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Author Topic: Trying to make lead hammers.  (Read 1073 times)

Necromunger

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Trying to make lead hammers.
« on: February 26, 2012, 05:01:49 pm »

I have been going through my raws for a while now but i cant figure out how to get it to work.

How can i make it so my dwarfs can make lead weapons so that i can get lead hammers?
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trees

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Re: Trying to make lead hammers.
« Reply #1 on: February 26, 2012, 05:06:16 pm »

Look for lead in inorganic_metal.txt:

Code: [Select]
[INORGANIC:LEAD]
[USE_MATERIAL_TEMPLATE:METAL_TEMPLATE]
[STATE_NAME_ADJ:ALL_SOLID:lead]
[STATE_NAME_ADJ:LIQUID:molten lead]
[STATE_NAME_ADJ:GAS:boiling lead]
[DISPLAY_COLOR:0:7:1]
[MATERIAL_VALUE:2]
...

and add [ITEMS_WEAPON] to it. Note that this will let any weapon be made from lead, not just blunt ones.
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Necromunger

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Re: Trying to make lead hammers.
« Reply #2 on: February 26, 2012, 05:46:49 pm »

I did that but it diddent work. I saved the file and quit dwarf fortress. but when i load my game the metal-smith doesn't have the option to make any weapons.
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ASCIt

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Re: Trying to make lead hammers.
« Reply #3 on: February 26, 2012, 05:52:49 pm »

Might need to regen, actually.
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Necromunger

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Re: Trying to make lead hammers.
« Reply #4 on: February 26, 2012, 05:54:08 pm »

Ok. i guess that makes sense.
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Funk

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Re: Trying to make lead hammers.
« Reply #5 on: February 26, 2012, 06:05:37 pm »

just note that doing so will let civ build lead swords and spears.
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trees

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Re: Trying to make lead hammers.
« Reply #6 on: February 26, 2012, 06:05:42 pm »

I did that but it diddent work. I saved the file and quit dwarf fortress. but when i load my game the metal-smith doesn't have the option to make any weapons.

Make the change in your save file's raws. /data/save/regionx/raw/objects inside of your main DF folder.
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ASCIt

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Re: Trying to make lead hammers.
« Reply #7 on: February 26, 2012, 06:06:58 pm »

I just modded slade to (finally) be a weapons-grade material. masterwork slade warmhammers will be the tool of spoilers doom!
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Rgamer

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Re: Trying to make lead hammers.
« Reply #8 on: February 26, 2012, 06:54:17 pm »

You also made it mineable, right?
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Abregado

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Re: Trying to make lead hammers.
« Reply #9 on: February 26, 2012, 08:49:05 pm »

dont dorfs carrying slade hammers suffer from a movement penalty due to encumbrance?

ASCIt

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Re: Trying to make lead hammers.
« Reply #10 on: February 27, 2012, 08:29:01 am »

You also made it mineable, right?

Wha-? of course not. It's already possible to get a precious few boulders from the curious underground structures, so I treasure it that much more.

dont dorfs carrying slade hammers suffer from a movement penalty due to encumbrance?

Yeah, but it'll be worth it. Imagine being sieged - all of a sudden, you find that your dwarves are no match! Then, the dwarven wrecking ball comes along. There are no survivors. At all. I foresee a goblin golf comeback, myself.
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dwarf_reform

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Re: Trying to make lead hammers.
« Reply #11 on: March 04, 2012, 03:56:26 am »

I've got my people rocking lead now.. But I did have one unexpected (and logical) problem :D

Set lead to where I could make anything out of it, including anvils.. But lead anvils aren't firesafe and therefore useless :(

Also I figure dragon fire or a hot enough heat source would melt lead chainmail (while snugly outfitting a dwarf..) :O Probably worse to have a helm melt and encase your head in nice squishy molten lead, though :P

Also changed all entities start sites to cities, and gave them tomb and fort building abilities too..
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