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Author Topic: Tourism  (Read 1315 times)

silhouette

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Re: Tourism
« Reply #15 on: December 01, 2009, 01:21:27 am »

Come take a break from all that boring peace and happiness.
Come to cloistervalves!

Here at cloistervalves, we have constant seiges from goblins, so much that even your children will take a few down!
We dont JUST have goblins, we have 20z level cliffs! so you KNOW no one will survive a fall! great place to go "hunting" with a "Friend"!
But thats not all, no no, far from it!
The constant flooding of magma and creatures from the abyss will occupy all the time inbetween goblin seiges!
And lets not forget the elves!
Oh boy! how could we ever forget the elves!
These elves are special, and we MEAN special!
So special that they run around on fire without even noticing! So much for caring for the forrest!

Now you ask about jobs, well, we always have new openings in the military every day! Look, five jobs have just become available right now! another 10! 20!

And now for the main attraction of clostervalves!
CARP!
Underwater rivers FILLED with carp! one could say that its not a river of water, but a river of armok damned carp!
And you know what that means!
Free food made from dwarves!

So come on down to cloistervalves, where we dont accept the mundane boring life, instead, every second filled with chaos!
Logged
# PowerGoal49, SCREAM BALL, (Future): Trolls take the captives and see if they can throw them all the way over the chasm to each other.
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SCREW EVERYTHING ELSE! I WANT THIS!

Bryan Derksen

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Re: Tourism
« Reply #16 on: December 01, 2009, 02:04:13 am »

The fortress of Bonesringed stands like a perfect gem set in the midst of the verdant woods.

As you approach its majesty you will immediately see our unique commitment to both luxury and security, passing along the great glass causeway leading to our main gates. If the season is right you can look down through the clear blocks making up the causeway's surface to see huddled masses of goblin ambushers cowering below your feet; they come to pillage but stay to serve as entertainment for our esteemed guests. Passing through the two-tile-thick, three-tile-tall outer flint walls, you enter the outer courtyard; a path paved in steel where the mightiest of sieging armies have met their deaths. Those whose tour tastes are of a less military bent, or whose feet are tired from the long trek, will be pleased to find a shorter path open during peacetime to allow quick access during peacetime.

The spacious marble-floored inner courtyard is surmounted by a hollow pyramid of smooth, clear glass. Enclosed and secure, yet broad and open to the sky, this centerpiece of our surface facilities features a bazaar open to all manner of foreign trade. Two levels of guest suites encircle the inner courtyard. The upper level suites are accessed via a balcony catwalk with clear glass windows on the outside of the keep overlooking the shining steel roadbed of the outer court, kept polished by our cleaning staff. If you are lucky enough to be our guest during a siege larger than the glass causeway's capacity to capture you may get front-row seats to the live defeat of a goblin army! Your safety during such a show is guaranteed - the outer walls of the keep are composed of solid steel.

Ground floor: 10 9-tile suites, 3 double 9-tile suites with private dining chambers.
Second floor: 8 9-tile suites, 4 double 9-tile suites with private dining chambers. Single suites have one window each, double suites are located on outer corners and have three windows apiece.

A fantastic and unique feature of our surface keep is our captive unicorn breeding program. Our unicorn stock comes from the finest warbeasts raised by the elves, and though untameable they are well contained in individual pens. See these wild and beautiful beasts up close and in safety!

The exact center of the courtyard features the legendary steel grate of purple squares, mounted over the main stairwell's open airshaft. Travelling down - past masterwork steel hatches capable of holding off the mightiest of beasts in the unlikely event that any might ever penetrate the outer defenses - you will witness the enormous cavity our engineers have excavated through the soil underlying the keep. Oaken retaining walls hold back the aquifer, penetrated in eight spots by eight ornate wells to provide an endless source of pure drinking water in the event of emergency (our stockpiles are of course well-stocked with over two thousand units of real beverages of every sort). You may note that the wells are accompanied by floodgates; yet another of our emergency security measures, in the event of catastrophe the entire chamber can be flooded to permanently seal the lower levels off from any surface invader that needs air to breathe. You may also marvel at the golden bridges criss-crossing the cavernous space. These bridges allow access to the upper workshop levels where Bonesringed's wealth of steel and glass are processed, located above the aquifer to ensure that the fumes of industry never trouble our recreational spaces below.

Through the aquifer, under an impermeable strata of flint, Bonesringed's subterranean facilities are carved from the purest marble. You will find our legendary dining hall here, an enormous horseshoe-shaped meeting area curled around the second floor of our three-floor-deep gladiatorial and training arena. Clear glass windows overlook the combat floor, preventing any stray debris from troubling you as you dine and enjoy the spectacles we have on display. Regular training drills occur year-round, and once every year the goblin ambushers that have accumulated in the glass prison of the fort's causeway are collected for an execution spectacular. Stripped of their weapons, they are thrown into the arena to face Bonesringed's unique force of tame werewolves in mortal combat. By these rituals our werewolves earn their names.

Yes, Bonesringed has tame werewolves. Should you approach our fort and witness these huge beasts prowling its battlements, have no fear that we have been overrun. The contrary - they are the very model of domestic docility. At least toward our guests and staff! These cursed creatures have had their bloodlust turned to your protection. You may find, as you encounter them wandering our halls, that they are even fascinating conversationalists in their own bestial ways. Where else can you claim to have laughed at a joke told by a size 8 monster such as these? Each of our werewolves has earned itself a name in defence of our fort and our guests, and each has its own friends and family that you can meet. Should you feel so generous and inclined we even have a selection of werewolves for sale to loving homes.

With this mighty pack of guard wolves on duty Bonesringed has a comparatively small security staff, but they are all of champion quality. In the event of complete catastrophe Bonesringed features a second aquifer penetration hidden far from the fort - normally used for ventilation purposes - that can be rapidly reengineered as an escape passage.
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silhouette

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Re: Tourism
« Reply #17 on: December 01, 2009, 02:44:42 am »

Come to boatmurdered the second!
Its very much like the first!
Logged
# PowerGoal49, SCREAM BALL, (Future): Trolls take the captives and see if they can throw them all the way over the chasm to each other.
---
SCREW EVERYTHING ELSE! I WANT THIS!

Danjen

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Re: Tourism
« Reply #18 on: December 01, 2009, 03:19:00 am »

Looking for adventure and a chance at limitless wealth? