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Author Topic: Einsteinian Roulette (Original Thread: Rules, Armory, Misson archive 1-11)  (Read 3989865 times)

SeriousConcentrate

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Re: Einsteinian Roulette:Mission 5: Never met a civilian we didn't kill
« Reply #5085 on: July 12, 2012, 12:48:01 am »

Jim left the house and torched it on the way out with his amp. "Let's get over to House 8." He hustled over that way.
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

Scelly9

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Re: Einsteinian Roulette:Mission 5: Never met a civilian we didn't kill
« Reply #5086 on: July 12, 2012, 01:45:32 am »

"Hey, team. New order of business, kill all doors on sight."
Kill the door.
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Remalle

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Re: Einsteinian Roulette:Mission 5: Never met a civilian we didn't kill
« Reply #5087 on: July 12, 2012, 02:14:35 am »

Follow Jim to the next house, practice medicine on the door until it gives way.
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Scelly9

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Re: Einsteinian Roulette:Mission 5: Never met a civilian we didn't kill
« Reply #5088 on: July 12, 2012, 02:47:05 am »

Practice medicine on the door until it gives way.
((Oh god I love this game so much.))
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You taste the jug! It is ceramic.
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SeriousConcentrate

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Re: Einsteinian Roulette:Mission 5: Never met a civilian we didn't kill
« Reply #5089 on: July 12, 2012, 02:48:47 am »

(That was my reaction when I saw the description for you rolling yet another 2 against the doors. XD)
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

Prosperus

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Re: Einsteinian Roulette:Mission 5: Never met a civilian we didn't kill
« Reply #5090 on: July 12, 2012, 03:22:15 am »

((Yes Piecewise, it has to be said once again. This game is absolutely awesome. I has me obsessively refresh the pages with the mission thread and the ship thread at least twice an hour. And I am way to busy for that.  :P)
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You know what they say: It's all fun and games until a psycho-kinetic Armory Master rips your balls off.

IronyOwl

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Re: Einsteinian Roulette:Mission 5: Never met a civilian we didn't kill
« Reply #5091 on: July 12, 2012, 03:45:39 am »

((I am forced to admit that I was really, really hoping for another 2 on that door. He should totally get some sort of trait for that. :P))
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Toaster

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Re: Einsteinian Roulette:Mission 5: Never met a civilian we didn't kill
« Reply #5092 on: July 12, 2012, 06:33:36 am »

"Yo, my bad!"

Thrak turns back to the house, and torches it again, same way.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
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Grunhill

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Re: Einsteinian Roulette:Mission 5: Never met a civilian we didn't kill
« Reply #5093 on: July 12, 2012, 08:12:52 am »

((Please don't turn in the direction of Renen))

Wake up.
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>Probably. They're bad news. Very good at hiding and very good at killing. Then again, no one is better at killing then the HMRC.

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Nikitian

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Re: Einsteinian Roulette:Mission 5: Never met a civilian we didn't kill
« Reply #5094 on: July 12, 2012, 08:59:05 am »

No problem, it happens all the time.
Examine Renen, administer first aid if needed.
By the way, what happened to Travis?
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Nikitian kneels in front of his computer, fresh lamb's blood on his hands, and prays to the dark powers for answers about armor thickness.

Nicholas1024

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Re: Einsteinian Roulette:Mission 5: Never met a civilian we didn't kill
« Reply #5095 on: July 12, 2012, 09:00:58 am »

Seeing Renen collapse, Kyle gave a sigh.

"Here we go again."

Administer first aid, and wake Renen up. Preferably by some method that does NOT involve kicking/punching him back to consciousness.
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piecewise

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Re: Einsteinian Roulette:Mission 5: Never met a civilian we didn't kill
« Reply #5096 on: July 12, 2012, 11:45:46 am »

Milno stares at the display of stupidity and clumsiness...Or hostile intent, Thrak may be under control already as far as he knows.
"Well, I'll check if the killer isn't around here or watching us from other building."

Quickly ascend in an erratic flight and try to find where the killer is by vision.

You zigzag up into the sky and look around. Well, you can see some people out and walking around in the streets over by houses 17-20, but they look like civilians. Then again, thats the problem.

Jim left the house and torched it on the way out with his amp. "Let's get over to House 8." He hustled over that way.
[exotic:2+1]
You focus on lighting the house on fire but succeed only in making the curtains smolder. Hmm. Thats embarrassing. You make a quick retreat to house 8, attempting to shrug off your psychic impotence.

