Tabitha and Alana approach the structure, which does indeed appear to be a ship. Though what it's doing out here is a mystery to all of us.
There doesn't appear to be any easy way inside.
Tabitha Hackman:
Health: 65/65
Hunger: 44/50
Thirst: 64/70
Dexterity: +0
Intelligence: +2
Willpower: +0
Character Skills:
Heavy Weapons: 5/20 (0/1,500)
Farming: 3/20 (0/1,300)
Cooking: 4/20 (0/1,400)
Carpentry: 3/20 (46/1,300)
Smelting: 3/20 (0/1,300)
Metalsmithing: 3/20 (46/1,300)
Mechanic: 4/20 (0/1,400)
Gunsmithing: 5/20 (0/1,500)
Salvaging: 4/20 (0/1,400)
Inventory:--
-4 20mm Grenades
-Knife
-Chunk of Tin
-
-
Toolbelt:
-
-
-
Equipment:--
Head:
Eyes:
Neck:
Chest 1: Black Jumpsuit and Tank Top
Chest 2:
Back:
Left Wrist:
Right Wrist:
Left Hand:
Right Hand:
Waist: Toolbelt (+3 Inventory Slots)
Legs 1: ^ Black Jumpsuit ^
Legs 2:
Left Hip:
Right Hip:
Left Foot: Old Shoe
Right Foot: Old Shoe
Weapon: Makeshift Grenade Launcher (20mm Grenades)
Alana Tyr:
Health: 65/65
Hunger: 39/45
Thirst: 59/65
Dexterity: +2
Intelligence: +1
Willpower: +0
Skills:--
Block: 5/20 (0/1,500)
Dodge: 5/20 (0/1,500)
Blade Weapons: 15/20 (0/2,500)
Pathfinding: 10/20 (0/2,000)
Inventory:--
-5 Coins
-
-
-
-
Toolbelt:
-
-
-
Equipment:--
Head:
Eyes:
Neck:
Chest 1: Worn Shirt
Chest 2: Jacket (1 Resistance)
Back:
Left Wrist:
Right Wrist:
Left Hand:
Right Hand:
Waist: Toolbelt (+3 Inventory Slots)
Legs 1: Worn Pants
Legs 2:
Left Hip:
Right Hip:
Left Foot: Old Shoe
Right Foot: Old Shoe
Weapon: Crude Iron Spear
10:12 AM, Day 1Markus climbs down onto the roof of the Shelter, noticing David pointing off to the West.
To everyone's surprise, Joseph and James are spotted approaching the Shelter! The group had assumed they were unable to escape from the army in time but it seems they weren't going to give up that easily. They traveled to the Southwest, as was planned and by either luck, or perhaps fate, they've found their way to the shelter and in turn, have been reunited with the group.
David Du'vaugh:
Health: 60/60
Hunger: 32/40
Thirst: 52/60
Dexterity: +3
Intelligence: +1
Willpower: +0
Skills:--
Dodge: 5/20 (0/1,500)
Rifles: 15/20 (0/2,500)
Submachine Guns: 10/20 (0/2,000)
Gunsmithing: 5/20 (0/1,500)
Inventory:--
-3 1 5.56mm Clips (Rifle) (5/5)
-10 Coins
-
-
-
Equipment:--
Head:
Eyes:
Neck:
Chest 1: Worn Shirt
Chest 2:
Back:
Left Wrist:
Right Wrist:
Left Hand:
Right Hand:
Waist:
Legs 1: Worn Pants
Legs 2:
Left Hip:
Right Hip:
Left Foot: Old Shoe
Right Foot: Old Shoe
Weapon: Bolt-Action Rifle (5.56mm)
Markus Ludwig:
Health: 65/65
Hunger: 40/45
Thirst: 60/65
Dexterity: +3
Intelligence: +0
Willpower: +0
Skills:--
Pistols: 5/20 (0/1,500)
Rifles: 20/20
Heavy Weapons: 10/20 (0/2,000)
Inventory:--
-10 Coins
-Knife
-
-
-
Equipment:--
Head:
Eyes:
Neck:
Chest 1: Worn Shirt
Chest 2:
Back:
Left Wrist:
Right Wrist:
Left Hand:
Right Hand:
Waist:
Legs 1: Worn Pants
Legs 2:
Left Hip:
Right Hip:
Left Foot: Old Shoe
Right Foot: Old Shoe
Weapon: Pickaxe
Walrus McBandage:
Health: 60/60
Hunger: 33/40
Thirst: 53/60
Dexterity: +0
Intelligence: +5
Willpower: +0
Skills:--
Alchemy: 15/20 (0/2,500)
Medicine: 10/20 (0/2,000)
Wound Dressing: 10/20 (0/2,000)
Inventory:--
-25 Coins
-
-
-
-
Equipment:--
Head: Crown of Thorns
Eyes:
Neck:
Chest 1: Robes
Chest 2:
Back:
Left Wrist:
Right Wrist:
Left Hand:
Right Hand:
Waist:
Legs 1:
Legs 2:
Left Hip:
Right Hip:
Left Foot: Old Sandal
Right Foot: Old Sandal
Weapon:
Joseph Cain:
Health: 70/70
Hunger: 45/45
Thirst: 65/65
Dexterity: +0
Intelligence: +2
Willpower: +0
Skills:--
Pistols: 4/20 (0/1,400)
Rifles: 6/20 (0/1,600)
Metalsmithing: 4/20 (0/1,400)
Gunsmithing: 6/20 (0/1,600)
Salvaging: 2/20 (0/1,200)
Persuasion: 8/20 (0/1,800)
Inventory:--
-2 9mm Clips (Pistol) (7/7)
-1 5.56mm Clip (Rifle) (5/5)
-
-
-
Worn Army Pants:
-
Equipment:--
Head: Beret
Eyes:
Neck:
Chest 1: Old Army Uniform (1 Resistance)
Chest 2:
Back:
Left Wrist:
Right Wrist:
Left Hand:
Right Hand:
Waist:
Legs 1: Worn Army Pants (+1 Inventory Slot)
Legs 2:
Left Hip:
Right Hip: Pistol Holster (9mm Pistol)
Left Foot: Old Shoe
Right Foot: Old Shoe
Weapon: Bolt-Action Rifle (5.56mm)
James Schwei:
Health: 65/65
Hunger: 45/45
Thirst: 65/65
Dexterity: +2
Intelligence: +1
Willpower: +0
Skills:--
Blade Weapons: 10/20 (0/2,000)
Thrown Weapons: 4/20 (0/1,400)
Block: 7/20 (0/1,700)
Dodge: 4/20 (0/1,400)
Pathfinding: 4/20 (0/1,400)
Persuasion: 6/20 (0/1,600)
Inventory:--
-
-
-
-
-
Suitcase:
-5 Coins
-Throwing Knife
-Throwing Knife
Equipment:--
Head:
Eyes:
Neck: Gold Necktie (+1 Barter)
Chest 1: Velvet-Red Business Suit (+1 Persuasion)
Chest 2:
Back:
Left Wrist:
Right Wrist:
Left Hand:
Right Hand:
Waist:
Legs 1: Dress Pants
Legs 2:
Left Hip:
Right Hip:
Left Foot: Dress Shoe
Right Foot: Dress Shoe
Weapon: Suitcase