Just some quick questions, dont want to spam around in the 34.1 thread, so here you go:
1. I added a custom metal with a custom reaction to only one civ. They bring it, and bring Items of it. Perfect. I also added custom plants to them, but they neither trade plants, seeds, nor drinks of them. The plants are created in the same reaction as the new metal, so I cant see the problem.
2. I want a custom item with a specific material for a friendly civ. They should only have this item made of the wanted material. I gave them a reaction for it, but the dont bring it while trading.
3. I want to remove all other materials from the civ. I managed to get the selection they have down a lot, but they still bring some metals, bone, leather, hair and so on. How do I limit them to the wanted materials, which I could give them through a custom reaction ? They should still be able to make items out of it though.
4. I have cave civs turning up with a wild mix of materials, even metals. Their entity files has no miners/furnace operators/smiths though. How in hell do they get this stuff, and how can I take it away from them ? The Items are alright, just the materials are wrong. They even had a wooden weapon made from a tree that should only grow in hell. (And actually it does not grow there, but only pops up in the caverns after breaching hell.)
Since testing is slow (have to wait for caravans and sieges) help is greatly appreciated.