Ah, lighter-than-air travel... Yeah, that's not a smart choice for aerial combat, or really anything anywhere where combat might occur at all.
The costs listed are for renting, not buying. But if that's what you meant, then that makes more sense, yeah. I thought you were saying Stone INC built their ships for cheap. I stand corrected. I'm surprised.
@Splint:
Ok, justification time: Cost. And convienience parasol and ballpoint and probably everyone and thier mother have transports. Parasol prefers to not use them out of cost; roads and truck fuel are cheaper and less suspicious. Ballpoint's moghoppers and Sewaturet's skid runner gunships are repurposed transports. Airpower is geared to help the armies fight on the ground and get them where they need to go int his world, not fight thier battles for them. Also, roads are everywhere, fuel easy to come by at the time, so aside from Ballpoint's preference for fielding fast attack forces by air, they just don't see the need for them.
Sorry, Splint, mechanized combat suits are
far more expensive than any fighter plane could ever be.
Far, far, far, far, far - I can't stress how far. Mech suits would reach into the hundreds of trillions, in dorfbucks. If they have mech suits, they can have airships. If you're basing this largely on 40k, remember that it's a tabletop game, and thus can't really have any true air vehicles.
I find that unrealistic, but there's not really any way to get around it.
Let's say infantry platoon (30-36 men)= 1m dorfbux to arm, train and equip.
If we're being realistic, it's actually around
1,080,000,000 dorfbucks to do this (1000 times more than 1m), but you're right that it's cheaper than a single fighter jet. Still, planes are worth many thousands of times what ground troops are, just because of their speed and attack advantages.
Still... point taken. Infantry are quite a bit cheaper than aerial vehicles. It still hasn't stopped anybody from going light on airpower in the real world, so why should it elsewhere?
if a fighter gets hit, it's done for and needs to be compeltly replaced
Um... where did you learn this?
Fighters can take many hits before they even need
repaired. They're built to last. In the movies they generally only take a few bullets, but hey - it's the movies. In real life fighters rarely get shot down. It's the bombers that have trouble, because they're
slow... kinda like infantry, only faster.
(This was different in WWII, where everything was slow, everything was weak, and pretty much everything got shot down.)
Plus a number of story incidents probably would have been squashed completely, because Eris is implied to have all it needs to wage a small scale war if it needs to. This would in turn have meant Ecem's team would have died a long time ago because they'd have had combat aircraft to run thier dropship down.
No airpower completely squashes a large portion of Vanya's future story, by the way. I was unaware you'd decided that airpower was out of bounds.
I figured it'd be a good way to explain thier arrival. And I was going on the cheap end with the calulations for the fighter jet. it also cant be used for anything else, so practicality is an issue.
That's what I figured, but you'd already written it into canon, if you remember, that Ballpoint was what brought the scythods from their planet.
With all that said... I still say airpower should be kept from the story, at least for the moment. Later on I'd like to see something along the lines of the Alliance vs Reavers battle from Serenity... that'd be an awesome way for Spearbreakers to fall.
Double ninja, but my points still stand.
EDIT: By the way, as to naval, Spearbreakers is only two miles from an ocean (a good ocean, at that). While there might be naval stuff to some extent, it'd be impossible to conceal... and unlikely to make it into the story anyway, as it's kinda out of range of the fortress.