of skill-dependent), 4:1 stone block and metal bar output.  You get full-screen listings in a lot of the places that used to be hardcoded 80 x 25.  You get better control over stockpiles (taking, giving, multiple ways).  You get to assign a hotkey to follow a dwarf around in real time.  You get damage from falling objects, and various other types of collisions.

There are also bug fixes -- the stagnant water issue, a milk storage issue, clay stockpiles, and maybe some more.

But if all that isn't enough to overcome your aversion to redesigning your work flow for the new hauling system, then that's your choice.
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guitarxe

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Re: Which release is the one with the broken hauling?
« Reply #3 on: May 23, 2012, 02:18:17 pm »

I'd love to adapt, but from reading on the forums it seems there really isn't any way to do it other than have like 3 stockpiles set up in a chain where before you could simply have one.

Now as to why it's a bug, as I understand it the reason why the dwarf grabs the barrel/bin is because the intention is that he'll pick up more than one item, hence why he needs somewhere to put the multiple items in. But he grabs the bin even though he's going to pick up just ONE item! AND he picks up a bin that has items in it that were already ear-marked for jobs. So to me it seems like a very new feature that hasn't been tested and thought-through very well yet - thus a bug. Didn't mean to offend you by calling it that...
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Finn

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Re: Which release is the one with the broken hauling?
« Reply #4 on: May 23, 2012, 02:26:29 pm »

34.07 is the answer to your original question.

Edit:  no it isn't and sbr already answered.  34.07 has the old hauling, 34.08 has the new hauling.  34.10 has the latest bug fixes to the new hauling.
« Last Edit: May 23, 2012, 03:01:39 pm by Finn »
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weenog

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Re: Which release is the one with the broken hauling?
« Reply #5 on: May 23, 2012, 04:19:16 pm »

But he grabs the bin even though he's going to pick up just ONE item! AND he picks up a bin that has items in it that were already ear-marked for jobs. So to me it seems like a very new feature that hasn't been tested and thought-through very well yet - thus a bug.

Dwarves making goofy decisions isn't a bug, it's a feature.  Where have you been?
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Calathar

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Re: Which release is the one with the broken hauling?
« Reply #6 on: May 23, 2012, 05:14:16 pm »

As buggy as the new hauling changes are, they are already better than before the hauling changes - especially siege cleanup.  Not to mention being able to link stockpiles and workshops - no more fortress designs based around "closest item gets chosen for workshops."  Go with 34.10, you won't regret it.
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WealthyRadish

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Re: Which release is the one with the broken hauling?
« Reply #7 on: May 23, 2012, 06:46:47 pm »

My only beef with it so far has been in either situations where there's a surplus of haulers (three idlers summoned each time to haul three bins for three new mugs), or in farming, but farming is so ricockulously effective that a dent in efficiency really isn't much of a problem. If there isn't a surplus of labor, then it should raise efficiency, which is nice.
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HiEv

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Re: Which release is the one with the broken hauling?
« Reply #8 on: May 23, 2012, 07:18:23 pm »

v0.34.07 is the last version before the hauling overhaul and minecarts+wheelbarrows were added, and it is fairly stable and low on bugs.

v0.34.10 is the current version, and is the first version I consider "playable" without too many headaches since .07 was released, though it will still require a few workarounds to avoid some hauling and "falling"/collision issues.  This also has bugfixes for stagnant and salt water contamination issues, clay stockpiling, and making drums and puzzleboxes, plus added support for larger window sizes, auto-following creatures and items, and more accurate stone and wood stats.  Not to mention the new hauling and stockpile improvements, wheelbarrows, and minecarts, of course.

Hopefully those remaining hauling issues will be worked out within the next few releases.
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guitarxe

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Re: Which release is the one with the broken hauling?
« Reply #9 on: May 23, 2012, 07:57:06 pm »

Great, thanks for the replies guys :) I'll go with .10
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JarinArenos

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Re: Which release is the one with the broken hauling?
« Reply #10 on: May 24, 2012, 10:15:58 am »

I'm still hoping for one more adjustment/bugfix release before Toady begins the next set of feature development, but I'm messing with .10 in the meantime. Loving the wheelbarrows... not so much loving the workarounds required to avoid the problems listed by the OP.

Most egregious offender: farm harvesting. 1) Farmer picks mushroom, leaves it sitting on ground. 2) Farmer runs for food stockpile for Plump Helmet barrel. 3) Farmer takes barrel (brewer: Job canceled, no brewable object) and runs back to farm to pick up the single mushroom. 4) Farmer runs barrel BACK to food stockpile then heads back to farm. GOTO 1.

Yes, he's making two round trips to the food stockpile for every single bloody mushroom. DWARFS.
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Abysium

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Re: Which release is the one with the broken hauling?
« Reply #11 on: May 24, 2012, 12:49:13 pm »

disable food hauling on farmers and have only farms harvest
that way farmers will 'pick' the shrooms on the field and leave them there for haulers to pick em up

the planting/brewing problem will need a bugfix thou, there are only partial workarounds available, the main one beeing have 200 seeds of eachplanting item and 100s of brewable items

also dwarves dont have bugs, they only have features
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JarinArenos

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Re: Which release is the one with the broken hauling?
« Reply #12 on: May 24, 2012, 01:06:50 pm »

Well, it's certainly playable. The workarounds just involve more micromanagement in setup, which... I can live with.

Incidentally, workaround for brewing is a mini-stockpile by the still that only accepts brewables from the main stockpile.
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WealthyRadish

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Re: Which release is the one with the broken hauling?
« Reply #13 on: May 24, 2012, 02:08:36 pm »

disable food hauling on farmers and have only farms harvest
that way farmers will 'pick' the shrooms on the field and leave them there for haulers to pick em up

They'll still haul the plant to a stockpile, even with 'only farmers harvest' and food hauling disabled. A workaround is to have a food stockpile adjacent to the farm with no barrels permitted, which takes food (plants only) from anywhere, and gives to the main stockpile, which only accepts from links. The farmers will just dump it there, and some hauler will come along to move it, saving the labor that counts.
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Abysium

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Re: Which release is the one with the broken hauling?
« Reply #14 on: May 24, 2012, 04:42:36 pm »

i disagree, if the farmers have haulings disabled, they will not carry stuff after they harvest it (thou its possible you also need to disable the haul items, not sure, i normaly use dedicated no haul farmers)
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