Turn fifty-three. What time zone are you, Tiruin?At the Federal Reserve,
Agent Fortmüller borrowed some tools and went to work on his battle suit. [
2+2] In less than twenty minutes he had it working again, the dents and lopsidedness notwithstanding. He was unable to restore the targeting system and a couple of less vital components, but judged the repairs good enough to go.
The quickest route to Madison Square Garden turned out to be running, though Nicholas decided to run on the road after nearly trampling an old lady on the sidewalk.
Current Status: Heading to MSG
At Madison Square Garden,
Agent Conners gave Jenny an upper as they headed inside the building. A stage had been set up in the centre of the arena, with a thin backdrop and a single microphone stand indicating where the mayor would be speaking. [
hidden spot check ] Scanning the area Lisa decided that a potential sniper would probably either take a position behind above, or possibly to the side of the stage.
Agent Green headed towards one of the bodyguard-looking types at the entrance, trying to keep Ires in his sight as he did so.
"Pardon me, but we have reason to believe the mayor's life is in danger. I and my team, along with the police, are tracking down the assassin right now. I don't know if you know who I am, but I'm one of the good guys, and I can help keep the mayor safe. Will you please let me?"
[
3] The bodyguard squinted at Desmond. "Look, I appreciate it, and I believe you, but we've got it all under control. You're welcome to look around inside, but I can't just let you close to the mayor, not just like that."
Agent Maxwell stood beside Lisa, trying to use her power to detect a roughly rifle-shaped hunk of metal somewhere inside the arena. [
5+1] She sensed something of roughly the right size in the general direction of behind the stage before every loose piece of metal in the vicinity attached itself to her, breaking her concentration.
Agent Reon nodded at Desmond's suggestion, heading inside the arena and trying to blend into the crowd, despite her black face mask and body suit not helping her in the whole "blending in" thing. She tried using her power in a way she'd never tried before, trying to visualize the potential trajectory of a bullet. [
3] With the end location of the projectile being the stage, the starting location could be... almost anywhere in the arena, really, though the potential trajectories kept changing as the crowd shifted. Ires suspected that with a lot of concentration, she could narrow down the potential trajectories she was seeing, significantly.
Current Status: Searching
Dwarmin
Name: DESMOND GREEN / STEEL WALL
Health: HEALTHY
Powers: RAPID HEALING / HUMAN PEAK STRENGTH / HUMAN PEAK SPEED / GENIUS-LEVEL INTELLIGENCE / MASTERFUL KINETIC ABSORPTION
Abilities: MARKSMANSHIP (HANDGUN) / MASTERFUL HAND-TO-HAND COMBAT
Equipment: BODYSUIT / UTILITY BELT / FACE MASK / IN-EAR RADIO RECEIVER / COMBAT BOOTS / FLASHBANG (2) / SMOKE GRENADE (2) / HEAVY PLASTIC SHIELD
Reputation: 3 / NEUTRAL
Caellath
Name: NICHOLAS FORTMÜLLER / FIRE FIGHTER
Health: HEALTHY
Powers: RAPID HEALING / HUMAN PEAK STRENGTH / HUMAN PEAK SPEED / GENIUS-LEVEL INTELLIGENCE / THERMAL ABSORPTION
Abilities: MARKSMANSHIP (RIFLE) / HAND-TO-HAND COMBAT / MASTERFUL ROBOTICS
Equipment: BODYSUIT / UTILITY BELT / FACE MASK / IN-EAR RADIO RECEIVER / COMBAT BOOTS / FLASHBANG (2) / SMOKE GRENADE (2) / SNIPER RIFLE WITH ATTACHED DART GUN (9) / PROTOTYPE BATTLE SUIT
Reputation: 5 / NEUTRAL
SeriousConcentrate
Name: JENNIFER MAXWELL / FLASH LIGHT
Health: HEALTHY
Powers: RAPID HEALING / HUMAN PEAK STRENGTH / HUMAN PEAK SPEED / GENIUS-LEVEL INTELLIGENCE / ADVANCED ELECTROMAGNETIC ABSORPTION
Abilities: MARKSMANSHIP (HANDGUN) / ADVANCED HAND-TO-HAND COMBAT / WEAPON TRAINING (GRAPNEL) / WEAPON TRAINING (GRENADE)
Equipment: BODYSUIT / UTILITY BELT / FACE MASK / IN-EAR RADIO RECEIVER / COMBAT BOOTS / FLASHBANG (2) / SMOKE GRENADE (2) / GRAPNEL / HARPOON GUN (1/3)
Reputation: 5 / NEUTRAL
Tiruin
Name: IRES REON / NO CODENAME
Health: CUT (RIGHT ARM)
Powers: RAPID HEALING / HUMAN PEAK STRENGTH / HUMAN PEAK SPEED / GENIUS-LEVEL INTELLIGENCE / INSTANTANEOUS REFLEXES / TRAJECTORY VISION
Abilities: MARKSMANSHIP (BOW) / HAND-TO-HAND COMBAT / WEAPON TRAINING (GRENADE) / DIPLOMACY / FREE RUNNING
Equipment: BODYSUIT / UTILITY BELT / FACE MASK / IN-EAR RADIO RECEIVER / COMBAT BOOTS / FLASHBANG (2) / SMOKE GRENADE (1) / COMPOSITE BOW / ARROWS (28)
Reputation: 2 / NEUTRAL
Zako
Name: LISA CONNERS / NO CODENAME
Health: HEALTHY
Powers: RAPID HEALING / HUMAN PEAK STRENGTH / HUMAN PEAK SPEED / GENIUS-LEVEL INTELLIGENCE / HEALTH DRAINING
Abilities: MARKSMANSHIP (HANDGUN) / HAND-TO-HAND COMBAT / HACKING
Equipment: BODYSUIT / UTILITY BELT / FACE MASK / IN-EAR RADIO RECEIVER / COMBAT BOOTS / FLASHBANG (2) / SMOKE GRENADE (1) / HACKER PDA / TACTICAL BATON / HANDGUN (14)
Reputation: 0 / UNKNOWN