Can you link to the quarterly reports from SJG? This is a privately held company, thus reports to stakeholders aren't typically public knowledge.
However, if we're trying to say that SJG is poor and its employees need our help to produce their games, we can't remove the payroll from our net income.
SJG is not doing WotC well because WotC is a subsidiary of a $4 billion corporation. To compare the two is ridiculous. It's like saying the bakery down the store isn't doing too well because they don't make as much as Wonder Bread.
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You do realize that if 100 or so dollars is what its basically started pre-selling for that with all they have added, while they will make profit they are not going to make fistsfulls of money. Do you realize how much it costs to setup manufacturing for something like this? Its not just another run of cards for Munchkin. This is a whole new manufacturing line with new dies and stuff. They can't even offset prices by using generic things like for instance generic game box or anything as its all uniquely sized for this game.
I'm confused at what you're trying to claim. Let's look at how many people backed at $100 or more on the Kickstarter alone:
3,792 (as of May 8 ).
If we play pretend and cut all those down to just $100, that's still $379,200 in game sales. How much are they intending to pay for shipping, exactly? Especially when there are
similarly massive, and cheaper, games on the market that didn't need a kickstarter to launch. Note that BGG lists the weight of these games. TI is 7.4 pounds, which expands rapidly once you start adding expansions. The last weighed version of Ogre is half a pound. I have seen the game in person. It is ridiculous that SJ is trying to make a 14 pound game out of that.
Since the Kickstarter goal was
$20,000, I have to wonder what, exactly, would motivate somebody to tell us their manufacturing costs are crippling their ability to produce games.
I mean come on, guys. All my LGSes have big shelves filled with Munchkin goods. They're selling cheap boxes of easily reprinted cards for $20.00 a pop, often to the same people multiple times, and they've carved a sizable marketshare. Let's stop pretending these guys are a down-on-their-luck business in any sense.