"Hey, team. New order of business, kill all doors on sight."
Kill the door.
[str:1]
You take a swing at the door and embed your hand...in the wall next to it.

...

Follow Jim to the next house, practice medicine on the door until it gives way.
[str:6]
You yell "Turn your head and cough!" before leaping into the air and planting your foot in the center of the door. The door breaks open, as does several of your toes. [end:3] OW AHHH OW WHO WOULD HAVE THOUGHT THAT KICKING A DOOR DOWN WOULD HURT YOUR FOOT?! OH GOD YOU DID NOT THINK THIS THROUGH!

"Yo, my bad!"

Thrak turns back to the house, and torches it again, same way.
[uncon:1]
"Ok, sorry about that,but this time guys make sure to stay far-" You zap Maurice right in the face. "...back."

[maurice end:5]
Maurice collapses over backwards and twitches violently for several seconds before groaning and sitting back up.

((Please don't turn in the direction of Renen))

Wake up.

[end:1]
Whoooo coma time baby. Blaaaaaaagh.

No problem, it happens all the time.
Examine Renen, administer first aid if needed.
By the way, what happened to Travis?
You drag yourself over to Renen and look at him.

"I know how you feel, man. Getting electrocuted in the face sucks."

[med:6+1]

You turn toward Thrak after you've finished your examination.

"Yep, he's unconscious, maybe comatose. Being electrocuted in the face tends to have that effect. My professional recommendation as a doctor is that perhaps you should STOP ZAPPING PEOPLE IN THE GODDAMN EYE!"

You back to Renen's unconscious body and begin slapping his helmet.

"Wake up! For the love of god wake up! Don't leave me here, alone with this hybrid of surfer douche and malfunctioning taser! He can't hit a completely immobile target the size of a fucking house-because it is a fucking house-with a TOUCH BASED WEAPON! He fails repeatedly in his attempts to TOUCH A HOUSE! OH GOD SOMEONE HELP ME!"

Seeing Renen collapse, Kyle gave a sigh.

"Here we go again."

Administer first aid, and wake Renen up. Preferably by some method that does NOT involve kicking/punching him back to consciousness.
Maurice seems to be...uh...using Renen right now. Probably not a good idea to touch him, lest he bite your hand off.
« Last Edit: July 12, 2012, 02:39:12 pm by piecewise »
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Yoink

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Re: Einsteinian Roulette:Mission 5: Never met a civilian we didn't kill
« Reply #5097 on: July 12, 2012, 11:50:23 am »

((DAMNIT PIECEWISE IT IS 3AM STOP MAKING ME LAUGH MY HEAD OFF

...Kidding, of course. I need more reasons to cackle madly at 3AM! :D))
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Grunhill

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Re: Einsteinian Roulette:Mission 5: Never met a civilian we didn't kill
« Reply #5098 on: July 12, 2012, 12:07:19 pm »

Wake up
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>Probably. They're bad news. Very good at hiding and very good at killing. Then again, no one is better at killing then the HMRC.

"Steve, they're trying to talk to us. We need an orbital bombardment NOW!"

Caellath

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Re: Einsteinian Roulette:Mission 5: Never met a civilian we didn't kill
« Reply #5099 on: July 12, 2012, 12:11:54 pm »

Milno watches the whole affair only getting to the obvious conclusion either the killer is subtly influencing the doctor's pet into shocking his teammates or he is just really that stupid.
"The loner went aggressive and was taken down."

After answering any of his teammates' doubts about Travis' fate, Milno changed his comms to relay his voice to both teams.
"There are civilians outside the houses seventeen to twenty, and I really doubt they want to shake our hands and congratulate us for our good work. Both teams should stay close to each other in case any of us need help."

Check fuel, keep flying erratically and once more try to figure out where the killer is. Obviously it wasn't the loner. After failing spetacularly or succeeding, keep an eye on the civilians.

« Last Edit: July 12, 2012, 02:52:51 pm by Caellath »
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"Hey steve." You speak into the air.
>Yes?
"Could you guys also make a hamburger out of this arm when they cut it off? I wanted to eat it just for the sake of tasting it."
>That is horrible and disgusting. It will no doubt set you apart and create fear in your team mates. So of course.
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