I've looked around, and found plenty of posts where people seems to be able to use the burrow system. And I can't. I must be doing something wrong (with the last DF version).
So, simple test: I embark, dig a room at -1, then create a burrow that encompass the wagons and a little around at 0, a bigger zone at -1 (including the east half of my dug room), and the whole map at -2 and -3. I assign my 7 dwarfs to that burrow. Notice I haven't created an alert or anything.
- I create a stockpile (any default type) in my room (at -1, I have only one room) outside the burrow (in the west portion of the room). Dwarfs do nothing.
- I create a wood stockpile going west to east, some of it outside the burrow, some of it inside. Dwarfs do noting.
- I create a wood stockpile at the east, i.e. only inside the burrow. Dwarf haul wood.
- I create a food stockpile at the east, inside the burrow. Dwarf do nothing!!
- I designate a tree to be chopped down. Dwarf do nothing. The moment I extend the burrow toward that tree, dwarf cut down tree.
If that's no clear, I can reproduce
And all of that with the default settings of a new embark, so hauling jobs activated, no military, and so on. And still all of that with no alert. I tried creating one, activating and/or deactivating the "restrict to burrow" option, doesn't do squat.
What am I doing wrong?
Right know I simply just want to understand the system and make it work to mimic the old "Dwarf don't go outside" function of 40d, but I had issues of this kind (my whole fortress properly in a burrow, and yet thousands of stockpile job cancellations); so I thought of a random bug or corrupted save or whatever and generated a new world, and a clean new embark as described above. And yup, either there's a major bug making the burrow system totally unusable, or I'm doing something very wrong.