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Werewolves
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When Tiruin first came to this town, none of you suspected that he was anything sinister. But as the weeks went along he used his magic to poison your minds. Soon, you willingly joined him as
Werewolves, convinced that the power he possessed could grant you anything you wanted.
When he tried to convince the Duke to join you, though, he discovered that the Duke was protected by powerful magic. He could not be turned to your side, nor could his mind be controlled. And now he was suspicious. He had to die. And so you three ambushed him in the woods while he was hunting. His magic could protect him from illusions, but not from claws. He and his guard were quickly slain. Now, of course, you need to deal with the consequences of his death. But should you remove the others who stand in your way, this entire Duchy could be yours!
Orangebottle (werewolf)
Once a devout holy man, you are now a
Priest of the Lupine Cult. Once during the game you can attempt to
resurrect a dead player. However, there is no guarantee that it will work properly. But if it does, you could gain a new ally, one loyal to the Wolf God.
Think0028 (werewolf)
A loyal
Knight of the Duke, you joined Tiruin to improve your fighting prowess. Not that you needed much, as you were already one of the most skilled swordsmen in the land. With your combat abilities, you are immune to Night Kills that target you.
Tiruin (werewolf)
Converted long ago, you split off from your old pack to start one of your own. As an
Illusionist, you have been able to keep your true nature secret. You may use this power to
redirect another player at night.
You have a special ability to speak with one another in secret.
Use it wisely------------------
Coven
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The two of you practice an ancient and forbidden religion. While it gives you no special powers, you do
have a secret language that allows the two of you to communicate with one another without others being able to notice.
Urist Imiknorris (town)
Coven Witch
NativeForeigner (town)
Coven Witch
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Bookthras (town)
You are a
Priest, dedicated to the gods of the realm. Once during the game you may attempt to
resurrect a dead player as a night action. Be warned, though, that only a truly pious individual can properly raise the dead. Otherwise, the raising may have undesirable or unpredictable results.
Dariush (other)
You have lived in this town a long, long time. As a b]Wererat[/b], your focus has always been on maintaining your anonymity and
Surviving. Werecreatures have a bit of a bad rap, even those that don’t have it out for the town. With the recent murders, you’re going to have to work extra hard to keep people from finding out what you are and lynching you.
IronyOwl (town)
You enjoy your life in this town. While you rarely have much reason venture into it from your homestead in the woods, you like your neighbors and want to help protect them from harm. Of course, as a
Werebear you need to be careful not to frighten them too much, or harm them while you’re in your bear form. Which is why you hide away in the woods, since anyone who comes around at Night is likely to be
Killed.
Jokerman-EXE (town)
You are an
Exorcist, trained in ancient magics to drive off Demons and Devils from this world. You wander the lands, seeking out the taint of evil and banishing it back to the hells. Once during the game you may perform an
Exorcism on another player during the Night. If that player is a Demon or Devil, the malevolent spirit will be banished. If they are pure, they have nothing to fear.
Powder Miner (town)
You are blessed by the gods with the powers of a
Seer. Each Night you can look into the soul of another and see if they are Benign or Malevolent towards you and the good people of the town.
Shakerag (town)
You are a
Priest, dedicated to the gods of the realm. Once during the game you may attempt to
resurrect a dead player as a night action. Be warned, though, that only a truly pious individual can properly raise the dead. Otherwise, the raising may have undesirable or unpredictable results.
Toaster (town)
This world is full of evil. Vampires, Werewolves, Cultists. Demons, Devils. Monsters of all types. And it falls to you,
Monster Hunter, to seek them out and slay them. Each night you may choose to attack and
Kill another player that you suspect is evil. But choose wisely, for your skills are deadly to good and evil alike.
ToonyMan (town)
As a
Knight of this land it is your duty to ensure that the evil are punished and the good are protected. Fortunately, your martial training means that you are a much more able to handle yourself than the others of the town should you be attacked. You are immune to normal night kills.
zombie urist (town)
Dark times have come to this fair land. You can feel it in your bones. Now,
Fortune Teller, it is time for you to use your skills for the greater good. Each night you may Read the Tea leaves, and see why Type of person one of your Neighbors is. (Possible types include Killer, Protector, Watcher, Changer, and Survivor)