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Author Topic: You are a Village! (Pop: 3) (no vacancies)  (Read 11969 times)

King_of_the_weasels

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Re: You are a Village! (Pop: 3) (no vacancies)
« Reply #60 on: May 21, 2012, 01:30:33 pm »

"Not that I know of"

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Ochita

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Re: You are a Village! (Pop: 3) (no vacancies)
« Reply #61 on: May 21, 2012, 01:33:47 pm »

Agem comes in from downstairs after robert, sliding past him, before leaning on a wall.

"Ah, inkeeper. I see that you have a small farm with a couple of animals. Would you mind if I tend for it, to help pay for my room?"
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Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita

King_of_the_weasels

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Re: You are a Village! (Pop: 3) (no vacancies)
« Reply #62 on: May 21, 2012, 01:35:51 pm »

Agem comes in from downstairs after robert, sliding past him, before leaning on a wall.

"Ah, inkeeper. I see that you have a small farm with a couple of animals. Would you mind if I tend for it, to help pay for my room?"

"I can handle it just fine"
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Ochita

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Re: You are a Village! (Pop: 3) (no vacancies)
« Reply #63 on: May 21, 2012, 02:02:56 pm »

"Well, the land does look pretty good here, would you mind if I planted some wheat fields nearby? I was thinking of maybe settling down somewhat.. The land near to the river would be great for farming, and I was wondering if I could claim it?"
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Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita

King_of_the_weasels

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Re: You are a Village! (Pop: 3) (no vacancies)
« Reply #64 on: May 21, 2012, 02:04:45 pm »

"No one owns the surrounding lands, do whatever you want."
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Vgray

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Re: You are a Village! (Pop: 3) (no vacancies)
« Reply #65 on: May 21, 2012, 02:34:37 pm »

Can I just leave this here? He can just migrate whenever the GM wants.

Spoiler (click to show/hide)

I just had to go with a Dwarf like character.
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Ochita

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Re: You are a Village! (Pop: 3) (no vacancies)
« Reply #66 on: May 21, 2012, 03:21:12 pm »

Actions: Go to the plains, start to plow a field near to the river, Plow more land, up to 3 fields. Leave bucket and cheese in room.
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Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita

Trapezohedron

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Re: You are a Village! (Pop: 3) (no vacancies)
« Reply #67 on: May 21, 2012, 05:45:05 pm »

((I know I have money, but it'll eventually run out if I don't find a job, so yeah. And ditching the accent, since you find it annoying))

Adan looks out of one of the windows of the inn's lobby. Even if he knew there was no one following him (as far as he knew, anyway), it became habit to watch out for danger just in case someone goes looking for him.

Somehow, the thought of using a fake name didn't come up when he booked for a room a day earlier, for safety. But it didn't matter now, and even then, he firmly believes that no one would come looking for him here.

He opens the front door and left. He heads south-west, to the Fallow Thickets to lumber.

Actions: Head to the Fallow Thickets, and cut the first tree that he sees there. Then cut the nearby trees until evening.
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Thank you for all the fish. It was a good run.

King_of_the_weasels

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Re: You are a Village! (Pop: 3) (no vacancies)
« Reply #68 on: May 21, 2012, 07:09:38 pm »

Spoiler: Adan Havershaw (click to show/hide)
Spoiler: Agem Ryness (click to show/hide)
Spoiler: Robert Smidssons (click to show/hide)


Spring March 2nd | 347 LT  Midday

Adan

   -You travel to Fallow Thickets
   -You begin to harvest lumber.  SKILL CHECK = ((3d6)) !15! ENDURANCE CHECK ((1d6)) You remain at full vigor.
      You manage to cut down 3 trees for a total of... HARVEST CHECK = ((3d4)) 6 Lumber!
   -You continue to harvest lumber. SKILL CHECK = ((3d6)) You fail to cut down any trees. ENDURANCE CHECK ((1d6)) You remain at full vigor.

   You grow tired as the day passes. -1
   You are now hungry.

Robert

   -You travel to Mt. Windreaper
   -You begin to prospect. SKILL CHECK = Synergy! ((4d6)) You fail to find any material.
   -You prospect again. SKILL CHECK = Synergy! ((4d6)) You find a hard metal deposit!

   You grow tired as the day passes. -1
   You are now hungry.

