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Author Topic: You are a Village! (Pop: 3) (no vacancies)  (Read 11940 times)

10ebbor10

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Re: You are a Village! (Pop: 3) (no vacancies)
« Reply #75 on: May 22, 2012, 11:57:50 am »

-Consume Bread*2
-Examine ore. (Whitout fire for now, just to find out anything special about it)
-Sleep

Robert was quite happy with his findings in the mountains. He'd found a promising ore and coal seam. Sadly, he couldn't recognise the ore immediatly, so he'd have to spend some time to find out some more of it's properties.
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Trapezohedron

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Re: You are a Village! (Pop: 3) (no vacancies)
« Reply #76 on: May 22, 2012, 06:02:42 pm »

Actions: Haul as much wood as I can in one trip. Leave the other logs behind if it's impossible to carry.
Rent a room (-3 gp)
Do not buy a meal, wait for breakfast.



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King_of_the_weasels

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Re: You are a Village! (Pop: 3) (no vacancies)
« Reply #77 on: May 23, 2012, 03:51:40 am »

Spoiler: Adan Havershaw (click to show/hide)
Spoiler: Agem Ryness (click to show/hide)
Spoiler: Robert Smidssons (click to show/hide)



Spring March 3rd | 347 LT  Dawn

Adan

   -You cannot haul any of the lumber! ((Lumber weighs 10 each))
   -You go to bed.

   You're fully rested!
   You will awake at dawn, Famished

Robert

  -You eat a good chunk of your bread.  You are now FULL!
  -Yep, that sure is some hard metal. ((Hard metal = Iron))
  -You go to bed.

   You're fully rested!
   You will awake at FINE hunger wise.

Agem

   -You return home.
   -You consume some goat cheese.
   -You go to bed.

   You're fully rested!
   You will awake Famished, making you tired until you eat.



It is now dawn, and a new day.
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Trapezohedron

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Re: You are a Village! (Pop: 3) (no vacancies)
« Reply #78 on: May 23, 2012, 04:15:00 am »

Adan exits his room and approaches the front desk. He can't help but feel uneasy today. He asks the innkeeper a question.

"Hey innkeeper, uhh... how should I put it? Was someone looking for me? I swear I heard someone calling for me."

Even if he didn't hear anyone calling for him, he had to act, to keep suspicions low. Nobody knows if that was a good idea or not.

Actions: See what's for breakfast, buy some and eat until full.
Go back to the Fallow Thickets, cut cut logs into planks.
Haul back as much planks as I can next to the front door of the Inn.
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Ochita

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Re: You are a Village! (Pop: 3) (no vacancies)
« Reply #79 on: May 23, 2012, 04:36:01 am »

Actions:
1: Pay for the inn room's rent, buy breakfast at the inn.
2: Return to where I was plowing a field
3: Plow the field.
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10ebbor10

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Re: You are a Village! (Pop: 3) (no vacancies)
« Reply #80 on: May 23, 2012, 07:20:51 am »


1.Head to mountain (Leave ore in room)
2.Gather coal
3.Gather stones
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King_of_the_weasels

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Re: You are a Village! (Pop: 3) (no vacancies)
« Reply #81 on: May 23, 2012, 07:45:35 am »

Spoiler: Adan Havershaw (click to show/hide)
Spoiler: Agem Ryness (click to show/hide)
Spoiler: Robert Smidssons (click to show/hide)



Spring March 3rd | 347 LT  Midday

Adan

   -You order some stew, he reheats it for you. -1 Coin You are now SATIATED 
   -You travel to Fallow Thickets.
   -You begin to turn lumber into planks. SKILL CHECK ((3d6)) !11! You process 2 lumber into ((2d4)) 6 Planks!  ENDURANCE CHECK ((1d6)) You remain at your current levels.

  You grow tired as the day continues.
  You grow more hungry as the day passes, You are now FINE.

Robert

  -You head to the mountains, leaving your ore outside.
  -You begin to mine some coal  SKILL CHECK ((2d6)) !9! You manage to unearth 9 units of coal!  ENDURANCE CHECK ((1d6)) You grow tired.
  -You begin to carve out stone SKILL CHECK ((2d6)) !10! You manage to unearth 10 raw stone! ENDURANCE CHECK ((1D6)) You persevere.

   You grow tired as the day passes, You are now TIRED.
   You become hungry as the day passes, You are now HUNGRY.

Agem

   -You enjoy some stew, -1 Coin.  You are now Satiated!  You are no longer tired do to hunger!
   -You travel to the field.
   -You begin to plow the field once more.  SKILL CHECK ((2d6)) !12! The field has been plowed! PERFECT ROLL

   You grow tired as the day passes.
   You grow more hungry as the day passes, you are now Fine.
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Trapezohedron

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Re: You are a Village! (Pop: 3) (no vacancies)
« Reply #82 on: May 23, 2012, 08:15:41 am »

((Welp, I guess the previous action exceeded by one move.))

Actions:
- Haul back as much planks over to the Inn.
- Go back to the Fallow Thickets.
- Cut some more planks.
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10ebbor10

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Re: You are a Village! (Pop: 3) (no vacancies)
« Reply #83 on: May 23, 2012, 08:22:13 am »

1. Mine more stone
2. If I haven't got 20 yet, repeat, otherwise build kiln
3. If I haven't got 20 yet, repeat, otherwise build kiln . If kiln is build, go home.
« Last Edit: May 23, 2012, 09:24:18 am by 10ebbor10 »
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King_of_the_weasels

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Re: You are a Village! (Pop: 3) (no vacancies)
« Reply #84 on: May 23, 2012, 09:16:30 am »

1. Return to Inn, take stone and Coal ore
2. Outside, construct a small primite Smithy. (Probably just some stones surrounding a fireplace)
3. Melt Iron ore

Raw stone weighs 10, you'll be able to move 1.  A kiln would take 20 building material, specifically non-flammable materials, so either 20 raw stone, or 20 stone blocks.  A small hut (1 room building) would cost 50 building material (lumber, planks, raw stone, or stone blocks)
« Last Edit: May 23, 2012, 09:34:59 am by King_of_the_weasels »
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Dragor23

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Re: You are a Village! (Pop: 3) (no vacancies)
« Reply #85 on: May 23, 2012, 09:20:53 am »

It is just me or are Weasels games just plain good?  ???
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10ebbor10

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Re: You are a Village! (Pop: 3) (no vacancies)
« Reply #86 on: May 23, 2012, 09:30:48 am »

1. Return to Inn, take stone and Coal ore
2. Outside, construct a small primite Smithy. (Probably just some stones surrounding a fireplace)
3. Melt Iron ore

Raw stone ways 10, you'll be able to move 1.  A kiln would take 20 building material, specifically non-flammable materials, so either 20 raw stone, or 20 stone blocks.  A small hut (1 room building) would cost 50 building material (lumber, planks, raw stone, or stone blocks)
That's a lot, changed actions.
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King_of_the_weasels

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Re: You are a Village! (Pop: 3) (no vacancies)
« Reply #87 on: May 23, 2012, 09:34:03 am »

It is just me or are Weasels games just plain good?  ???

It's just you.
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Dragor23

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Re: You are a Village! (Pop: 3) (no vacancies)
« Reply #88 on: May 23, 2012, 09:37:16 am »

It is just me or are Weasels games just plain good?  ???

It's just you.
I see.
Whatever.
Posting to watch and this shit.
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Spinal_Taper

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Re: You are a Village! (Pop: 3) (no vacancies)
« Reply #89 on: May 23, 2012, 10:34:05 am »

Spoiler (click to show/hide)
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