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Author Topic: Dwarf Fortress localization patch  (Read 113028 times)

insolor

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Re: Dwarf Fortress localization patch
« Reply #135 on: February 23, 2016, 10:30:17 am »

I dont have this file.. Here my screenshoot.. http://imgur.com/Srm5iGW

Sorry, download the archive again, now everything must be ok.
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Hessed.Elohim

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Re: Dwarf Fortress localization patch
« Reply #136 on: February 23, 2016, 10:46:59 am »

ok.. I supposed that must be the file, but groping on their own in stranges scrip dont work for me haha

p/d: I have the translation of the instructions, what do you think.. start a new thread for publication? or do it right here?

insolor

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Re: Dwarf Fortress localization patch
« Reply #137 on: February 23, 2016, 11:03:55 am »

ok.. I supposed that must be the file, but groping on their own in stranges scrip dont work for me haha

p/d: I have the translation of the instructions, what do you think.. start a new thread for publication? or do it right here?

So, have you managed to get translated exe file?

As for translated instruction, I think it's better to place it on bitbucket, where the original instruction is. If you will register on bitbucket, I can give you permissions to edit this wiki. It has markdown syntax.

Another option: I can send you this page as a text file, you'll edit it, and then I'll add it to the wiki.
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Dozebôm Lolumzalìs

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Re: Dwarf Fortress localization patch
« Reply #138 on: February 23, 2016, 03:47:17 pm »

Spoiler: btw (click to show/hide)
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Hessed.Elohim

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Re: Dwarf Fortress localization patch
« Reply #139 on: February 23, 2016, 05:20:46 pm »

So, have you managed to get translated exe file?

As for translated instruction, I think it's better to place it on bitbucket, where the original instruction is. If you will register on bitbucket, I can give you permissions to edit this wiki. It has markdown syntax.

Another option: I can send you this page as a text file, you'll edit it, and then I'll add it to the wiki.

Yes.. I can "traslated" the exe file.. dont problem..
As for the instructions, I also think its best to place it on bitbucket.. my username is "hessed elohim"

Spoiler: btw (click to show/hide)

that paradox.. the person responsible for translating texts from English dont know type the word translator.. thank you grammar-spelling-police man xD

Hessed.Elohim

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Re: Dwarf Fortress localization patch
« Reply #140 on: February 24, 2016, 10:22:27 am »

I have a question .. there in the Russian accent marks? ("tilde" in spanish) as if it were made to appear?
we could make the translation of the .exe but not shown symbols for accented letters..
we must re-translate everything without putting accent marks to letters?

* for example, in Spanish, redemption is written "redención" .. accented on the "o"

insolor

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Re: Dwarf Fortress localization patch
« Reply #141 on: February 24, 2016, 04:08:45 pm »

I have a question .. there in the Russian accent marks? ("tilde" in spanish) as if it were made to appear?
we could make the translation of the .exe but not shown symbols for accented letters..
we must re-translate everything without putting accent marks to letters?

* for example, in Spanish, redemption is written "redención" .. accented on the "o"
Have you modified the init.txt as said in the instruction? This must solve the problem.

In Russian accent marks are used only in educational books (and dictionaries, of course) or sometimes in sentences when different accent may change the meaning of a sentence.
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Hessed.Elohim

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Re: Dwarf Fortress localization patch
« Reply #142 on: February 24, 2016, 07:46:28 pm »

that was .. mistake on the file correction.. thanks! :D

TioFuna

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Re: Dwarf Fortress localization patch
« Reply #143 on: March 01, 2016, 12:58:02 pm »

Hello!!!

I'm back in localization of Dwarf Fortress to Brazilian Portuguese (PT-BR).

I'm using Transifex that @insolor have created and start make a tool in Java to translate plain texts (*.txt). Starting from easy way.  ;D
Maybe continue with uncompressed texts and hardcoded texts. If I understand how to do this.

I created a project in GitHub and the First Release is out.
https://github.com/TioFuna/DFLocalizationTool/releases

Some Instructions:
  • Pick file 'Dwarf Fortress.exe' to find path base.
  • Program will create a folder 'Localization' in path base. All the stuff will be there.
  • To Translate, put in folder 'Translation' the PO Files, like downloaded from Transifex (only plain texts)
    • localized files will be in folder 'Localized', just copy and paste to path base and/or saved games
    • recommended make backups before copy/paste
  • To create PO Files, if necessary (@insolor have made yet) to update Transifex.
    • put on folder 'PO' the original file names that want get words/lines to be translated
    • this action will result in a Plain Text with coded texts, in same folder

Please, send comments and report issues.
For more languages and code pages, send me a message to include them.

