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Author Topic: Einsteinian Roulette (Original Thread: Rules, Armory, Misson archive 1-11)  (Read 3981685 times)

Xantalos

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Re: Einsteinian Roulette: Combat Teams
« Reply #18270 on: January 23, 2014, 04:56:28 pm »

((We're doing rather well at the 'don't kill everything and just wait here' thing.))
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Lenglon

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Re: Einsteinian Roulette: Combat Teams
« Reply #18271 on: January 23, 2014, 07:17:44 pm »

((So I get prodded for being idle, repeatedly, then when I finally try to act I can't.
...
Typical))
Climb down to where Maurice and Morul are and look for a way I could climb down.
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((I don't think heating something that is right above us to a ridiculous degree is very smart. Worst case scenario we become +metal statues+. This is a finely crafted metal statue. It is encrusted with sharkmist and HMRC. On the item is an image of HMRC and Pancaek. Pancaek is laughing. The HMRC is melting. The artwork relates to the encasing of the HMRC in metal by Pancaek during the Mission of Many People.))

Tack

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Re: Einsteinian Roulette: Combat Teams
« Reply #18272 on: January 23, 2014, 09:30:21 pm »

Wait for Morul to take hold of the rope, and then help Maurice lower him.
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Yeah, he's a banned spammer. Normally we'd delete this thread too, but people were having too much fun with it by the time we got here.

piecewise

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Re: Einsteinian Roulette: Combat Teams
« Reply #18273 on: January 23, 2014, 10:51:33 pm »

WARNING
WARNING

PIECEWISE WILL BE GONE TILL MONDAY BECAUSE HE HAS TO LEARN HIRAGANA

WARNING
WARNING

Tack

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Re: Einsteinian Roulette: Combat Teams
« Reply #18274 on: January 23, 2014, 11:21:22 pm »

((I'm not sure whether to be impressed or disappointed that it's taking you a weekend to learn hiragana. I learned it over a whole semester, but in grade six.))
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Sentience, Endurance, and Thumbs: The Trifector of a Superpredator.
Yeah, he's a banned spammer. Normally we'd delete this thread too, but people were having too much fun with it by the time we got here.

GreatWyrmGold

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Re: Einsteinian Roulette: Combat Teams
« Reply #18275 on: January 23, 2014, 11:53:58 pm »

WARNING
WARNING

PIECEWISE WILL BE GONE TILL MONDAY BECAUSE HE HAS TO LEARN HIRAGANA

WARNING
WARNING
I've said it thrice, I'll say it again: Sounds like fun!
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Radio Controlled

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Re: Einsteinian Roulette: Combat Teams
« Reply #18276 on: January 24, 2014, 09:59:32 am »

((I probably won't be posting again until the 29th. I'll handle the people who weren't on a team yet then. Gonna do short action so as not to lose one.))

Create an empty canister like the ones that go in the namite thrower. Look up the chemical composition of namite (asking Pancaek for permission if that's needed), then try to fill up that canister with namite created from dirt lying around.
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Knight Otu

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Re: Einsteinian Roulette: Combat Teams
« Reply #18277 on: January 24, 2014, 10:58:05 am »

If there's another anomaly to explore, do so under the usual parameters. Otherwise, VR time while there's still time before the attack. AM's amp course.

Spoiler: Gorat 'Chin' Ivanos (click to show/hide)
You're gonna have to remind me what that is.

((The course the AM set up for Pancaek and me to teach us about efficient, general, and specific amp use, testing them out, and asking questions. There was also the option of a parkour of sorts to test our understanding of amp use. It was interrupted by the travel to Hephaestus, and I decided later to wait before returning to it because everyone went tinker-mad.))
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kisame12794

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Re: Einsteinian Roulette: Combat Teams
« Reply #18278 on: January 24, 2014, 11:32:43 am »

"Thanks guys. Whew."

Wait until the rope has been secured, then climb down. Examine the surroundings.
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Nikitian

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Re: Einsteinian Roulette: Combat Teams
« Reply #18279 on: January 26, 2014, 03:39:51 am »

Slowly and carefully lower Morul down into the pit, then start climbing down using the same rope - unless he says otherwise, of course.

((Using robot murderbots, fleshy abominations and cyberdemons altogether sounds like a good idea, especially if we can figure a way their strengths could synergize. Pure and mixed squads could both be good, but including specials is a must, I think, as well as diversifying the equipment and battlefield roles between the squads - if we can afford that, of course.
Also, whatever we make and whatever equipment we take, let's make sure it's cutting edge and new. We can invent or at least improve upon standard UWM equipment, so we almost certainly should. Want battle suits (milnoplate)? Take battle suits mk. II with improved armor (flatground samples, aren't they being research towards that goal?) and armaments. Want Mk II? Why not make Mk II-A with self-sealing shell(again, research of  earlier samples) pre-installed sub-exoskeleton (dirt cheap!) and, say, improved radiation and electricity protection? Finally, let's make a Mk IV already: combine the creative and engineering power of the whole Tinker Union and make a joint project for the good of all ARM. I'm sure each of us has long had à few ideas on what could be added or improved, so let's just do it.))
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Sean Mirrsen

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Re: Einsteinian Roulette: Combat Teams
« Reply #18280 on: January 26, 2014, 04:04:53 am »

((Already planning a MK4. Standardized suit of Milnoplate with reinforced structure and weapon hardpoints. Plus the Modular Combat Suit, but that's more a specialty thing.))
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smurfingtonthethird

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Re: Einsteinian Roulette: Combat Teams
« Reply #18281 on: January 26, 2014, 04:12:44 am »

((Can I join a team? Would prefer the boarding team, since all I have is a Mk2 and a laser cutter.))
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GreatWyrmGold

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Re: Einsteinian Roulette: Combat Teams
« Reply #18282 on: January 26, 2014, 10:29:50 am »

((You can be on a boarding team and one of the others, you know.))
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Tiruin

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Re: Einsteinian Roulette: Combat Teams
« Reply #18283 on: January 26, 2014, 10:42:22 am »

So..this is sorta shameful for a vet to return asking this but...

> Were there any advances before? I'm unsure if I took my level-up post last mission I was in (defend the Sword as Milno/Jim's team take out the UWM command center on Hephaestus, also Shadow Walker threat crops up).

> Any significant events in between then and now? Assume Feyri..went to 'sleep' in her quarters between then. x__x I know, my performance was at its nadir back then, but apologies for that. I am now stable on all fronts.

> C..could I ask for the summary of the groupings, if its..not too much? :x Am I still free to join or.. am I too late? I'm ok with being a reserve crew anyway..given my performance. And timing. And timezone.

Also hope you're ok PW.
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GreatWyrmGold

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Re: Einsteinian Roulette: Combat Teams
« Reply #18284 on: January 26, 2014, 10:45:59 am »

((1. Not sure what you mean.
2. Did you leave before or after Grate turned into a living manipulator meltdown?
3. RC has a list he's made. You can probably still join. Unless you mean the cleanup crews; you can't join those, because cleanup is basically done.))
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