I've played a bit, not convinced. Sure they have some interesting mechanics, but overall i dunno, it feels clunky, unresponsive, bland.
I probably won't play this.
Edit : also, the graphics are 3d but since the camera and terrain are pretty much like in Diablo 2, it feels like 2d graphics would have been a better choice.
On the contrary, and denzi will probably love me being contrary here. I feel that 3d is the perfect choice, given that it's mostly there to support the shadows.
And the shadows in this are fucking amazing, this is the first 3D game I've ever played where the shadows just FELT right, and also didn't lag my system horribly. They aren't too hard, they aren't too soft, they are literally just there being insanely good mood enhancing shadows.
More than that, the random generation needed for this game, and it is quite well random, would require a much lower fidelity 2d style than seen in something like Planescape, or Icewind Dale (IE the only really pretty, high fidelity 2D games I've played.) More than that it would be much harder in 2D to do the fucking shadows seen in this game. Seriously they are amazing, and I keep dwelling on it, but they are fucking amazing and the first shadows that have ever looked and felt right. The game is at very least graphically competent, and I'd say it's one of the first 3D games I've ever played whose artists seem to have mastered a thing called pallete control(The other ones being, the first STALKER in the later sections, and The Void.) Which means the atmosphere is just astounding. I saw my first repeat tileset at the end of act 2, it was actually something that was only noticeable because we(me and denzi) had just been talking about how this game was like the polar opposite of diablo 2 and Titan Quest, and featured ridiculously little straight repeat tilesets.
As far as gameplay goes, I could see this game being hell with even the slightest amounts of lag. Though it's been surprisingly well behaved as my internet has been going all the way to the asylum for severe slovenly conduct as far as upload rates go. Something of note, if you are playing a melee class, you absolutely need some accuracy gear or passive skills otherwise you will miss half the time, making the game seem incredibly unresponsive as you just kind of swing for no damage or response. Also you will miss a lot at lower levels even taking accuracy passives and gear.
The final dungeon in the second act was ridiculous and it actually saw me and denzi running from a few fights to get to the next set of stairs. Not because the combat was too difficult, but because there was just SO much of it. Where as in other dungeons you'd get a chance for a breather and a chance for mana to regen. The manapots on my witch who has everything within reach of level 24 for mana regen and mana size, sat empty for the last half of the final dungeon. It was kind of a let down that they didn't have a final boss at the end of act 2 after the big show at the top of the pyramid, but beta is beta.
My hope for the future of this game is that they do the FtP model well, and don't go full content gating, or anything like that on release. Vanity and grind cutting time saving stuff like skins, armor dye, orbs, respecs for when you get stupid, things like that are fine. But never anything like a you don't get act 4 until you pay 12.95. I hated that in LotRO and DDO. I also hope they don't do a timer system like DFO(dungeon fighter online) or spiral knights.