Suggestion example using 5 action limit and assuming 6 month\year turn
1)
Action: Shipyard Managing.
Place: Aries Shipyard
Goal: Creating space based farming industry
Details: Build farmships for food production, build space barges for food transportation, build Slingers (10 or more) for towing said barges. Expand shipyard slightly to build more and bigger ships.
Links: Action 4 ( excessive food may be used for compost pile creating, barges may be used for transferring plants from Gaia)
2)
Action: Metallurgy industry creating
Goal: Create dual purpose industry on Aries
Place: Aries
Details: Research chemical ways to extract metals from oxides, make avalanched alloys and release oxygen as byproduct. If research is successful, create metallurgy\oxygen extracting industry on Aries.
Links: Action 1 (alloys may be used for new ships) Action 4 (Oxygen releasing )
3)
Action: Mavens management
Main goal: Educating Avians
Place: Aquarius
Details: Transfer Mavens to "Valiant" Mobile Avian Contact Dirigible. Encourage their communication with Avians. Offer Mavens to create writing system based on the sign language.
4)
Action: Terraforming Aries
Main goal: Improve Biosphere
Place: Aries
Details: Create more compost piles, release new insects (wasps and ants), release oxygen into atmosphere
Links: Action 1, Action 2
5)
Action: Exploration
Place: Aquarius
Main goal: Study possible dangers
Details: Release many exploration bots into the ocean, wait for information
Other areas shall develop in a way how GM decides
If we choose to develop Gaia, build university, explore other planets, research some new weapon, then GM could decide what shipyard builds, how terraforming goes and so on.