Next steps:
 - Write a readme with instructions.
 - Continue translate in Transifex.
 - Try include translations with compressed texts and hardcoded texts

Ps1: I'm not a fluent english, I do my best. So, if you find any error, please let me know.
Ps2: I'm starting programming Java and using github, same here, helps are welcome.
« Last Edit: March 02, 2016, 11:33:43 pm by TioFuna »
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Hessed.Elohim

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Re: Dwarf Fortress localization patch
« Reply #144 on: March 01, 2016, 03:19:02 pm »

Hello..
thank you very much for the contribution .. I tried to use the tool, but nothing happens when I click the "Translate Files" button .. I placed the .po files (both.. those downloaded to "translate" as those downloaded for "use") .. I have placed them in the Localization/Translation folder (that was created by the tool itself) .. I dont know if I should be doing something wrong. Regards

insolor

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Re: Dwarf Fortress localization patch
« Reply #145 on: March 01, 2016, 04:38:46 pm »

Spoiler (click to show/hide)

I already have some utilities in df-gettext-toolkit repository, but they has only console interface. In particular, translate_raws_batch.py tries to translate all the text files, and works for Starter Pack, for example. But it needs update for languages then Russian, and some instructions need to be written too.
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TioFuna

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Re: Dwarf Fortress localization patch
« Reply #146 on: March 01, 2016, 08:12:43 pm »

Hello..
thank you very much for the contribution .. I tried to use the tool, but nothing happens when I click the "Translate Files" button .. I placed the .po files (both.. those downloaded to "translate" as those downloaded for "use") .. I have placed them in the Localization/Translation folder (that was created by the tool itself) .. I dont know if I should be doing something wrong. Regards

Fixed this issue. I changed the release, please, download again the JAR file.

Spoiler (click to show/hide)

I already have some utilities in df-gettext-toolkit repository, but they has only console interface. In particular, translate_raws_batch.py tries to translate all the text files, and works for Starter Pack, for example. But it needs update for languages then Russian, and some instructions need to be written too.

I tryed understand and use this toolkit, but using console and Python doesn't work very well with me. So I start this java tool.
But with a list of instructions probably I can.

Hessed.Elohim

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Re: Dwarf Fortress localization patch
« Reply #147 on: March 01, 2016, 09:17:16 pm »

Quote
I tryed understand and use this toolkit, but using console and Python doesn't work very well with me. So I start this java tool.
But with a list of instructions probably I can.

não acho q tipo de instrucoes voce quer, mas aqui voce vai encontrar as instrucoes q deixo @insolor pra seus scrips..
Quanto a sua ferramenta .. agora ja funcionou sem problema .. obrigado

Eu fiz as traducoes em espanhol para os scrips de @insolor, se me permite, vou fazer o mesmo com sua ferramenta ..

p/d: desculpe a minha Portugues

TioFuna

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Re: Dwarf Fortress localization patch
« Reply #148 on: March 02, 2016, 02:32:20 pm »

Quote
I tryed understand and use this toolkit, but using console and Python doesn't work very well with me. So I start this java tool.
But with a list of instructions probably I can.

não acho q tipo de instrucoes voce quer, mas aqui voce vai encontrar as instrucoes q deixo @insolor pra seus scrips..
Quanto a sua ferramenta .. agora ja funcionou sem problema .. obrigado

Eu fiz as traducoes em espanhol para os scrips de @insolor, se me permite, vou fazer o mesmo com sua ferramenta ..

p/d: desculpe a minha Portugues

Few errors with portuguese, but no problem, I understand and appreciate your dedication.
I saw the instructions to hardcoded texts, that was very good. I refer to instructions to translate plain texts.
I was waiting for these instruction, and in the meantime I develop my tool. To see if it helped in something and do a bit of programming.
Feel free to translate my tool. Maybe you can create a fork for Spanish.
« Last Edit: March 02, 2016, 02:44:05 pm by TioFuna »
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insolor

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Re: Dwarf Fortress localization patch
« Reply #149 on: August 13, 2016, 01:33:08 pm »

A question for mod developers:
Who is using the localization patch in their mods (or used it earlier)?
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