"Owowowowowow, okay, okay! He wasn't using it anyway. No stop, ow! It was like this when i got here! owowowoow this guy is really heavy, could you get him off me?"
Get up, dust myself off, and ask the green voice" "So, what now? ... uh, I don't know what's going on, do I fill out a report or something?" and follow instructions.
Lacking instructions, Follow Auron to the Armory.
If he is disinclined to company, wander off to the bar, the armory, the Pantheon, or R&D - whichever I find first.
>Just try not to get mugged. You follow Auron. Which, for the record, is a poor idea since all these times in stasis have given him a very specific case of dementia that makes him believe he's an ARPG hero and that everything around him is potential loot.
Am I still in the infirmary? If not, go there. Get them to analyze the secretions of those bugs I made before going on the corpse retrieval missions.
((Missed me.))
Pffffffffffff nah. Lets say that they can't analyze them because they're specifically targeted to your biology and that they can't accurately predict their effect without literally sticking them inside you to see what happens.
Would groan before getting up and figuring out what happened. Would put away equipment and going to the armoury and getting some rope, crap metal, and scrap gears and electronic parts. Would then make a scrap metal knife and make a whip out of rope and scrap metal. Try and find stuff for happy fun alone time!
(((so I am awake now?)))
"Uhhh sorry. Tea, anyone?"
How are you gonna make a whip out of rope and scrap metal? The knife I get, but tying chunks of metal to a rope doesn't make a very good whip.
Question: Does the workshop have any sort of lift that we can use to bring vehicles in it?
Or did we make the corridors large enough to fit Miyamoto? Because if so, we can probably drive through them from the hangar to the workshop.
You can drive through them from hanger to workshop. And we don't have specific car mechanic like lifts, but we do have all purpose movable hydraulic manipulation arms, basically big, powerful robot arms on movable bases. A few of those in tandem might work.
Anita frowns for a second, then goes to somewhere where she could maybe watch replays of various missions.
Theater it is.
Do you have OOC knowledge of these and just want to explain the in character knowledge, or are you hoping for a summary?
Head over to the armory and try to get my cultist cloak repaired.
allow ozarck to follow along, if he does so then attempt to turn him in for a refund. dont try to charisma it, just gently nudge him towards the refunds tray.
Cultist cloak...there are a few things that might have a name like that. What is it specifically?
Also, you sort of shove the newbie up to the counter and put his hand in the slot in the window.
"You might have to take him in pieces" you say as you shove the hand in a bit more, "He's kind of oversized."
The armory master stares at you with mild annoyance.
creep creep
You scuttle about on the ceiling.
"Damn, this new show is terrible."
Start randomly switching through shows until one grabs some sort of interest.
You find something weird.
((People, OOC thread.))
Check if the training programs (like the bomb-setting one) the AM put in VR for Milno are still there.
(I don't remember those things...)
Hank would scream out as loud as he can: "Will Snu-Snu for stuff!"
No takers!