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Author Topic: Useless Immigrants?  (Read 2792 times)

darkflagrance

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Re: Useless Immigrants?
« Reply #15 on: February 16, 2012, 01:54:18 am »

Maybe they were the outpost liaisons?
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Keldane

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Re: Useless Immigrants?
« Reply #16 on: February 16, 2012, 02:56:16 am »

They showed up long before the first caravan. When it came, it looked exactly as normal, and they stayed when the caravan left.

You're playing host to adventurers!

That'd be pretty cool! Although they're not doing anything, and Legends says they're now a part of my group. They seem to be here to stay.
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Splint

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Re: Useless Immigrants?
« Reply #17 on: February 16, 2012, 03:03:55 am »

They showed up long before the first caravan. When it came, it looked exactly as normal, and they stayed when the caravan left.

You're playing host to adventurers!

That'd be pretty cool! Although they're not doing anything, and Legends says they're now a part of my group. They seem to be here to stay.

And thus, you have either heavy hitters or mobile ammo sponges.

Reelya

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Re: Useless Immigrants?
« Reply #18 on: February 16, 2012, 09:09:57 am »

I've only seen the @ symbols once, when I modded dwarves with PET token (removed after worldgen), the ones i bought from embark were regular but "tame", and the ones bought from caravans were friendly and used the @ symbol. When uncaged, some seemed to glitch to regular after a bit, and some others made a bee-line off the edge of the map ;D

Surround them with cage traps, hope something spooks then, then do some !!!SCIENCE!!! with the quitters.

what do members of the Dwarven caravans look like to you then?
I meant, of course, on non-caravan or liason dwarves. Making dwarves buyable, results in caged civ, but non-fortress "@" symbol dwarves. Who seem to run away (literally off the map edge) when let out.

nightwhips

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Re: Useless Immigrants?
« Reply #19 on: February 16, 2012, 09:22:34 am »

They showed up long before the first caravan. When it came, it looked exactly as normal, and they stayed when the caravan left.

You're playing host to adventurers!

That'd be pretty cool! Although they're not doing anything, and Legends says they're now a part of my group. They seem to be here to stay.

DF is actually now MMO with the new release. They're obviously toons of someone who DC'ed or something. Just wait until they suddenly come to life and then take your gear.
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Blackray Jack

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Re: Useless Immigrants?
« Reply #20 on: February 16, 2012, 09:34:28 am »

I have experienced a similar problem. In two separate migrant waves I got a 'trader' noble, a purple @ who shows up as 'friendly' on my others section in the unit list. A follow-up migrant wave gave me another purple @ trader.
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