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Author Topic: Ascend Sky Tower :: Floor 18 — In trouble D:  (Read 274251 times)

Tiruin

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Re: Ascend Sky Tower :: an RTD :: Floor 4
« Reply #285 on: April 25, 2012, 09:35:50 pm »

Spoiler: Ire Fidel (click to show/hide)

"I warned you all! The Gems aren't what they seem to be!"

Head to the stairway, avoiding any gems. Maybe even training Acrobatics.

If anything jumps out to attack me, evade and weave my way to the stairs.
« Last Edit: April 25, 2012, 10:26:06 pm by Tiruin »
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borno

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Re: Ascend Sky Tower :: an RTD :: Floor 4
« Reply #286 on: April 25, 2012, 09:39:06 pm »

Houbert motions for everyone to stay back, and jumps (Hopefully) Onto the thing hiding behind the staircase.

Spoiler (click to show/hide)
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SeriousConcentrate

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Re: Ascend Sky Tower :: an RTD :: Floor 3
« Reply #287 on: April 25, 2012, 10:24:03 pm »

Kahn gets to his feet and begins searching for hidden areas once more, while attempting to train his Search skill.

Spoiler (click to show/hide)
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Flying Dice

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Re: Ascend Sky Tower :: an RTD :: Floor 4
« Reply #288 on: April 26, 2012, 09:35:40 am »


The whole floor is coated with gems

((Hem.))
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Skyrunner

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Re: Ascend Sky Tower :: an RTD :: Floor 4
« Reply #289 on: April 26, 2012, 07:54:09 pm »

Jack

FIAH!

1 Your bejeweled artillery fails to hit its mark.

4
6->3 + 3 + 1 + 1 vs 4 + 3

7 damage is dealt to it.

34% Your gold wand does not break...



Azastre

6->4 You make a Common Sense roll and realize that the floor is coated with the gem-things. Not all of them are moving, but you think it to be dangerous.

You perceive this so lucidly that you cringe in fear/disgust. You are subject to a -1 on all rolls until next turn.



Rod

Training is not possible in this hostile environment, you think, and loiter around.



Ace

You back up to the stairs, while looking around.

6->2 You notice that about half of all the gems are moving and or alive.

You also are somehow made aware of a mathematical logic problem:
Code: [Select]
All monster gems are rubies or emeralds.

If that is the case, are all emeralds monster gems? Reason out your answer.

Meanwhile, you squeeze off a bullet at a marauding emerald, 2 but miss.

((You can either roll for it, or you can actually solve it xD))



Ire

Q: Which staircase, the one in the middle or the one you came out of?



Houbert

You chaaaaaaaaaaaaaaaaaaaaarge to the center staircase!

The monster gems bite!

3 - 1 = 2
4 - 1 = 3
4 - 1 = 3
6->3 - 1 = 8
2 - 1 = 1
6->2 - 1 = 7
6->4 - 1 = 9
4 - 1 = 3
4 - 1 = 3


vs 4 + 1 = 5

Most of the bites bounce harmlessly off your armor, but a few lucky ones get to soft spots and bite harshly. 9 damage taken.

4
4 + 0 vs 3 + 3

You pounce the thing hiding behind the staircase, but it nimbly evades - it is floating - and smacks you with a clay glove it produces from hammerspace.

4 + 3 vs 6->1 + 0

You roll and manage to deflect the blow.

The thing is what seems to be a tiny humanoid, with hair that looks like dirty black crystals and skin of the color of dark red dirt. It has inhuman, blue eyes with only holes for nostrils, and purrs mechanically. Sitting on a floating chunk of rock, course and dark-colored, it seems to be twitching its other hand ...



Kahn

2 Without intruding on the gems' private spaces, you can't find anything much. In the confined space that is not jewel-occupied there is nothing that you find.
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Spinal_Taper

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Re: Ascend Sky Tower :: an RTD :: Floor 4
« Reply #290 on: April 26, 2012, 07:58:00 pm »

"No, not all emeralds are monster gems, right guys?" Ace shouts, as the answer to the problem. Simultaneously, he reloads his golden revolver with xmosiac bulletsx and his sterling silver revolver with crystal bullets.

Spoiler (click to show/hide)
« Last Edit: April 26, 2012, 08:01:35 pm by Spinal_Taper »
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Caellath

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Re: Ascend Sky Tower :: an RTD :: Floor 4
« Reply #291 on: April 26, 2012, 08:01:08 pm »

Azastre Ferrusleo cringes in disgust and contemplates sitting and hugging his legs in the safe area before noticing the new enemy. He decides his time could be better used by analyzing it.

Azastre examines the enemy, looking for any weak spots.

