Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 115 116 [117] 118 119 ... 160

Author Topic: Economies of Scale *Free Browser Game*  (Read 323732 times)

evilcherry

  • Bay Watcher
    • View Profile
Re: Economies of Scale *Free Browser Game*
« Reply #1740 on: May 17, 2012, 02:16:37 am »

Please note that Lunar Trading will float on the market within a few hours.

Brons

  • Bay Watcher
    • View Profile
Re: Economies of Scale *Free Browser Game*
« Reply #1741 on: May 17, 2012, 03:39:43 am »

I was kinda looking forward to the new store design. But instead it has become a micro management hell.

In Capitalism 2 you could only stock 4 items. But at least you could hire a computer COO to do it for you.
Logged

rubyton

  • Escaped Lunatic
    • View Profile
Re: Economies of Scale *Free Browser Game*
« Reply #1742 on: May 17, 2012, 03:55:08 am »

I was kinda looking forward to the new store design. But instead it has become a micro management hell.

In Capitalism 2 you could only stock 4 items. But at least you could hire a computer COO to do it for you.

You must be Aaron :-P

Just know it'll be fixed with or without player input, because we share the same goal on this one.
Logged

Brons

  • Bay Watcher
    • View Profile
Re: Economies of Scale *Free Browser Game*
« Reply #1743 on: May 17, 2012, 04:20:57 am »

I am not Aaron.

So every time an item runs out I have to restock it manually in my 12 stores? Wtf, this is borderline unplayable.
Logged

Scelly9

  • Bay Watcher
  • That crazy long-haired queer liberal communist
    • View Profile
Re: Economies of Scale *Free Browser Game*
« Reply #1744 on: May 17, 2012, 04:24:58 am »

This is why you use scripts.
Logged
You taste the jug! It is ceramic.
Quote from: Loud Whispers
SUPPORT THE COMMUNIST GAY MOVEMENT!

Brons

  • Bay Watcher
    • View Profile
Re: Economies of Scale *Free Browser Game*
« Reply #1745 on: May 17, 2012, 05:08:21 am »

Yeah, I made a post a few weeks ago that this game will be ruined because of scripts. I think we have reached that point.
Logged

evilcherry

  • Bay Watcher
    • View Profile
Re: Economies of Scale *Free Browser Game*
« Reply #1746 on: May 17, 2012, 01:37:52 pm »

I am not Aaron.

So every time an item runs out I have to restock it manually in my 12 stores? Wtf, this is borderline unplayable.
Thought there is an copy option?

LoSboccacc

  • Bay Watcher
  • Σὺν Ἀθηνᾷ καὶ χεῖρα κίνει
    • View Profile
Re: Economies of Scale *Free Browser Game*
« Reply #1747 on: May 17, 2012, 01:40:23 pm »

Yeah, I made a post a few weeks ago that this game will be http://tvtropes.org/pmwiki/pmwiki.php/Main/RuinedFOREVER because of scripts. I think we have reached that point.
Logged

MrWiggles

  • Bay Watcher
  • Doubt Everything
    • View Profile
Re: Economies of Scale *Free Browser Game*
« Reply #1748 on: May 17, 2012, 01:42:59 pm »

I agree with Brons, this damn near unplayable.

The copy function is nice, if I just want to sell 8 products.
---
I really need the ability to see which products are in stores.

I really need the ability to see how many stores each product is in.

I would like the ability to click X2 lazy button and have it apply to all stores.
-----------------
I thought having 8 products per store, would mean that the products would be persistent for each store. As in, if they go out of stock, then come back in stock they'll automatically start selling again.
Logged
Doesn't like running from bears = clearly isn't an Eastern European
I'm Making a Mush! Navitas: City Limits ~ Inspired by Dresden Files and SCP.
http://www.bay12forums.com/smf/index.php?topic=113699.msg3470055#msg3470055
http://www.tf2items.com/id/MisterWigggles666#

Brons

  • Bay Watcher
    • View Profile
Re: Economies of Scale *Free Browser Game*
« Reply #1749 on: May 17, 2012, 03:14:31 pm »

I am not Aaron.

So every time an item runs out I have to restock it manually in my 12 stores? Wtf, this is borderline unplayable.
Thought there is an copy option?
Doesn't help much if you have a few dozen stores and a product runs out.
Logged

webadict

  • Bay Watcher
  • Former King of the Mafia
    • View Profile
Re: Economies of Scale *Free Browser Game*
« Reply #1750 on: May 17, 2012, 06:35:35 pm »

I am not Aaron.

So every time an item runs out I have to restock it manually in my 12 stores? Wtf, this is borderline unplayable.
Thought there is an copy option?
Doesn't help much if you have a few dozen stores and a product runs out.
Doesn't help if you have a few dozen different types of stores. Or stores with different products.

This really is nigh unplayable.
Logged

MarcAFK

  • Bay Watcher
  • [INSANITY INTENSIFIES]
    • View Profile
Re: Economies of Scale *Free Browser Game*
« Reply #1751 on: May 18, 2012, 01:26:53 am »

Yeah, I made a post a few weeks ago that this game will be http://tvtropes.org/pmwiki/pmwiki.php/Main/RuinedFOREVER because of scripts. I think we have reached that point.

I think your quote is ruined, my browser is pointed at http://ruined/ :s
Logged
They're nearly as bad as badgers. Build a couple of anti-buzzard SAM sites marksdwarf towers and your fortress will look like Baghdad in 2003 from all the aerial bolt spam. You waste a lot of ammo and everything is covered in unslightly exploded buzzard bits and broken bolts.

LoSboccacc

  • Bay Watcher
  • Σὺν Ἀθηνᾷ καὶ χεῖρα κίνει
    • View Profile
Re: Economies of Scale *Free Browser Game*
« Reply #1752 on: May 18, 2012, 01:30:25 am »

I could say it was a clever joke, but I just switched the url and te string.  :-[
Logged

webadict

  • Bay Watcher
  • Former King of the Mafia
    • View Profile
Re: Economies of Scale *Free Browser Game*
« Reply #1754 on: May 18, 2012, 05:14:55 pm »

http://www.ratjoy.com/eos/stock-view.php?ss=STORE

In case you enjoy having me run companies for you.
Logged
Pages: 1 ... 115 116 [117] 118 119 ... 160