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Voting closed: April 07, 2013, 10:34:35 am


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Author Topic: Einsteinian Roulette On ship Thread: Maurice's One Night Stand  (Read 5978591 times)

Tiruin

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Re: Einsteinian Roulette: On ship thread: Now on TVTropes
« Reply #3375 on: June 30, 2012, 06:24:07 am »

Feyri rubbed her chin and put on the best expression Sherlock Holmes would've had when comprehending a mystery, even if she knew nobody was watching.

"Magnetic force is greater than gravity, and the only thing here that uses magnets is the gauss rifle, designed for short bursts.

Steve, how possible is possible? Does that relate to my current skills, or a way of thinking on how to make this work."


Also, summon Duct Tape! And those shades once more, but better!

Oh, and a wooden flute.
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Caellath

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Re: Einsteinian Roulette: On ship thread: Now on TVTropes
« Reply #3376 on: June 30, 2012, 06:45:15 am »

((Duct tape and a wooden flute? Will Feyri try to perform that trick she had mentioned which made her discover her flexibility?))
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"Hey steve." You speak into the air.
>Yes?
"Could you guys also make a hamburger out of this arm when they cut it off? I wanted to eat it just for the sake of tasting it."
>That is horrible and disgusting. It will no doubt set you apart and create fear in your team mates. So of course.

Toaster

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Re: Einsteinian Roulette: On ship thread: Now on TVTropes
« Reply #3377 on: June 30, 2012, 06:50:43 am »

Thrak grins (or at least tries to do so.)

"Pretty sweet, mang!  Got a mirror or something?  What all can I do now?  What's new?"
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Nikitian

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Re: Einsteinian Roulette: On ship thread: Now on TVTropes
« Reply #3378 on: June 30, 2012, 11:41:25 am »

Skim through the rest of the manual.
Check if anyone has come around and see if there is anything on the briefing room display.
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Past Sigs
Nikitian kneels in front of his computer, fresh lamb's blood on his hands, and prays to the dark powers for answers about armor thickness.

Tiruin

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Re: Einsteinian Roulette: On ship thread: Now on TVTropes
« Reply #3379 on: June 30, 2012, 11:54:19 am »

((Duct tape and a wooden flute? Will Feyri try to perform that trick she had mentioned which made her discover her flexibility?))
((I never said she discovered it then, with those items. The flute is for practice. Duct Tape for tape.  :P))
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piecewise

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Re: Einsteinian Roulette: On ship thread: Now on TVTropes
« Reply #3380 on: June 30, 2012, 12:13:43 pm »

Engineer a bracket to hold the lens to my finger, also add the battery.
You create a simple bracket to hold the lens in place. It looks a bit silly, considering your forefinger is now several inches longer then all the others, but it works.

Jim grinned and brought the sword around for another heavy blow. He felt he could brute-strength this guy down.
[dex:5]
[man dex:4-2]
[str:6]
You use the momentum of your first blow to bring the sword up and around your head in a great arc before bringing it down again, putting the whole force of your body into the blow. The man, staggered and injured by the previous blow, can't even raise his blade in time. Your sword meets flesh just to the right of his neck and cleaves down and sideways, through collarbone, sternum, ribs, right lung and finally heart. It comes to rest, lodged in a hanging rib. You press your foot against the man's chest and kick him away as you draw your blade forth in a burst of red before turning to face the next opponent who is already stepping into the room.

So, test it out.  The needles should retract over the back of the hand when not in use to be completely out of the way, and extend through the metal rings over the fingertips to move with the fingers when in use.  If it works, replicate the system for the right hand and the feet.
Try to decide whether the system can be removed or if it needs to be attached to the suit.  If the system can't be removed without damaging it, plug it into the suit's systems to be controlled with a tongue switch, otherwise just have a button on it.

The system does work and can be replicated for the other hand, and the foot -with some modification since the foot is just a boot- but the way of attaching it varies. It can be either permanent or detachable depending on how you design it. Ie, you could just permanently build it into the suit or you could figure out some sort of attachment method that allows for attachment and removal at will.