Spoiler:  Azastre Ferrusleo (click to show/hide)
Spoiler: Chibi Ref (click to show/hide)
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"Hey steve." You speak into the air.
>Yes?
"Could you guys also make a hamburger out of this arm when they cut it off? I wanted to eat it just for the sake of tasting it."
>That is horrible and disgusting. It will no doubt set you apart and create fear in your team mates. So of course.

SeriousConcentrate

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Re: Ascend Sky Tower :: an RTD :: Floor 3
« Reply #292 on: April 26, 2012, 08:09:54 pm »

Kahn follows Houbert and attempts to avoid as many of the gem-monsters as possible.

Spoiler (click to show/hide)
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Scelly9

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Re: Ascend Sky Tower :: an RTD :: Floor 4
« Reply #293 on: April 26, 2012, 08:18:06 pm »

Run for the stairs! (The ones that go up) Blast all who oppose me!

Spoiler: Jack Dendy (click to show/hide)

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Tiruin

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Re: Ascend Sky Tower :: an RTD :: Floor 4
« Reply #294 on: April 26, 2012, 09:25:49 pm »

((The one in the middle.  :P))
Spoiler: Ire Fidel (click to show/hide)

"Clear out!"

Use the Dragonfire-thrower on any gem that is reasonable to attack! Rhetorically!

Or...she just clears the path to the stairwell, next turn is on the thing back there.
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borno

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Re: Ascend Sky Tower :: an RTD :: Floor 4
« Reply #295 on: April 26, 2012, 10:57:58 pm »

"No!"
Houbert tackles the being and restrains it's hand!
"Get out of here! I have a very very bad feeling about this!"

Spoiler (click to show/hide)
((You forgot my 5+.))
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Flying Dice

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Re: Ascend Sky Tower :: an RTD :: Floor 4
« Reply #296 on: April 26, 2012, 11:03:51 pm »

"Oooh," Rod moans, "shit."

Rod fashions a loop out of one end of his rope and throws it, attempting to secure it to the staircase.

((Dungeon bypass attempt gogogo))

Spoiler: Rod Manly (click to show/hide)
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Skyrunner

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Re: Ascend Sky Tower :: an RTD :: Floor 4
« Reply #297 on: April 28, 2012, 02:51:36 pm »

Ace

Code: [Select]
Correct.
Half of the gems shudder and stop.

Yay!

4
4 You load two bullets.



Azastre

2,2 You can't really tell, because it's the first time you've seen that thing.

1,2 Your second attempt likewise fails.



Kahn

You charge after Houbert.

2-1
2-1
5-1
6->2-1
4-1

vs

6->5

You expertly twist and dodge the bites. You also watch as all the emerald monsters turn into regular gems.

You approach the floating monster . . .



Ire

CLEAR THE PATH!

5 + 10 vs 2 + 3

All the gems in your path receive 10 damage and screech and fall. You run towards Houbert and Kahn.


(5+.?)
Houbert

1

You aren't able to touch it. It swoops away.

5 + 3 vs 4 + 1

It smacks you again, and you take 3 damage.



Rod

2 You fail to throw the rope correctly!

You bring the rope back in, and notice a pair of rubies attached to it. They look ready to bite.



Jack

5 You make a run for it up the path Ire cleared! You successfully reach the staircase and run halfway up.
« Last Edit: April 28, 2012, 04:22:30 pm by Skyrunner »
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"Oh, they never lie. They dissemble, evade, prevaricate, confoud, confuse, distract, obscure, subtly misrepresent and willfully misunderstand with what often appears to be a positively gleeful relish ... but they never lie" -- Look To Windward

Caellath

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Re: Ascend Sky Tower :: an RTD :: Floor 4
« Reply #298 on: April 28, 2012, 02:57:40 pm »

Azastre Ferrusleo watches in awe as half of the emeralds "die". He giggles happily and

skips merrily to collect some of them, specially the big ones, while avoiding or punching the agressive jewels.

Spoiler:  Azastre Ferrusleo (click to show/hide)
Spoiler: Chibi Ref (click to show/hide)
« Last Edit: April 28, 2012, 03:32:56 pm by Caellath »
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"Hey steve." You speak into the air.
>Yes?
"Could you guys also make a hamburger out of this arm when they cut it off? I wanted to eat it just for the sake of tasting it."
>That is horrible and disgusting. It will no doubt set you apart and create fear in your team mates. So of course.

Spinal_Taper

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Re: Ascend Sky Tower :: an RTD :: Floor 4
« Reply #299 on: April 28, 2012, 02:59:10 pm »

"Sure is good that I'm so lucky."Ace says, Then chasing the being everyone else is going after, firing both his revolvers.
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