this is just a gushing with joy thread.
Sooo i have bin playing DF mainly in the mid 31.* lurked here about dayly and just now have a running fort in which just about everything goes my way.
Version boons first:
-the hospital: boy boy boy everything gets stored and patients go in and out in no time, i even sometimes miss them beeing in the hospital it works that well
-military: the equipment works for me now, they grab what they are supposed to and only change if they can upgrade, doing so immediatly
related: the cleaning... oh my good the cleaning works even out of the hospital *sob*
-butcher: used to work only on hunted or slaughtered animals, now even works on military kills ( i just recently butchered a giant roc worth ~900 roc-meat; the only ones they wouldnt butcher were starved big grazers idk whether that is intentional)
this specific fortress:
- i am using the large hippo seed posted somewhere a few versions ago and added some cavern layers
-this embark just has everything:
ore-wise: iron copper flux coal tin gold silver -no platinum but hey... smithing galore
there is soil and clay -not really my thing but you could if you wanted
lands: pretty flat only 3Zs above ground which is important to me because i tend to get lost in rolling hills
a minor river for all watery needs and fishing
a ridiculus amount of trees
all Civs alive (except kobolds i think i havent seen them) with the following names:
-Goblin: The Frightfull Deceiver
-Humans: The Subtle Laconic Confederacy
-Elves: The Colorless Ape
-aaannnd (>play drumroll.wav<) The Armor of Murdering
in Game
while setting up my first ever 10 TS a pop Dangerroom i noticed there has been a fix for the stocks screen
also i filled the DR with 4/7 water... Holy Cow skills jump to legendary inside a month and the attributes also increase drasticly
now i am thinking of making fully militarised fort while I definetly want to be the Capitol of the Armor of Murdering
-> therefore, questions:
1) Is the Baron still bugged and i have to do the whole only then talk to him if the caravan already left-dance?
2) Is the Dungeon Master back? I have a nice collection of mandrills i would like to war train and pit
3) Can dwarves haul stuff if they are carrying weapons?
4)Can i influence my moods in any way? I am mainly getting possesions right now, which i would like to avoid.
PS: TOADY TOADY TOADY TOADY everybody! TOADY TOADY TOADY TOADY
PPS:oh sorry folks no badgers, neither in the post (duh!) nor the embark up until now
so far... i will post screens or seed if requested