What options do the battleship plate and battle suit armor use? What about the stuff used in the normal suits, if they do use that kind of stuff? What's the most effective option?
The battleship and battle armor use a mix of things, layers of things designed for specific purposes. In the battleship the "hard" armor, the stuff designed to take the impact of projectiles is the third option, since it has layers under it to take the energy of the impact. In the case if the battle suit, it deforms and shatters slightly to disperse the energy, but its got lots of those fibers in it that keep it together. The normal suits basically have no real armor besides a layer of temperature insulation.

As per whats most effective, that really depends on the situation and how the helmet is set up. Battleship plate will stop the bullet, but you'll get a concussion from the force. Battle suit armor with stop the bullet, but will be damaged in doing so, meaning it won't be able to keep it up forever (well, it won't always be damaged, but with anything powerful enough to damage it, it won't stand up to repeated hits for long).

Feyri rubbed her chin and put on the best expression Sherlock Holmes would've had when comprehending a mystery, even if she knew nobody was watching.

"Magnetic force is greater than gravity, and the only thing here that uses magnets is the gauss rifle, designed for short bursts.

Steve, how possible is possible? Does that relate to my current skills, or a way of thinking on how to make this work."


Also, summon Duct Tape! And those shades once more, but better!

Oh, and a wooden flute.

You summon duct tape, sunglasses and a wooden flute.

>Well, the thing you were trying before would work, you'd just need to modify the firing circuitry, among other things.


Thrak grins (or at least tries to do so.)

"Pretty sweet, mang!  Got a mirror or something?  What all can I do now?  What's new?"

The doctor seems to ignore your request for a mirror as he goes about showing you your new bells and whistles.

"Body is almost entirely robotic. Only brain left, and even then only part of brain. Removed superfluous parts. Everything vital is encased in sphere in center of chest. Designed to protect organic control unit."

He points at your right hand, indicating small holes along the length of each finger and thumb.

"Embedded lasers. High power, low focus. Cut through material," He pantomimes placing his hand on a wall and slowly moving it in a circle, cutting a hole. "Grab limb, severs limb. Slap helmet, breeches helmet."

"Left hand," He says, pointing again, "High power electrical shocks, slightly lower then tesla sabre."

He flips your arm over and points at your left palm, specifically to an iris in the palm. "Rocket slug thrower. 5 rounds."

He grabs your right arm and presses a release button just below the elbow. The arm comes off, revealing a short gun barrel. "Gauss shortgun. Blackshot. 10 rounds." He puts the arm back in place.

Next he points out all the cameras on your head and teaches you how to use them, giving you a near 360 degree field of vision.

"Body is better then human. Faster, stronger, more resistant. Armor is better too, Protectorate level."

He points at a small circular dial set into the armor just above your sternum...or where your sternum would be if you still have one.
"Turn dial to activate overdrive. Use sparingly. Never for long. Causes overheating. Can damage systems if used too long or often."

He takes a step back and then points at you. "Weapon on back. Auto scabbard to hold. Try it."

Skim through the rest of the manual.
Check if anyone has come around and see if there is anything on the briefing room display.

You learn about the legs built into the scout eye, and how they need to be activated by hand.

(Are you in the briefing room? I thought you were in the rec room)

Tiruin

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Re: Einsteinian Roulette: On ship thread: Now on TVTropes
« Reply #3381 on: June 30, 2012, 12:24:51 pm »

((Oh, Toaster.))

"Firing circuitry....? Hmm, alright. Let's try that then but-..."

Do as the computer says, but try to tweak it a bit by adjusting the magnetic lining.
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Nicholas1024

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Re: Einsteinian Roulette: On ship thread: Now on TVTropes
« Reply #3382 on: June 30, 2012, 12:40:33 pm »

((Just wondering, how many 5's were involved in that experiment roll? The doctor seems to have given him some rather nice upgrades.))
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Remalle

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Re: Einsteinian Roulette: On ship thread: Now on TVTropes
« Reply #3383 on: June 30, 2012, 12:50:50 pm »

(Remember, Toaster, that cybernetics EAT YOUR SOUL.  Also I'm totally jealous.)

