I'll just remind everyone, Everoc is the continent the great tales of old hail from, brought to a larger continent to the west by seafaring merchants. After the fall of Syrupleaf (I based this bit off of the accounts of visits to the ruins) most of the continent that was Everoc was left a barren hellscape, the humans of the coast on that land being the only survivors. As they had not the supplies or tools to make the journey west, these fishermen and undersupplied merchants stayed, eventually settling in the mountains high above the spawn infested plains and vallies.
When they got the chance, using cavern wood and captured foreign ships, they fled thier home, corrupted from humans into the blackhided and magically inert barbarians of the east we now know. Yes, the Global Coalition saw these strangers as not but pillagers and slavers, but at the time they had a far worse problem with the rise of the fanged ones. Thus the barbarians eeked out a small empire for themselves in the mountains along the coast, enslaving, killing, or displacing the humans and dwarves there. However, they stopped thier conquest and turned back to the sea to meet thier persuers, deciding that this new land didn't deserve the horror following them and thus tried to stem the demonic tide alone, resulting in the barbarians eventually being reduced to fractious raiding bands around the time the vampires were nearly exterminated.
The dwarves, with thier damned pride, viewed this as just another nusiance that needed nothing but raw dwarven might to be crushed, with Spearbreakers being one of many fortresses to be established by monarchial order as training ground to raise new armies to fight this new string of enemies. Humans, goblins, and elves likewise decided they could crush those that met them alone, and the Global Coalition disbanded, resulting in the wars and other politics we currently suffer, with each nation bearing great military strength, but not enogh to stamp out the spawn alone, and none of them wish to share the glory.
As a result there are countless battles being waged in this new massive continent (we're just along the northern coast!) many heros like our poor auxillia member Sus, become forgetten quickly, while necromancers see these wars aas a chance to either make a name and an empire for themselves, or in some cases simply regain thier right to live amongst thier fellows again by turning thier undead armies on the invaders or other necromancers.
This has become a world of heroes, human, goblin, elf, necromancer, dwarf, and barbarian, all forgotten in the winds of war. Remember this:
For every warrior that recieves a battle honor, becomes a great lord, or passes into legend, thousands more die unmourned and unremembered. And yet those unknown warriors fight on, knowing that no statues will rise, no poems will be written, or songs will be sung for them.
And in a short time, nearly all forgotten. Even our own heroes, when this fortress falls, will be quickly left behind, with only the ruins of Lokumokab as proof they were ever real.
-Sorry, been up 24 hours so this isn't the best peice of writing/informing.
So basically Spearbreakers has become Warhammer 40k in Dwarf Fortress.
Mission fucking Accomplished, Splint. Mission accomplished.
I approve of this.
@ Asea- Another force of legend, thier few accounts being the only proof they were real in the past.... I myself have a story of a legend I want to share as well. But that's for another time.