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Author Topic: Sparking!!! Dragon Ball Mod (0.47, rolling releases): Half a Raditz  (Read 333838 times)

Slax

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Re: Sparking!!! Dragon Ball Mod (2.0): I can see the future! (0.40.02)
« Reply #645 on: July 13, 2014, 02:24:40 pm »

At least the speed drop with super saiyans doesn't matter too much in the survival department. Rip and tear!

This is gonna be some great fun whenever DFHack and whatnot gets updated.
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Kainen

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Re: Sparking!!! Dragon Ball Mod (2.0): I can see the future! (0.40.02)
« Reply #646 on: July 14, 2014, 04:17:57 pm »

I don't think that the races in the mod can spit yet. Perhaps with this you could add Dabura race at some point? I've absolutely no idea how DF race stuff works so I don't know if you could give spit the ability to petrify, but its an idea for the future, right?
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Putnam

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Re: Sparking!!! Dragon Ball Mod (2.0): I can see the future! (0.40.02)
« Reply #647 on: July 14, 2014, 05:06:09 pm »

WHY HAVEN'T I ADDED DABURA

Slax

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Re: Sparking!!! Dragon Ball Mod (2.0): I can see the future! (0.40.02)
« Reply #648 on: July 14, 2014, 06:20:50 pm »

Because petrification is BAD FOR YOU D:

...demons writing demon magic books?
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xoatl

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Re: Sparking!!! Dragon Ball Mod (2.0): I can see the future! (0.40.02)
« Reply #649 on: July 15, 2014, 02:23:48 am »

Dabura so OP. Also, should every race be able to be a Super Saiyan God? (playing the 34.11 version, by the way)
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Putnam

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Re: Sparking!!! Dragon Ball Mod (2.0): I can see the future! (0.40.02)
« Reply #650 on: July 15, 2014, 02:28:37 am »

Dabura so OP. Also, should every race be able to be a Super Saiyan God? (playing the 34.11 version, by the way)

In arena mode, yeah.

xoatl

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Re: Sparking!!! Dragon Ball Mod (2.0): I can see the future! (0.40.02)
« Reply #651 on: July 15, 2014, 04:51:09 am »

Seem to be able to do it in Adventure Mode.
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Kainen

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Re: Sparking!!! Dragon Ball Mod (2.0): I can see the future! (0.40.02)
« Reply #652 on: July 15, 2014, 04:58:57 am »

Well, I genned a world, started as a Saiyan first. Wiped out village, slaughtered by bogeyman with all legendary (Cheat Engine. I like to mess about.) and SSj3.

Next, dead. Can't remember how. Probably something stupid.

Next, God of Destruction. Still going.

Now, the thing about this is, there are -very- few people left alive from what I've seen, and the majority are children. There's a handful of adults that I've seen, but many were killed. Every town I've found has been destroyed, and I've wandered around seven or so. They all run away from my God of Destruction character. I think the presence of an LSSj and a GoD in this world has totally wrecked it.

This is 4th Slate, 21. I've managed to bring Hell itself to Earth.
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Putnam

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Re: Sparking!!! Dragon Ball Mod (2.0): I can see the future! (0.40.02)
« Reply #653 on: July 15, 2014, 02:08:34 pm »

Seem to be able to do it in Adventure Mode.

That doesn't make any sense >_<

Unless you're in 0.34.11, in which case yeah, pretty much everyone can do that. It's kinda silly.

DamnTheMan

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Re: Sparking!!! Dragon Ball Mod (2.0): I can see the future! (0.40.02)
« Reply #654 on: July 30, 2014, 04:58:23 pm »

Hey, so I'm not entirely sure how Bionic Android absorbing works in Adv mode. When I try to use it on someone, doesn't show up with the option. Tried in both DF2014 and 34.

Any ideas?
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Eskilo

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Re: Sparking!!! Dragon Ball Mod (2.0): I can see the future! (0.40.02)
« Reply #655 on: August 05, 2014, 02:07:11 pm »

Hey, so I'm not entirely sure how Bionic Android absorbing works in Adv mode. When I try to use it on someone, doesn't show up with the option. Tried in both DF2014 and 34.

Any ideas?

Have you tried on normal monsters / Humans?

Also,I have some questions and ideas for the mod:

Questions
  • When I absorb someone on Bio-Android, do I get it's stats? Also the partially absorbed corpse is supposed to be alive or I'm supposed to absorb it?
  • The Majin is supposed to be really weak? Also, how does the transform someone in Candy work? Does it act like the Above Question?
  • Could you add a Transformation of LSSJ to Saiyans as a Curse? And also put the Super Namekian and Fuse for Namekians?

Ideas
  • You could try adding Saibamen as Monsters and Playable Race;
  • I think you could try making the Tail as a wrestling Part (Ie: The Bio-Android grabs the saiyan by the Neck using his Tail);
  • I think there should be a way to hack off someone's head just by Wrestling;
  • I hope there's a way to explode the eviroment by blasting Ki and other special movements;
  • And for the moment, I hope you make an Graphic Client for this mod.
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darkshaed

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Re: Sparking!!! Dragon Ball Mod (2.1): I can see the future! (0.40.08)
« Reply #656 on: August 16, 2014, 11:43:03 pm »

Awesome thanks for the update, love this mod.
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Dazric

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Re: Sparking!!! Dragon Ball Mod (2.1): I can see the future! (0.40.08)
« Reply #657 on: September 09, 2014, 10:00:32 am »

So... how would I get Saiyan armour from the armour plants in adventure mode? Or is that just not possible? I assumed it'd be something you just pick off them.
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Hammerstar

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Re: Sparking!!! Dragon Ball Mod (2.1): I can see the future! (0.40.08)
« Reply #658 on: September 10, 2014, 01:36:01 pm »

So... how would I get Saiyan armour from the armour plants in adventure mode? Or is that just not possible? I assumed it'd be something you just pick off them.
No, it has to be crafted from them, so you'll just have to find them in keeps and such like other types, at least until adventure mode crafting becomes a thing.
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Putnam

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Re: Sparking!!! Dragon Ball Mod (2.1): I can see the future! (0.40.08)
« Reply #659 on: September 10, 2014, 01:37:54 pm »

You can harvest plants in adventure mode now? In that case, it'll be fairly easy to put together some reactions to make saiyan armor.
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