Separate the system (which shall henceforth be known as "the Claws of Life") into a mounted part and a detachable part.  The mounted part should connect to the suit's systems and be toggleable by a tongue switch, controlling the actuators in the detachable part, so that the mount can be of use in other similar systems as well.
Once that's done, loosen the connection of the needles to the system enough that once used, they'll detach, but not so loose that they'll just fall out.
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Zako

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Re: Einsteinian Roulette: On ship thread: Now on TVTropes
« Reply #3384 on: June 30, 2012, 01:02:55 pm »

((Dude, I want your armor! And if I get a robotic arm replacement, something like one of yours! It's awesome! Also, that auto-scabbard, I'm taking a look at it, it seems interesting.))

"Ok... Time to find something for insulation."

Look for suitable insulation materials, specifically a gel of some kind that could also help do something else useful, that can be contained in auto-adjusting bags on the inside of the helmet. Also, get a good look and identify those fibres in the battlesuit armor. What are they, and what can they handle in terms of force and heat?
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Scelly9

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Re: Einsteinian Roulette: On ship thread: Now on TVTropes
« Reply #3385 on: June 30, 2012, 01:29:30 pm »

Test it out in VR, find out the new battery length and how much more cutting power it has.
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kisame12794

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Re: Einsteinian Roulette: On ship thread: Now on TVTropes
« Reply #3386 on: June 30, 2012, 01:40:27 pm »

((I see Toaster's new body and think Master Chief.))
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((You're an arm and a torso in low orbit. This was the best possible resolution of things.))

piecewise

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Re: Einsteinian Roulette: On ship thread: Now on TVTropes
« Reply #3387 on: June 30, 2012, 02:14:27 pm »

((Oh, Toaster.))

"Firing circuitry....? Hmm, alright. Let's try that then but-..."

Do as the computer says, but try to tweak it a bit by adjusting the magnetic lining.

>Firing circuitry, as in the circuits that control when and how the magnetic coils fire. You'll need to modify the programing so that it fires continuously while the laser is firing.


(Remember, Toaster, that cybernetics EAT YOUR SOUL.  Also I'm totally jealous.)

Separate the system (which shall henceforth be known as "the Claws of Life") into a mounted part and a detachable part.  The mounted part should connect to the suit's systems and be toggleable by a tongue switch, controlling the actuators in the detachable part, so that the mount can be of use in other similar systems as well.
Once that's done, loosen the connection of the needles to the system enough that once used, they'll detach, but not so loose that they'll just fall out.

Ok, thats all fine, but what kind of system do you want to use to attach it? Some sort of snap system or clamps or straps?

As per those needles...having them be loose enough to detach after use is probably just gonna result in them popping off when you try to use them. Unless you want to make them barbed or something. You might be better off using some sort of automated  needle replacing system, or maybe just ones you can manually replace.

((Dude, I want your armor! And if I get a robotic arm replacement, something like one of yours! It's awesome! Also, that auto-scabbard, I'm taking a look at it, it seems interesting.))

"Ok... Time to find something for insulation."

Look for suitable insulation materials, specifically a gel of some kind that could also help do something else useful, that can be contained in auto-adjusting bags on the inside of the helmet. Also, get a good look and identify those fibres in the battlesuit armor. What are they, and what can they handle in terms of force and heat?
The fibers in the battlesuit are a form of metal alloy that have very good tensile strength and heat resistance.

As per that insulation, what kind of insulation? Insulation against temperature? Radiation? impact force?

Test it out in VR, find out the new battery length and how much more cutting power it has.
The new hand laser can fire for 5 minutes and has a bit more cutting power then before, but nothing massive.

Knight Otu

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Re: Einsteinian Roulette: On ship thread: Now on TVTropes
« Reply #3388 on: June 30, 2012, 02:27:22 pm »

((Well, why not?
Spoiler (click to show/hide)
This all correct?))
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SeriousConcentrate

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Re: Einsteinian Roulette: On ship thread: Now on TVTropes
« Reply #3389 on: June 30, 2012, 02:35:45 pm »

(I'm guessing Toaster got a really good behind-the-scenes roll. :P)

Jim kicked the corpse away and charged the next opponent, going for the legs in a broad sweep.
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