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Author Topic: Umm, are underground animalmen tribes suppose to turn into friendly after...  (Read 3062 times)

Madurjafro

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Generally an animalman tribe will become friendly to a fortress if they slay an enemy of that fortress.

If you have accidentally sent a military member to attack your own civ (by hitting your own dwarven merchants, for example), you are both a member and an enemy.

Asad the Cave Swallowman was a good example. He killed two forgotten beasts and became friendly to the fortress- eventually living there before being slain by a Goblin Lasher.

TWO?
Is this Guy some sort of Shaman-wizard-type?
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arcangelsd

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Generally an animalman tribe will become friendly to a fortress if they slay an enemy of that fortress.

If you have accidentally sent a military member to attack your own civ (by hitting your own dwarven merchants, for example), you are both a member and an enemy.

Asad the Cave Swallowman was a good example. He killed two forgotten beasts and became friendly to the fortress- eventually living there before being slain by a Goblin Lasher.

TWO?
Is this Guy some sort of Shaman-wizard-type?

More of the epic-spearman-who-kills-two-FBs-and-only-suffer-a-broken-toe type
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Did we just made reality itself commit suicide?
I think that sentence describes all of Failcannon.

frodo0800

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this bug,if it is realy a bug,nver happened with me in one of my forts i kept killing caveswallow man and they never became friend iven after killink ma dorfs with darts
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Demonic Spoon

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Could you throw some goblins down there and have the animal men fight them and subsequently become friendly?
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FallingWhale

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Could you throw some goblins down there and have the animal men fight them and subsequently become friendly?
If you disarm them, yeah, I think so.
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Quote from: Spambot
Becoming a software engineering is not a piece of cake that you can slice it off a plate and gorge on it.

Reudh

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Generally an animalman tribe will become friendly to a fortress if they slay an enemy of that fortress.

If you have accidentally sent a military member to attack your own civ (by hitting your own dwarven merchants, for example), you are both a member and an enemy.

Asad the Cave Swallowman was a good example. He killed two forgotten beasts and became friendly to the fortress- eventually living there before being slain by a Goblin Lasher.

TWO?
Is this Guy some sort of Shaman-wizard-type?

More of the epic-spearman-who-kills-two-FBs-and-only-suffer-a-broken-toe type

More of the epic-spearman-who-used-a-fungiwood-spear-and-was-only-twelve-years-old-when-he-did-it-type.

Catastrophic lolcats

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http://df.magmawiki.com/index.php/Asax

It's a part of Dwarven history.
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Reudh

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Arg, i was wrong. Asax, not Asad. and killed one, severely wounded two, not killed two...

lanceleoghauni

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I have a tribe of... ant men? I tihnk who take care of the FBs for me, nice chaps.
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"Mayor, the Nobles are complaining again!"

*Mayor facepalms*

"pull the lever of magmatic happiness"

franti

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Ok, cause I hit the caverns in a challenge and I'm hoping that the animal-man natives are going to be friendly. Cavecamps has no standing army to defend against an animal-man skirmish.
2 Fortress Guard, Competent Swordsdwarf, Novice Shield User, Novice Dodger, with a Black-Cap Shield and Obsidian Short Sword killed 2 tribes of Cave Fish Men, ~14. Their spears aren't useful in a fight, and if your dwarves have clothing on their darts will glance off. Watch out for Antmen and Serpent Men, though. They're a bit tougher than the others.
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