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Author Topic: Lets Fail: Utterly Newbie First Take at Aurora LP  (Read 5249 times)

LoSboccacc

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Re: Lets Fail: Utterly Newbie First Take at Aurora LP
« Reply #60 on: May 24, 2011, 03:38:14 pm »

Remember you don't need people just to mine, specially in the long run. While for now you might be best served moving around mines, outside of the short term, building a lot automated mines is generally worth it. And remember that you don't need a 0 cost planet to colonize. Infrastructure is pretty cheap.

sure, I just dropped 1000 infrastructure to titan. I've colonized them not for mining, but because civilian start their trading lanes only after the first colony is created.

now I've them moving around my automated mines as I see fit using contracts, which is far more convenient that using my personal cargo fleet which has more important things to. I've not found any single planet with all the minerals yet, so I'm working on a "just in time" basis, pushing production as needed.

the survey fleet is now 4 ship strong, which means mapping the two ross system will take quite a while. I'd produce more, but I cant afford them. also my jump scout is getting quite old (damn military grav sensor) and requires an overhaul, but it would be better probably just to let her go and split the jumping part from the scouting role of the ship.
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LoSboccacc

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Re: Lets Fail: Utterly Newbie First Take at Aurora LP
« Reply #61 on: May 25, 2011, 06:00:46 am »

In our quest for minerals, we finished mapping our neighbouring sectors; ages passed uneventful while we surveyed the various bodies in both Ross 128 and 154 systems.

While the survey took place, we connected our three systems via jumpgates, allowing for the colonization of the best planet in each viable system. With Earth production somewhat stranded due Neutronium and Marcassium shortages, producing infrastructure and expanding our holds in space seems a good idea.

With the new colonies, the economy of the Federation flourished, pushing private companies in seeking new business opportunities planting Mining complexes on mineral rich asteroids. The trade allow us with enough surplus to purchase their mineral output, nicely complementing our extraction operations.

However, any hope of a military operation is lost. We’re slow in researching, slow in producing, slow in designing anything. Right now, it seems a god idea just to stick to space exploration until a good system is discovered to relocate all of our ship building operations.

This leave our hold extremely undefended and exposed to the unknowns. I could at least try to refit those Missile base’s ICMB to something more useful, even if not actually stocking them with missile just having them ready for firing would at least offer us a little chance of surviving a minor attack.
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LoSboccacc

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Re: Lets Fail: Utterly Newbie First Take at Aurora LP
« Reply #62 on: May 26, 2011, 02:06:36 pm »

... I've not bailed out, I'm getting no progress due to 5 seconds update death.

when they'll stop killing each other, I'll get some stuff done.
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Maldevious

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Re: Lets Fail: Utterly Newbie First Take at Aurora LP
« Reply #63 on: May 27, 2011, 07:16:18 am »

That's the worst. Hope it ends (relatively) quickly.
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LoSboccacc

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Re: Lets Fail: Utterly Newbie First Take at Aurora LP
« Reply #64 on: May 31, 2011, 04:46:33 pm »

The Universe of Fun - Terran Federation. Year is 2089.

I've disabled spoilers and left the computer running with auto turns and auto increments for a lot of time. I think I've overdid it, around 30 years have passed without research and expansions and mining and such.

I'm now lagging extremely behind other empires and with my own expansions. Mineral situation is getting dire, At least colonies were nicely terraformed, even if not fully as they were few and slow. Still better than nothing, I guess.

Research advanced a bit but I didn't expected such a time increment and I've not queued that much in advance.

Most grav survey ship were stranded with no supply and ridiculous maintenance clock. Those were the only jumping enabled ships, but I saved them with the jumpgate building vessel and a lot of patience.

I'm now recalling all ships and fleets for due upgrades. To speed up expansions and colonization, I'll be refitting all of them with jump drives. I'm standardizing on three ship sizes, to avoid having to design dozen of jump drives.

The chosen sizes are (about) 4 ktons, 50ktons and 170ktons. I'm now finishing the research on the Magneto Plasma drive, 0.5 fuel efficiency has already been attained.


I've also the feeling that the mining operation using automated mines are too hard to manage, given the current scenario: lot of small deposits all scattered around the sectors, scattered over asteroids and moons. I've not yet found a single planet worth of placing an advanced outpost.

I've to consider creating a specialized fleet for asteroid mining. A small cargo, to carry a mass driver or two around, some mining ship, to get continuously produced and merged on the spot and probably a fuel harvester to be placed on the sector giants, allowing me to provide support for long range intra sector mining - but not right now, I've a lot to mine just here on the Sol system.

I'm also considering a small period of deflation and military contraction, abandoning consolidated mining outposts and colonies except the two on the two Ross system, to act as base for civilian operations. Having a colony per sector, civilian mines sending minerals to them and a mining fleet roaming according current trend sounds like a plan to keep complexity low at the price of a bit of management.

Still less trouble than keeping to ship mines around the system with the fuel hungry cargo. Those keep forgetting their orders, and so do I  :P

This is the current situation:


On Sol, I've a 18M colony on Mars; it has no strategic value as minerals are next to none there but it just happened. I wonder who put all that infrastructure on Mars and who produced it, as I think it wasn't me.

On Ross 154 and Ross 128 I've a 2M and .7M colonies respectively. Worthless planet, but with low colonization costs. I hope civilian will fill out the blanks in mining there. I wanted those just to have some early warning system around Sol, and that's that. It should be better with a pdc sporting some long range sensor, I guess.

If I want to put my plan in place I'll need to get over the current Curundium crash. Right now this comet is the only source of the stuff in the wole discovered universe:


There are larger deposits, but all of them are at .1 availability.

Mineral situation back on Earth is very dire:


Stockpiles have quite a bit of the stuff but future expansion seems will hit a ceiling pretty soon. Expansion is soon to follow after the current reorganization. I need just one planet to get along with production and resources, but it has to be a good planet, I've committed a lot in production and got almost nothing in return in terms of production capacity or resource gathering.

« Last Edit: June 01, 2011, 03:01:26 am by LoSboccacc »
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