toady, how much do you think the "Work with 3D mineral veins and mine maps" scheduled for the next arc-release will impact the gameplay of the different modes and does "Villager/farmer schedules/activities" have any implications for fortress-mode?
Well, release number 2 seems to be more along the line of more world gen shenanigans. The release is called the caravan arc, but its kinda of undermining it, this Arc is about getting the world more living and breathing for the Army Arc. Gotta build the block town before you can knock it over.
3d mineral vein, if means messing with how mineral are placed in DF geology, then for sure you'll see this in Fort Mode. Not terribly sure how much impact this'll have in Fort Mode.
Now the village schedules that also probably more for World Gen shenanigans, and that'll spill over into Adventure mode more, probably have little impact on Fort Mode. With the previous release we saw that items in Adventure Mode are 'remembered' by the game, and the towns, what not are probably abstracted into doing all the farming, warring, ect, but that relatively flat in Adventure Mode.
So yea, this change probably wont impact gameplay to much but it'll make off camera stuff more sane & sensible.
And it'll probably provide the framework for Adventure mode Dorf forts, and adventure mode elven tree things. And down the line, a bit further, it'll probably let Hill Dorfs do stuff.
Who knows, maybe it'll impact when trade caravans show up.