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Author Topic: BAYCOM 12 [Update 0: Introductions]  (Read 4874 times)

Mephansteras

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Re: BAYCOM 12 [Update 0: Introductions]
« Reply #45 on: February 25, 2013, 12:32:42 pm »

Heavy with a 70 Aim? Don't mind if I do!

First Name: Novera
Last Name: Salamandris
Nickname: 'Firestorm'
Race: Whatever she has is fine.
Head: Whatever she has is fine.
Hair Color: The super bright red
Hair Style: Flattop if you have it, otherwise the longish hair.
Armor Deco: #2
Armor Tint: Red and Yellow
Playstyle: Focus is on killing enemies. Explosives can and will be used extensively, preferably aimed to hit as many enemies as possible.

Skill choices:
  Bullet Swarm
  Shredder Rocket
  HEAT Ammo or Rapid Reaction? Hard choice, given her high Aim stat
  Grenadier
  Rocketeer

I may adjust the skill choices as we go, but that's a good list for now. She likes to watch things burn. :)

HEAT Ammo is generally my preferred skill for heavies, but Rapid Reaction can be pretty nice. Might depend on the other heavies we end up with and what people go with. If she's our only/prime heavy then HEAT Ammo is going to be a must.
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MonkeyHead

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Re: BAYCOM 12 [Update 0: Introductions]
« Reply #46 on: February 25, 2013, 12:51:51 pm »

Not knowing much about the remake, its hard to make sensible choices here...

First Name: KB
Last Name: 107
Nickname: 'MonkeyHead'
Race: N/A.... Japan?
Head: Roboty/cyborgy?
Hair Color: None, else YOU GOTTA HAVE BLUE HAIR!
Hair Style: None, else crewcut or guile hair.
Armor Deco: Something big and roboty
Armor Tint: Battleship grey, black, sliver...??
Playstyle: Agressive bullet swarm and liberal explosive methods please.

Skill choices: Whatever lends itself to bullet hell or boomydeath.

Basically, play me as a deluded fool who thinks they are an invincible combat droid.



Note: This character is an offshoot of the one I made for an XCOM LP you made of the original some time ago. I so very nearly ripped off Jihad Jamal from the same LP for this one, but thought it was quite rude.
« Last Edit: February 25, 2013, 01:10:22 pm by MonkeyHead »
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Culise

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Re: BAYCOM 12 [Update 0: Introductions]
« Reply #47 on: February 25, 2013, 02:12:23 pm »

Oh, hey, a free OTS.  Ah, I didn't notice the difficulty setting. 

First Name: Gabrielle
Last Name: Anderson
Nickname: "Ophanim"
Gender: Female
Nationality: Any
Class: Sniper or support, if possible
Playstyle: Hit them hard from a distance, and don't let them respond effectively
Skills: If Sniper, Squadsight/Damn Good Ground build, and if Support, a sprint/suppressive build (with field medic because tripling your medikits is just that good).
Hair Color: Black
Hair Style: Ponytail
Armor Deco/Tint: #2.  I don't have the custom armor pack, but Tarran's warning applies to me as well.  ^_^
Personality: Somewhat cold.  Attempts to always remain professional in a team of (hopefully talented) misfits, but developing a bit of a tendency to snark in response to the continuous insanity of clones, robots, and soldiers dressed as robots. 
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TheZoomZoll

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Re: BAYCOM 12 [Update 0: Introductions]
« Reply #48 on: February 25, 2013, 02:41:36 pm »

First Name:Amir
Last Name:Hardie
Codename:TheZoomZoll
Gender:Male
Nationality:European-American
Hair Color:Doesn't matter,have helmet.
Hair Style:Have helmet.
Armor Deco/Tint:Master Chief helmet and purple-ish armor.

I have shit will and average dexterity.
Great.I will be panicking and wetting my pants when seeing aliums like I would in real life.

Mephansteras

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Re: BAYCOM 12 [Update 0: Introductions]
« Reply #49 on: March 05, 2013, 04:36:53 pm »

Where are we at, Irony?
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IronyOwl

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Re: BAYCOM 12 [Update 0: Introductions]
« Reply #50 on: March 05, 2013, 07:58:47 pm »

Irony cancels LP: Crushed by Things To Do

No ETA on the first official update, but I'd be surprised if it was permanently dead.
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