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Author Topic: Future of the Fortress  (Read 3849304 times)

PDF urist master

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Re: Future of the Fortress
« Reply #10185 on: April 12, 2014, 08:39:37 pm »

I wonder if adventurers can give hugs rather than just receive them.
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We are not evil by choice, but evil by necessity.

PigtailLlama

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Re: Future of the Fortress
« Reply #10186 on: April 12, 2014, 09:17:06 pm »

I think the more important question to ask is: Do elves hug trees now?
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Greiger

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Re: Future of the Fortress
« Reply #10187 on: April 12, 2014, 09:34:16 pm »

Bug prediction:



Don't forget a third panel, since the daughter will now be wired up to have several reactions to her daddy searing in front of her.
Don't forget the tears immediately transitioning to steam and scalding everyone near melting away their fat.
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Disclaimer: Not responsible for dwarven deaths from the use or misuse of this post.
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Silicoid

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Re: Future of the Fortress
« Reply #10188 on: April 13, 2014, 02:18:42 am »

I do hope Toady adds a hugging command, with a civilization's reaction to hugging definable by the raws.

i.e [HUGGING:PUNISHABLE_BY_DEATH]
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DeusMortem

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Re: Future of the Fortress
« Reply #10189 on: April 13, 2014, 04:31:07 am »

Toady, at this level of development if you don't post a devlog saying at least "nothing to report, still going on" our expectations raise to unmanageable levels.
installed the devlog as my startpage ... didnt help though XD
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Lolfail0009

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Re: Future of the Fortress
« Reply #10190 on: April 13, 2014, 04:51:47 am »

[HUGGING:PUNISHABLE_BY_DEATH]

Ohhh, I need that on a shirt.

Parisbre56

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Re: Future of the Fortress
« Reply #10191 on: April 13, 2014, 06:23:36 am »

Reminds me of this joke page.

Footkerchief

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Re: Future of the Fortress
« Reply #10192 on: April 13, 2014, 09:35:40 am »

I think the more important question to ask is: Do elves hug trees now?

In case this is a serious question: no.
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LordBaal

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Re: Future of the Fortress
« Reply #10193 on: April 13, 2014, 11:38:08 am »

I know there's some burning elves joke in there, I just can't make it out right now. Don't know what's wrong today.
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wierd

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Re: Future of the Fortress
« Reply #10194 on: April 13, 2014, 11:59:49 am »

*wants to know what reactions to hugging "evil" races will have...

Seriously, UristMcAdventurer storms into the goblin occupied human village, marches right up the goblin commander, and hugs him.

No warnings. No reason to hug-- they dont even know each other.

What does the goblin do?
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Putnam

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Re: Future of the Fortress
« Reply #10195 on: April 13, 2014, 12:00:44 pm »

stab

wierd

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Re: Future of the Fortress
« Reply #10196 on: April 13, 2014, 12:06:37 pm »

(stab)

LOL! We can only hope!

With the new "multiple emotional reactions to witnessing events" code in force, all kinds of madness could happen from the villagers witnessing this.
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Xanmyral

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Re: Future of the Fortress
« Reply #10197 on: April 13, 2014, 12:19:31 pm »

Seems Toady is wanting to run the gamut of emotional reactions, wonder what will be next.

Hope there's a confusion reaction, that range from mild confusion ("what was that?") to full blown mind meltdown ("but-wha-but tha-I don't even-"). It would probably be hard to figure out when that would apply in a logical fashion though.

Tawa

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Re: Future of the Fortress
« Reply #10198 on: April 13, 2014, 04:25:17 pm »

I think the more important question to ask is: Do elves hug trees now?

In case this is a serious question: no.

Lies, Footkerchief!
I shall create a tree person race with an adventure mode playable tag, do everything for the elves, and suddenly the elves hug the trees.

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__________________________
|You saved us! Thank you! *hug*|
|   _____________           
|  |Any time, friend.|
|  |
e♣

LIES! ALL LIES!

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Parisbre56

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Re: Future of the Fortress
« Reply #10199 on: April 13, 2014, 04:41:04 pm »

Next step is making monsters that can be defeated by befriending them.
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