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Author Topic: Construction bombing  (Read 1587 times)

expwnent

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Re: Construction bombing
« Reply #15 on: March 30, 2011, 03:15:10 pm »

At one point I started building a superstructure where I could pull a lever and cave-in bomb any given region on the map, but I got bored and didn't finish.
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Urist Imiknorris

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Re: Construction bombing
« Reply #16 on: March 30, 2011, 03:30:16 pm »

Well, I don't remember anything in the changelog about glass....

Fixed in .22.
"•Cleaned up some issues with glass items"
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Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

Minnakht

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Re: Construction bombing
« Reply #17 on: March 30, 2011, 05:40:06 pm »

Good enough for me.


One of the cockscrews also managed to decapitate a goblin.

...it's a shame that the goblins now seem to have learned something and stopped coming up to the passageway of COCKSCREWING and DOOM... they're sitting there, still, and I can't get rid of them. Again.
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Giant badgers are cruel saddistic balls of fur and hate. Did anyone know they could paint a wall with a single dwarven baby?.... You know what, I made the Giant badgers sound like sane DF players.
A Kea has stolen a coke!

Urist Imiknorris

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Re: Construction bombing
« Reply #18 on: March 30, 2011, 05:58:49 pm »

The troll is wearing socks made of its own fur.

EDIT: It's corkscrew.
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Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

The Scout

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Re: Construction bombing
« Reply #19 on: March 30, 2011, 06:01:56 pm »

EDIT: It's corkscrew.
It's funnier the other way. Trolls being killed with cockscrews....
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Naryar

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Re: Construction bombing
« Reply #20 on: March 30, 2011, 06:03:01 pm »

Cockscrews ?

*cough* epic double entendre is epic

Minnakht

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Re: Construction bombing
« Reply #21 on: March 30, 2011, 07:41:33 pm »

Another siege came just as I opened the fort up to clean up after the previous one... which I had to use untrained military to finish off, resulting in many casualties as it was...

So, Fun. Lots of it. Enough for today, even. Enough for this fort. Time to start over, build the next entrance pre-trapped and such...
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Giant badgers are cruel saddistic balls of fur and hate. Did anyone know they could paint a wall with a single dwarven baby?.... You know what, I made the Giant badgers sound like sane DF players.
A Kea has stolen a coke!

noob

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Re: Construction bombing
« Reply #22 on: March 30, 2011, 08:33:51 pm »

would it be possible to give dwarfs magma burials like this?
Code: [Select]
...
.0.
.I.
.+.

0=coffin
I=support with floor above
+=floor
.=open space
where i detonate the support to drop the coffin into the magma sea and have that count as a burial?
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LOSING IS FUN!

USEC_OFFICER

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Re: Construction bombing
« Reply #23 on: March 30, 2011, 08:50:23 pm »

would it be possible to give dwarfs magma burials like this?
Code: [Select]
...
.0.
.I.
.+.

0=coffin
I=support with floor above
+=floor
.=open space
where i detonate the support to drop the coffin into the magma sea and have that count as a burial?

It'll only count as a burial to you.

...

In other words, do it.
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