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Author Topic: TallowSplosion?  (Read 1522 times)

UristMcDwarf

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TallowSplosion?
« on: February 09, 2011, 05:23:18 pm »

SO MUCH RENDERED FAT

What do I do with it all? I could make soap constructs for teh lolz, but anything else?
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They Got Leader

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Re: TallowSplosion?
« Reply #1 on: February 09, 2011, 05:27:52 pm »

Trade it.


Best solution is to make a giant statue with it.

I suggest a sword.

Or maybe an !!ELF!!
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Quote from: Urist McDwarfFortress
You do not understand the ways of Toady One. He is not a business, he's just a guy trying to make a fun game. He's invited people to come along and experience the journey with him (and help him test it out as he goes along). At the end of the day, I don't think his main goal is to sell Dwarf Fortress, its just to create the best game possible.

Megaman3321

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Re: TallowSplosion?
« Reply #2 on: February 09, 2011, 05:33:01 pm »

Build a statue of farm animals, with each animal consisting of its own tallow  :P
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You see, here's how I think this works:
Overseer: Welcome to the military! You need to wear socks! Dorf: Oh, I should get military socks. My socks are civilian socks. Dorf discards socks Dorf: You know, I need a whole lot of gear now. I should get socks... last. Oh, but these steel boots with the white goo on them are nice!
I know you can pick up water, then throw said water, while underwater, to kill a fish -He_Silent_H

They Got Leader

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Re: TallowSplosion?
« Reply #3 on: February 09, 2011, 05:34:45 pm »

Build a statue of farm animals, with each animal consisting of its own tallow  :P

Oooh... Good one.
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Quote from: Urist McDwarfFortress
You do not understand the ways of Toady One. He is not a business, he's just a guy trying to make a fun game. He's invited people to come along and experience the journey with him (and help him test it out as he goes along). At the end of the day, I don't think his main goal is to sell Dwarf Fortress, its just to create the best game possible.

Sphalerite

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Re: TallowSplosion?
« Reply #4 on: February 09, 2011, 05:49:07 pm »

This is why I dump and forbid all fat.  It's just far to inefficient in terms of labor and storage space for what little use the tallow is.
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Any intelligent fool can make things bigger and more complex... It takes a touch of genius --- and a lot of courage to move in the opposite direction.

Lagslayer

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Re: TallowSplosion?
« Reply #5 on: February 09, 2011, 05:52:15 pm »

I usually make all of my tallow into soap. If I have an abundance (like after killing a megabeast), I'll cook most of it. I hate wasting resources, regardless of how cheap and crappy they are :(

Eugenitor

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Re: TallowSplosion?
« Reply #6 on: February 09, 2011, 06:01:37 pm »

Tallow roasts for everybody!
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Urist Da Vinci

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Re: TallowSplosion?
« Reply #7 on: February 09, 2011, 06:20:02 pm »

I have multiple kitchens, and suspend the "render fat" job at all but one, so I can still cook meals.

Fat rendering is bugged in that it only renders one piece at a time, rather than rendering the entire stack. Large stack sizes also slow the process down, so it is near impossible to render the fat[70] from a forgotten beast.

Jake

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Re: TallowSplosion?
« Reply #8 on: February 09, 2011, 06:24:08 pm »

You can turn auto-rendering off, I think. It's in workshop options somewhere.
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Never used Dwarf Therapist, mods or tilesets in all the years I've been playing.
I think Toady's confusing interface better simulates the experience of a bunch of disorganised drunken dwarves running a fort.

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ZetaX

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Re: TallowSplosion?
« Reply #9 on: February 09, 2011, 06:28:13 pm »

You can turn auto-rendering off, I think. It's in workshop options somewhere.
o-W gives me a menu for that, but I can only remove auto-kitchen by removing auto-butcher and auto-fishery with it.
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Bouchart

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Re: TallowSplosion?
« Reply #10 on: February 09, 2011, 06:36:52 pm »

Build a tower out of it.  I'm working on a crundle soap hut.
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Jake

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Re: TallowSplosion?
« Reply #11 on: February 09, 2011, 07:11:08 pm »

o-W gives me a menu for that, but I can only remove auto-kitchen by removing auto-butcher and auto-fishery with it.
You might want to report that on the bug tracker, because that doesn't sound intentional.
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Never used Dwarf Therapist, mods or tilesets in all the years I've been playing.
I think Toady's confusing interface better simulates the experience of a bunch of disorganised drunken dwarves running a fort.

Black Powder Firearms - Superior firepower, realistic manufacturing and rocket launchers!

Girlinhat

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Re: TallowSplosion?
« Reply #12 on: February 09, 2011, 07:18:41 pm »

Train a new cook.  Prepare Easy Meal - Cow Tallow Roast[4] on repeat.  Easy training, easy food, otherwise that's about it really.  Or mod a custom reaction to do something Fun with it?

Hivemind

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Re: TallowSplosion?
« Reply #13 on: February 09, 2011, 08:01:53 pm »

Dig a pit 10 z levels deep in your entryway, insulate its walls and floor with soap. Fill it 5 z levels high with water. Build a retracting overtop of it, and pull the lever whenever ANYTHING tries to enter the fort.

Scream "THE UNCLEAN SHALL NOT ENTER!" Every. Single. Time.
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Socks.  Lots and lots of socks.  It's the greatest Dwarven vice of all, outstripping alcohol by several orders of magnitude: the desire to own and haul as many feet-warming tubes of cloth as possible.
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UristMcDwarf

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Re: TallowSplosion?
« Reply #14 on: February 09, 2011, 08:04:08 pm »

Dig a pit 10 z levels deep in your entryway, insulate its walls and floor with soap. Fill it 5 z levels high with water. Build a retracting overtop of it, and pull the lever whenever ANYTHING tries to enter the fort.

Scream "THE UNCLEAN SHALL NOT ENTER!" Every. Single. Time.

I will do this. Only, On a larger scale, A whole TOWER of soap, to get tot he top, you have to wade through water, and at the top you're dropped into a big drowning pit littered with bars of soap
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