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Wait for Next Version, Use current (.40.24,) or use older release (.34.11?)

Wait for the next release. I want usable mugs damn it!
- 55 (71.4%)
We can use the current one. I like the big trees and slightly smarter dorfs.
- 17 (22.1%)
I'll take .34.11 thanks. I want to know I'll get to kill things for sure.
- 5 (6.5%)

Total Members Voted: 77


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Author Topic: [34.11] Spearbreakers - It shudders and begins to move  (Read 2280330 times)

Aseaheru

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #5040 on: August 31, 2012, 01:00:58 pm »

any dwarves with no relations who are atheists?
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Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #5041 on: August 31, 2012, 01:03:13 pm »

Several. In fact I think up until recently the vast majority of our dwarves probably thought the gods had abandoned us or something because every dorf I looked at until I got the first migrant wave of my 2nd turn didn't worship a damned thing.

Aseaheru

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #5042 on: August 31, 2012, 01:25:35 pm »

with no relations?
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Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #5043 on: August 31, 2012, 01:26:36 pm »

Other than the founders that's a literal impossibility. Every dwarf now has relatives, passing aquaintences, friends and such in the fortress. I think the only ones with anything close to no relations are the soldiers and that's because they don't socialize very often, if ever.

Talvieno

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #5044 on: August 31, 2012, 01:27:05 pm »

with no relations?
How do you think that's possible, exactly? No mother, no father? I agree with Splint... unless you're miswording what you're saying.
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Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #5045 on: August 31, 2012, 01:29:00 pm »

Only the founders have that state, and even they have relations of friend, lover, aquaintances or what have you, since they'll begin chatting at least a little as soon as the game starts. They have no distinct parantage or family because they're poofed into existance at embark.

Talvieno

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #5046 on: August 31, 2012, 01:30:14 pm »

Yes, I know that. But this is year 208 - dwarves don't live that long.
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Talvieno ... seems to be able to smash out novella-length tales on demand

Xahnel

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #5047 on: August 31, 2012, 01:32:07 pm »

I think he just wants a loner.

That reminds me, reudh, tell me if anyone shows up claiming to be related to rose.
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Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #5048 on: August 31, 2012, 01:37:50 pm »

You can ignor it if you really want. Because most of our migrants will have a distant cousin or something in the fort at this point at least.

Aseaheru

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #5049 on: August 31, 2012, 01:49:43 pm »

i meant no living relatives. ah well. i wonder who shows up in the next migrant wave.
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Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #5050 on: August 31, 2012, 01:53:18 pm »

Again, impossible. They're all cousins or something more often than not. :\

Xahnel

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #5051 on: August 31, 2012, 05:09:35 pm »

Hey, splint, i think urist has won the poll. Time to vote again?
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Talvieno

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #5052 on: August 31, 2012, 05:13:31 pm »

i meant no living relatives. ah well. i wonder who shows up in the next migrant wave.
Again, impossible. They're all cousins or something more often than not. :\
In a sufficiently bloody worldgen, they can get killed. Very rare, though. Maybe just no relatives at Spearbreakers - how would that do for you, Aseaheru?
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Talvieno ... seems to be able to smash out novella-length tales on demand

Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #5053 on: August 31, 2012, 05:18:36 pm »

Hey, splint, i think urist has won the poll. Time to vote again?

I'm in the process of redrawing Vanya in a full armorsuit. I have no idea what to do about Urist so I'm going full armor so i don't need to worry so much about his appearance (he is a military liason after all.) Once they're finished and posted they'll be removed from the poll.

And remember, any characters you guys wanna nominate (except Joseph. Can't draw 'perfection') so i know who to draw first I welcome. it also helps me keep track of what to draw (The Eris Trooper was a bit of a fluke cause I'd already been working on that off and on before I started the poll.)

Talvieno

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #5054 on: August 31, 2012, 05:27:55 pm »

Urist has (as I recall) a lantern jaw (think "superhero"), a beard (pretty sure brown (but not sure where I got that idea from)), and (in my mind) well-kept hair (and another set of parentheses). He looks tough, kind of worn, like a farmer, but he has "chiseled features" - at least in Vanya's mind - he also has the appearance of a military dwarf. If Vanya's going back to Ballpoint, then Urist will probably be going, too... so if you want to draw him in Frog-designed gear, I doubt that'd be a problem.

Hanslanda will be able to give you a much better description, and he may in fact go against some of what I've said here.



I attempted to nominate Talvi before, even though she was my own character... I'd like to nominate Mitch, if possible... I see him with a medium-length, braided blond beard for some reason (probably his avatar). There hasn't been much of him in the canon, but hey. PBT is a really hard character to draw or imagine because we don't really have a clue what he looks like. :P     Also awesome would be Count Splint in his formal attire, throwing a mug at the head of a ducking liaison...
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Talvieno ... seems to be able to smash out novella-length tales on demand
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