Agem

   -You travel to the plains.
   -You begin to plow a field. SKILL CHECK = ((2d6)) !10!  You are 1/3 done plowing a field. ENDURANCE CHECK ((1d6)) You grow more tired.
   -You continue plowing a field. SKILL CHECK = ((2d6)) You fail to make any progress however. ENDURANCE CHECK ((1d6)) You remain at your current levels.

   You grow tired as the day passes. -1  You are now TIRED.
   You are now hungry.

((It should be noted that the bag of wheat weighs 4, not that you have 4 bags.))
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Ochita

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Re: You are a Village! (Pop: 3) (no vacancies)
« Reply #69 on: May 21, 2012, 07:31:35 pm »

All 3 Actions: Plow current field.
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Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita

Trapezohedron

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Re: You are a Village! (Pop: 3) (no vacancies)
« Reply #70 on: May 21, 2012, 11:22:25 pm »

Actions: Eat 1 Vittles, then continue chopping for lumber until evening, as stated in the previous post(planks be damned, I need a large supply of wood).
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King_of_the_weasels

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Re: You are a Village! (Pop: 3) (no vacancies)
« Reply #71 on: May 22, 2012, 06:49:55 am »

Alright just waiting on ebbor.
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10ebbor10

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Re: You are a Village! (Pop: 3) (no vacancies)
« Reply #72 on: May 22, 2012, 10:16:32 am »

1. Prospect some more
2. Gather ore (Easiest (to smelt and craft...) ore first)
3. Return home
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King_of_the_weasels

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Re: You are a Village! (Pop: 3) (no vacancies)
« Reply #73 on: May 22, 2012, 11:07:51 am »

Spoiler: Adan Havershaw (click to show/hide)
Spoiler: Agem Ryness (click to show/hide)
Spoiler: Robert Smidssons (click to show/hide)


Spring March 2nd | 347 LT  Evening

Adan

   -You consume some vittles. +2 Hunger level. YOU ARE NOW SATIATED.
   -You continue to harvest lumber. SKILL CHECK ((3d6)) !16!  ENDURANCE TEST ((1d6)) You grow more tired.  YOU ARE NOW TIRED.
   You managed to cut down 3 trees for ((3d4)) 6 lumber! (12 total lumber)
   -You continue to harvest lumber. SKILL CHECK ((3d(6-1))) !13! ENDURANCE TEST ((1d6)) You remain tired.
   You manage to cut down 2 trees for ((2d4)) 7 lumber! (19 total lumber) {4/5}

   You grow more tired as the day continues.
   You grow more hungry as the day continues. YOU ARE NOW FINE.

Robert

   -You prospect again. SKILL CHECK = Synergy! ((4d6)) You manage to find a coal seam!
   -You begin to mine the hard metal ore deposit. SKILL CHECK ((2d6)) !9! You manage to loosen 9 chunks of ore!  You place them in your wheelbarrow. ENDURANCE TEST ((1d6)) You grow tired.  YOU ARE NOW TIRED.
   -You return home.

   You grow more tired as the day passes.
   You grow more hungry as the day passes.  YOU ARE NOW FAMISHED!

Agem

   -You continue to plow the fields. SKILL CHECK ((2d(6-1))) !7!  {17/30} ENDURANCE TEST ((1d6)) You grow more tired.
   -You keep on truckin'. SKILL CHECK ((2d(6-1))) !3! {20/30} ENDURANCE TEST ((1d6)) You remain at your current levels.
   -You keep on plowin'. SKILL CHECK ((2d(6-1))) !3! {23/30} ENDURANCE TEST ((1d6)) You remain at your current levels.

   You grow more tired as the sun begins to set. YOU ARE NOW EXHAUSTED!
   You grow more Hungry as the day continues. YOU ARE NOW FAMISHED!




It is now evening, the time at the top is what it is now, not what it was during the actions.  Just to clear that up.  Room rent is owed the next morning, it is 3 coins.  The innkeeper does have stew for sale.
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Ochita

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Re: You are a Village! (Pop: 3) (no vacancies)
« Reply #74 on: May 22, 2012, 11:23:00 am »

Actions:

1: Return to the inn
2: Have a meal of goat's cheese.
3: Turn in for the night.


Agem tiredly walks into the inn, dropping his stuff off in his room, and spending a little bit of time near the stove. He then sits himself down at a table, and eats some of his aged goat's cheese, washing it down with a glass of water. He spends a little bit of time, and then starts to go to his room.
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Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita
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