I have another thing I need help with: a plant that can be pressed into wax and oil. I copied it off the quarry bush raws, but it doesn't seem to be working.
[PLANT:POD_LANTERN]
[NAME:lantern pod]
[NAME_PLURAL:lantern pods]
[ADJ:lantern pod]
[USE_MATERIAL_TEMPLATE:STRUCTURAL:STRUCTURAL_PLANT_TEMPLATE]
[MATERIAL_VALUE:3]
[MATERIAL_REACTION_PRODUCT:PRESS_LIQUID_MAT:LOCAL_PLANT_MAT:PLANT_OIL]
[BASIC_MAT:LOCAL_PLANT_MAT:STRUCTURAL]
[PICKED_TILE:161]
[PICKED_COLOR:7:8:0]
[GROWDUR:500]
[VALUE:3]
[USE_MATERIAL_TEMPLATE:WAX:WAX_TEMPLATE]
[STATE_NAME_ADJ:ALL_SOLID:lantern pod wax]
[STATE_NAME_ADJ:SOLID_PRESSED:lantern pod wax cake]
[STATE_NAME_ADJ:LIQUID:melted lantern pod wax]
[STATE_NAME_ADJ:GAS:boiling lantern pod wax]
[STATE_COLOR:ALL:YELLOW]
[DISPLAY_COLOR:6:0:1]
[PREFIX:NONE]
[MATERIAL_VALUE:5]
[USE_MATERIAL_TEMPLATE:OIL:PLANT_OIL_TEMPLATE]
[STATE_NAME_ADJ:ALL_SOLID:frozen lantern pod oil]
[STATE_NAME_ADJ:LIQUID:lantern pod oil]
[STATE_NAME_ADJ:GAS:boiling lantern pod oil]
[PREFIX:NONE]
[MATERIAL_VALUE:5]
[EDIBLE_COOKED]
[USE_MATERIAL_TEMPLATE:SOAP:PLANT_SOAP_TEMPLATE]
[STATE_NAME_ADJ:ALL_SOLID:lantern pod soap]
[STATE_NAME_ADJ:LIQUID:melted lantern pod soap]
[STATE_NAME_ADJ:GAS:n/a]
[PREFIX:NONE]
[MATERIAL_VALUE:5]
[STOCKPILE_GLOB_PASTE]
[STOCKPILE_GLOB_PRESSED]
[USE_MATERIAL_TEMPLATE:SEED:SEED_TEMPLATE]
[MATERIAL_VALUE:1]
[EDIBLE_VERMIN]
[SEED:lantern pod spawn:lantern pod spawn:4:0:1:LOCAL_PLANT_MAT:SEED]
[AUTUMN]
[WINTER]
[FREQUENCY:70]
[CLUSTERSIZE:5]
[PREFSTRING:waxy rinds]
[PREFSTRING:bulbous fruit]
[WET]
[DRY]
[BIOME:SUBTERRANEAN_WATER]
[UNDERGROUND_DEPTH:1:2]
[SHRUB_TILE:18]
[DEAD_SHRUB_TILE:18]
[SHRUB_COLOR:7:2:1]
[DEAD_SHRUB_COLOR:7:7:0]
How exactly is it not working?
Without actually knowing, my guess is that it will not take your plant. This isn't because of the plant; it's because the reaction will only take seeds. Though if you did change the reaction or create a new reaction of your own, we may need to see it.
If you didn't change it, you could try replacing it with this one:
[REACTION:MILL_SEEDS_NUTS_TO_PASTE]
[NAME:mill seeds/nuts to paste]
[BUILDING:QUERN:CUSTOM_S]
[BUILDING:MILLSTONE:CUSTOM_S]
[REAGENT:seeds:1:NONE:NONE:NONE:NONE][UNROTTEN]
[HAS_MATERIAL_REACTION_PRODUCT:PRESS_LIQUID_MAT] to ensure only worthwhile seeds get used
[PRODUCT:100:1:GLOB:NONE:GET_MATERIAL_FROM_REAGENT:seeds:NONE][PRODUCT_PASTE] makes the glob a "paste"
[SKILL:MILLING]
The only change was to alter the required reagent so that the reaction will accept all types of items. Though it should only take items that have the matching reaction product, which should just be the base lantern pod and quarry bush seeds.
By the way, your plant doesn't have a material called PLANT_OIL, but does have one called OIL. It goes by the ID you give it, and not the template it uses.