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Author Topic: The Necromancer: Prologue  (Read 28704 times)

RAM

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Re: The Necromancer: Prologue
« Reply #15 on: May 10, 2012, 10:12:47 am »

Get someone to talk to, and get them early, for sanity's sake...
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Karnewarrior

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Re: The Necromancer: Prologue
« Reply #16 on: May 10, 2012, 02:44:52 pm »

 Much internal debate comes up with a living servant first. I suppose it will do me well to have a apprentice to teach the Art, but it will be difficult to find a soul willing to take up something to ostricized as Necromancy...

 I have few options regarding this.

I can observe and pick. A child who pokes at dead bones is a good candidate, especially if they're parents aren't at their best. Convincing a child to run away may be a step into darker pastures, though, and won't gain me any suport with the people should I need it. If I do this, they'll see it as a kidnapping.

Hire mercenaries. The obvious caveat is my lack of income. I left my Master's tower with a substantial amount of gold, but that won't last forever, and I may need to buy supplies.

Rescue a lost child and convince their parents into letting them learn from me. I don't have to tell them what he'll be learning, exactly, and it will be long and hard, but the villagers will be placated and convinced that I'm an eccentric but good-hearted wizard... Which is mostly true. Then it will be a matter of keeping the undead servants from being out and about and revealing exactly what kind of magic- I'm thinking too far ahead. This option will take many months.

Go back and think again. Like a coward. A Living Coward.
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Torknick

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Re: The Necromancer: Prologue
« Reply #17 on: May 10, 2012, 04:26:26 pm »

I think we should Rescue a lost child and convince their parents into letting them learn from me. because it wont be considered kidnapping but if we do that then the kid might show their parents what they have been learning...
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killerhellhound

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Re: The Necromancer: Prologue
« Reply #18 on: May 10, 2012, 05:13:46 pm »

i agree with torknick we sould get a child that way but m=pay the perants some gold for the Honor of lerning magic and tell them that the kid wont be able to come back for  a few years
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Karnewarrior

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Re: The Necromancer: Prologue
« Reply #19 on: May 11, 2012, 07:33:42 pm »

I decide to take a lost child. In these little pockets of civilization it isn't uncommon for children to wander off and get lost.

I know enough about Air magic to set up a few wards and less than a week later someone wanders past. But when I go to check, it's not a kid. It's a woman, and she's not even lost. As she stoops down to collect berries (doesn't she know those are poisonous?) I consider my options.

I could make her my apprentice. Adults aren't as good as children, but she's rather attractive, in a slight kind of way. I'm almost nervous she'll accept and I'll have to take her to my lean-to, which seems dirtyier and dirtier the more I look at her.

I could leave her to her business and go on my way. It means more time, but I won't have to deal with an adult. With opinions. I don't deal well with people, it's never been a strong suit.

I could keep stalking her and see what she's up to. Something about her strikes me as suspicious. It really isn't about how beautiful she is it's about saving lives. Erm. Mostly.
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Thou shall be blessed when calling upon personae of the Hangman Arcana.
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Ikusaba Quest! - Fistfighting space robots for the benefit of your familial bonds to Satan is passe, so you call Sherlock Holmes and ask her to pop by.

RAM

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Re: The Necromancer: Prologue
« Reply #20 on: May 11, 2012, 08:46:23 pm »

stalk stalk stalk stalk stalk...
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killerhellhound

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Re: The Necromancer: Prologue
« Reply #21 on: May 11, 2012, 09:17:09 pm »

stalk lets see if she knows the berries are poisonous if she did know we get to see how evil she is and if not we geta fresh corpce
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Torknick

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Re: The Necromancer: Prologue
« Reply #22 on: May 11, 2012, 09:51:55 pm »

Stalk her she may be an alchemist, and if those berries are poisonous then she could be making poison.
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killerhellhound

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Re: The Necromancer: Prologue
« Reply #23 on: May 11, 2012, 11:24:59 pm »

or kill her self if they arent and a fresh corpce would be a big help
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Karnewarrior

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Re: The Necromancer: Prologue
« Reply #24 on: May 12, 2012, 07:39:02 pm »

  I decide to follow the beautiful woman. She stalks through the forest, picking the poisonous berries and leaving the edible ones. She forsakes a healthy patch of walnuts for a root I don't recognize. And she collects stagnant water and a bark usually used by Necromancers for Embalming. Could I have been beaten here? Could this woman be a Necromancer, the bad kind?

  I take extra note of her appearance; You never know when thet'll be useful. She's lithe, with thin, long legs and velvety black hair down to her waist. Her eyes are set in a sleepy tone, but under the half-lid they sparkle with a feirce intellect. Her fingers, long and lightly calloused, are dexterous enough to pull out the pockets of venom from a wood-cactus without pricking herself. She treads on dry, brittle twigs without so much as a single snap. The woman is stealthy and nimble, beautiful and smart. A born killer.

She heads back home.

Should I follow her? She must be up to no good, as she's obviously mixing some sort of poison. But who is she using it on, and why? I'm curious, but I'm sure I'll hear of it if I wait. Is it worth it to follow her back to her home?

Should I go home? I have lots to think about. It will be benificial for me to mull it over, I'm sure. Perhaps I should take a cold bath in the brook too, and clear my head. I'm not thinking straight.
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The trust you have bestowed upon thy comrade is now reciprocated in turn.
Thou shall be blessed when calling upon personae of the Hangman Arcana.
May this tie bind thee to a brighter future!​
Ikusaba Quest! - Fistfighting space robots for the benefit of your familial bonds to Satan is passe, so you call Sherlock Holmes and ask her to pop by.

RAM

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Re: The Necromancer: Prologue
« Reply #25 on: May 12, 2012, 09:11:16 pm »

Stalk stalk stalk stalk stalk...
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killerhellhound

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Re: The Necromancer: Prologue
« Reply #26 on: May 13, 2012, 09:22:59 am »

Stalk stalk stalk stalk stalk...
do this ftw but be careful she might know we are her if she isnt making any noise and is anatral killer
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RAM

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Re: The Necromancer: Prologue
« Reply #27 on: May 13, 2012, 09:50:37 am »

And then she can stalk us. It shall be glorious!
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Karnewarrior

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Re: The Necromancer: Prologue
« Reply #28 on: May 13, 2012, 03:47:06 pm »

I decided to follow her home.

She lives in a comfy, well-maintained shack on the west side of town. It's a homey cottage, decorated sparsely, but everything precisely positioned. It looks not unlike my grandmothers old house, but that's over a river and through a large wood from here.

Err, pardon the pun.

She spends a few minutes inside the house, away from the view of any windows. Then she leaves, clutching a bag in her hands.

Go inside?

Follow the Woman?

Spoiler: OOC (click to show/hide)
« Last Edit: May 13, 2012, 04:25:11 pm by Karnewarrior »
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Thou art I, I art Thou.
The trust you have bestowed upon thy comrade is now reciprocated in turn.
Thou shall be blessed when calling upon personae of the Hangman Arcana.
May this tie bind thee to a brighter future!​
Ikusaba Quest! - Fistfighting space robots for the benefit of your familial bonds to Satan is passe, so you call Sherlock Holmes and ask her to pop by.

Hubris Incalculable

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Re: The Necromancer: Prologue
« Reply #29 on: May 13, 2012, 04:08:54 pm »

Go inside, but touch nothing but the floor and the door. We can't let her know she's been seen. Just make observations about what is in plain sight.
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