Hey, I'm having a go at making a creature and would like some advice regarding how to put it together...
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Essentially what I am gunning for here is a humanoid creature made of molten, living adamantine...
It is comprised of a core which functions as a [CIRCULATORY] and [THOUGHT] organ, the mantle which I guess would be the molten/semi-molten 'flesh' of the creature, and the crust which would be a layer of hardened adamantine...
I was also thinking about giving it appropriate blood, maybe having it sweat something transparent with a low boil point so as to create the constant effect of air distorting around it...
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Here are my questions...
Since I want the internal parts to be molten and external parts solid, should I make three custom INORGANIC:METALS with different melt/boil points?
Will the core register as destroyed if it melts? I believe that if so, my creature would die on the spot due to it's [THOUGHT] organ melting... You guys wouldn't happen to have any super secret tricks for keeping liquefied organs functional would you?
Skin would be a tissue right? Not terribly familiar with creating/editing tissues... Any advice?
What exactly does the [CIRCULATORY] tag do? I assume it distributes blood, but the wiki was rather vague so I can't be entirely certain of its effects...
Custom blood and sweat, where do I go to create new types (err... templates?) and is there anything in particular about it that I should be mindful of?
Also, how do I add in custom body details... As it stands my creature has no flavor text describing its appearance...