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Author Topic: Sparking!!! Dragon Ball Mod (0.47, rolling releases): Half a Raditz  (Read 330813 times)

Putnam

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Re: Sparking!!! Dragon Ball (Z) Mod: you ruthless, heartless bastard!!! (0.34.11)
« Reply #195 on: September 30, 2012, 08:21:37 pm »

Freaking cell always crashes the damn game. I have fixed him no less than 3 or 4 times.

And now my avatar is stuck on f9agy.png.

Torknick

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Re: Sparking!!! Dragon Ball (Z) Mod: you ruthless, heartless bastard!!! (0.34.11)
« Reply #196 on: December 10, 2012, 11:24:22 pm »

Is this mod dead?
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Putnam

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Re: Sparking!!! Dragon Ball (Z) Mod: you ruthless, heartless bastard!!! (0.34.11)
« Reply #197 on: December 10, 2012, 11:27:04 pm »

I can't think of anything to add right about now, so I'm working mainly on Fortbent.

jaxy15

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Re: Sparking!!! Dragon Ball (Z) Mod: you ruthless, heartless bastard!!! (0.34.11)
« Reply #198 on: December 11, 2012, 09:17:35 am »

Did you add fruit from the tree of might?
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Dwarf Fortress: Threats of metabolism.

Putnam

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Re: Sparking!!! Dragon Ball (Z) Mod: you ruthless, heartless bastard!!! (0.34.11)
« Reply #199 on: December 11, 2012, 09:56:58 am »

No, I didn't, and that's an idea. Not sure how one would find that, though.

zimer02

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Re: Sparking!!! Dragon Ball (Z) Mod: you ruthless, heartless bastard!!! (0.34.11)
« Reply #200 on: December 15, 2012, 04:34:27 pm »

Great mod I have to say

Anyways, I had a bug where A say Saiyen caraven came to my fortress with nothing at all, also is it me or is it that Saiyens refuse to fly up a building unless there's a stairway even through they won't use it?.
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Putnam

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Re: Sparking!!! Dragon Ball (Z) Mod: you ruthless, heartless bastard!!! (0.34.11)
« Reply #201 on: December 15, 2012, 04:45:25 pm »

Not sure what the former's about; the latter is a result of fort mode pathfinding and, alas, can't be fixed by me.

AQuebman

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Re: Sparking!!! Dragon Ball (Z) Mod: you ruthless, heartless bastard!!! (0.34.11)
« Reply #202 on: December 15, 2012, 05:11:10 pm »

So the link provided doesnt describe the mod very well.  Will I have Saiyans mixed in with dwarves or do the Saiyans become the dwarves and the other civs are the other races?  Do things run like a normal fortress but with Saiyans or have other parts been heavily modded?
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Putnam

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Re: Sparking!!! Dragon Ball (Z) Mod: you ruthless, heartless bastard!!! (0.34.11)
« Reply #203 on: December 15, 2012, 05:14:13 pm »

It's pretty damn heavy. Don't remember if I removed dwarves, but I think I may have removed their playability because that's unfun with the invading races. You'll need to farm a bit differently, since it's all above-ground. Embarking in a good biome is a good idea, since there are senzu there.

AQuebman

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Re: Sparking!!! Dragon Ball (Z) Mod: you ruthless, heartless bastard!!! (0.34.11)
« Reply #204 on: December 15, 2012, 05:23:07 pm »

I assume less digging?  How about combat is it basically Goblins but as Namekians or some other DBZ race?
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Putnam

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Re: Sparking!!! Dragon Ball (Z) Mod: you ruthless, heartless bastard!!! (0.34.11)
« Reply #205 on: December 15, 2012, 05:29:27 pm »

No digging. Namekians may or may not be at war with you (I haven't really seen them at war, though, but I figure it's possible). The Planet Trade Organization (Freeza and his goons) are an invading race.

Torknick

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Re: Sparking!!! Dragon Ball (Z) Mod: you ruthless, heartless bastard!!! (0.34.11)
« Reply #206 on: December 18, 2012, 10:56:43 pm »

What about adding in a majin race with very thick pudge around their body, and the ability to regenerate like namekians?
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Putnam

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Re: Sparking!!! Dragon Ball (Z) Mod: you ruthless, heartless bastard!!! (0.34.11)
« Reply #207 on: December 18, 2012, 11:04:47 pm »

What about adding in a majin race with very thick pudge around their body, and the ability to regenerate like namekians?

Nah.

However, there is a Majin megabeast. I'm currently in the phase of mixing around his powers; right now, he's completely invincible. I just had a super saiyan 3 fight him with an adamantine two-handed sword; didn't work. The adamantine sword just glances away. Yes, he's stretchy; you can't even break his arms. But his material is too strong to cut with any item, so I think I should fix that. But if I were to fix that, he would be killable by... cutting his head off. Clearly, a different approach is in order.

Torknick

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Re: Sparking!!! Dragon Ball (Z) Mod: you ruthless, heartless bastard!!! (0.34.11)
« Reply #208 on: December 18, 2012, 11:09:58 pm »

Is his material flammable?
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Putnam

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Re: Sparking!!! Dragon Ball (Z) Mod: you ruthless, heartless bastard!!! (0.34.11)
« Reply #209 on: December 18, 2012, 11:10:23 pm »

Is his material flammable?

No, but it is meltable. Gotta fix that.

...or should I?

EDIT: scratch that, it is flammable. And when he melts... he dies!
« Last Edit: December 18, 2012, 11:12:31 pm by Putnam »
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