Well the Empire isn't going to give command of its most modern vessel and sole jump ship to an incompetent. Seeing as we aren't in a quirky classic British sci-fi comedy universe ol' Rimmy will have to make do being relatively good at something.
Mind you, if you feel it justified, he is free to protest or even decline to follow orders if he is sent into what he views as certain danger, that even has options for perhaps switching sides if he is pushed hard enough.
On to the update:
March 23rd, research on improved geo survey sensors completes, construction of the Coriolis II commences, the design is the same as the Coriolis - Grav save for the sensor replacement, it will be the first geological survey craft constructed in decades.
April 3, 2 White Star class jump escorts launch, they are immediately sent to jump points 1 and 2 to see what is there, the Empire is on the move, of note, JP2 is the one with the pre existing jump gate.
April 10, exploration of JP1 reveals EZ aquarii, a trinary system with no habitable worlds, but a fair amount of real estate that might have minerals. course is set for Sol JP3
April 20, JP2 leads to Luyten 726-8, a binary system with 2 potentially terraformable worlds, a few comets, and little else save another Jump Gate allowing 2 way access to the system. a promising find indeed.
April 27, White Star 1, exploring JP3 is overdue, she left Sol April 22 and should have returned the next day
May 22, Federation scientists finally begin research on a jump drive design, also put into production is the a geo survey variant of the Discovery survey vessel. It is at this time the decision is made to shut down construction factories to free up workers for the shipyards, the ongoing shortage is slowing production and research by too much.
May 28, JP4 leads to LHS 292, which has one easily terraformable world, a few difficult moons similar to Titan, and an extensive asteroid belt and numerous gas giants, comets, and uninhabitable worlds, another possibility pending geo surveys.
June 13, New Vegas exhausts its Sorium supply, this is not a huge concern as the Federation fuel stockpiles are considerable.
July 10 JP5 reveals Wolf 359, a system with a star and nothing else. The travel time between jump points is of concern to the Empire, most of them are in the outer system and could be accessed more easily by the Federation for much of the time depending on orbits. The need for faster ships is underscored.
July 16, it has now been months since White Star 1 disappeared through JP3, Empire command must accept that it met with misfortune, either hostile aliens, technical malfunction, or space hazard such as a black hole are all theories being thrown around,
JP3 is marked "Do not enter" pending the ability to put a fleet through. Construction begins on a replacement jump ship.
August 8, Lalande 21185 is discovered through JP6, it is a single star system with a couple planets and moons, nothing of note save for 18 comets, if experience in Sol is anything to go by there could be a lot of resources here.
August 13, Sorium found on Pluto
September 18, JP7 leads to Epsilon Eridani, 2 planets, 17 comets, nothing else.
September 28, the 8th and final jump point reveals Proxima Centauri, an amazingly boring system with 1 gas giant and 4 comets, Empire command now must decide what of the new systems to exploit, Luyten 726-8 or LHS 292, the JP leading to the former is closer to the system center, therefore easier to get to, and there are more system bodies within to survey, but the latter has an easier planet to colonize, in the end, the decision is made to go with Luyten, at least for initial surveying due to the pre existing jump gates. The Coriolis - Grav vessels are sent to see what warp connections the system has.
November 21, a working jump drive is developed in the Federation, a ship mounting it is immediately put into production. The MC-30 is an advanced design massing 6000 tons and mounting a pair of light railguns for defense.
MC-30 class Jump Ship 6,000 tons 575 Crew 870.2 BP TCS 120 TH 320 EM 0
2666 km/s JR 3-50 Armour 3-29 Shields 0-0 Sensors 16/1/0/0 Damage Control Rating 7 PPV 5
Maint Life 5.78 Years MSP 635 AFR 41% IFR 0.6% 1YR 32 5YR 485 Max Repair 225 MSP
Titan Applied Technologies J6000(3-50) Military Jump Drive Max Ship Size 6000 tons Distance 50k km Squadron Size 3
Titan Applied Technologies NPE(M) E9 (8) Power 40 Fuel Use 90% Signature 40 Armour 0 Exp 5%
Fuel Capacity 250,000 Litres Range 83.3 billion km (361 days at full power)
Hailstorm 12cm Railgun V3/C3 (1x4) Range 60,000km TS: 4000 km/s Power 6-3 RM 3 ROF 10 2 2 2 1 1 1 0 0 0 0
Hailstorm FC S03 96-4000 (2) Max Range: 192,000 km TS: 4000 km/s 95 90 84 79 74 69 64 58 53 48
Titan Power S12 PB-1 (1) Total Power Output 12 Armour 0 Exp 5%
Stormwatch ASR MR25-R100 (1) GPS 3200 Range 25.6m km Resolution 100
Wright-Cooper Thermal Sensor TH2-16 (1) Sensitivity 16 Detect Sig Strength 1000: 16m km
This design is classed as a Military Vessel for maintenance purposes
December 8, New Vegas runs out of Mercassium
Moving on the update 3, stuff will probably come fairly quickly for the next little while as I am enjoying seeing what everyone finds.