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Wait for Next Version, Use current (.40.24,) or use older release (.34.11?)

Wait for the next release. I want usable mugs damn it!
- 55 (71.4%)
We can use the current one. I like the big trees and slightly smarter dorfs.
- 17 (22.1%)
I'll take .34.11 thanks. I want to know I'll get to kill things for sure.
- 5 (6.5%)

Total Members Voted: 77


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Author Topic: [34.11] Spearbreakers - It shudders and begins to move  (Read 2279930 times)

Aseaheru

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #4725 on: August 22, 2012, 08:50:23 pm »

after all, unless they are in combat, every time a dwarf sees him they have to salute. by punching. and, of course, getting punched.
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Warning, nearly incapable of expressing tone in text

Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #4726 on: August 22, 2012, 08:53:21 pm »

I would imagine most of the time Draignean gets knocked on his ass before he can "salute" back.

EDIT: As I have a nigh insatiable administrative lust, I have begun planning for a game based around slightly modded DF humans. The general theme will be heavily a roman one though (modded roman legion gear has been included, as has a few other things to help the humans survive having 90% of the world's races out to kill them.) I'm posting this here as those of us most heavily involved with the planning need some more feedback and general ideas and whatnot.

http://tinychat.com/DwarfFortress

Just use your Bay12 name or some kind of shorthand of it so we'll know who you are.

EDIT II: WARNING. YOU MAY COME IN DURING MUSIC PLAYING, MAY CAUSE EARRAPE. YOU HAVE BEEN WARNED.

Xahnel

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #4727 on: August 22, 2012, 10:48:24 pm »

Does tinychat work on a wii?
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Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #4728 on: August 22, 2012, 10:51:59 pm »

No idea to be honest.

Mr Frog

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #4729 on: August 23, 2012, 12:31:16 am »

I've been trying to come up with some sort of small side story to make up for letting everyone down so horribly with the Eris plot, but I can't think of anything worth pursuing that wouldn't come into conflict with any of the existing plots*.

Would anyone object if I did a plot more-or-less unrelated to the current Ballpoint/Parasol/Eris thing? I don't actually have any ideas at the moment (so no promises), but I think it'd be a lot safer to keep my plotline(s) seperate from the others.
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A great human twisted into humanoid form. It has an emaciated appearance and it squirms and fidgets. Beware its bronyism!

Spawn of Holistic, and other mods

My tileset. Because someone asked. (Now with installation instructions!)
I so want your spawn babies

Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #4730 on: August 23, 2012, 12:32:26 am »

Do as you will man. It's been quiet without ya.

Hanslanda

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #4731 on: August 23, 2012, 12:34:03 am »

I've been trying to come up with some sort of small side story to make up for letting everyone down so horribly with the Eris plot, but I can't think of anything worth pursuing that wouldn't come into conflict with any of the existing plots*.

Would anyone object if I did a plot more-or-less unrelated to the current Ballpoint/Parasol/Eris thing? I don't actually have any ideas at the moment (so no promises), but I think it'd be a lot safer to keep my plotline(s) seperate from the others.


Go for it, I assuredly have no objections. :)
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Well, we could put two and two together and write a book: "The Shit that Hans and Max Did: You Won't Believe This Shit."
He's fucking with us.

Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #4732 on: August 23, 2012, 02:05:48 am »



Dorf!Splint's namesake, The Overseer. Included is a simple rendition of the Sewaturet Self-Defense Army's emblem. The coat is a simple dress coat, his justification being he always want to be wearing something nice when he meets his makers. This has gotten him killed many many times, but, like all other jesters he can "walk it off," though he'll always need a new jacket and be sore for a few days afterwards.

Talvieno

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #4733 on: August 23, 2012, 06:42:53 am »

This has gotten him killed many many times, but, like all other jesters he can "walk it off," though he'll always need a new jacket and be sore for a few days afterwards.
"They killed Splint!"
"Those bastards!"


Somehow I can imagine him in a heavy metal band... :P    Still, Dorf!Splint's namesake looks cool. How did Dorf!Splint's parents know about him, by the way, if he's from a different dimension?

I would imagine most of the time Draignean gets knocked on his ass before he can "salute" back.
Would Draignean really ever salute back anyway?
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Quote from: Mr Frog
Talvieno ... seems to be able to smash out novella-length tales on demand

Reudh

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #4734 on: August 23, 2012, 06:51:15 am »

He probably throws a proud "salute" that utterly misses the mark or fails to damage, because non-combat Draignean is hopeless. :P

Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #4735 on: August 23, 2012, 06:59:19 am »

This has gotten him killed many many times, but, like all other jesters he can "walk it off," though he'll always need a new jacket and be sore for a few days afterwards.
"They killed Splint!"
"Those bastards!"


Somehow I can imagine him in a heavy metal band... :P    Still, Dorf!Splint's namesake looks cool. How did Dorf!Splint's parents know about him, by the way, if he's from a different dimension?



He's an entity from the legends of many long dead worlds, and while unknown accross the great sea in Everoc, here is every bit as entrenched in many cultures' past as the enemies of the inlands on the current continent.

As far as the metal band bit.... Who mentioned Vomit Colossus? That sounds like a good name....

Xahnel

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #4736 on: August 23, 2012, 10:35:10 am »

Vomit Collosus was me.

"xahnel flicks the vomit collosus.
The vomit collosus explodes into ludicrous gibs!
Xahnel has become nauseated!"

That's the gist of the quote. It was back when i was arguing for halen's presence.
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Talvieno

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #4737 on: August 23, 2012, 11:25:45 am »

By the way, Reudh? If you do invade hell... never attack the demons with anything but archers. Ever.
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Quote from: Mr Frog
Talvieno ... seems to be able to smash out novella-length tales on demand

Talvieno

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #4738 on: August 23, 2012, 05:12:18 pm »

Bump. *growls* This was three spots away from being on the second page. Wake up, people.


On that note, a short story.



Spoiler: A Wanderer's Tale (click to show/hide)
« Last Edit: August 23, 2012, 06:36:46 pm by Talvieno »
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Quote from: Mr Frog
Talvieno ... seems to be able to smash out novella-length tales on demand

Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #4739 on: August 23, 2012, 05:17:04 pm »

Oh god. Poor bastard...
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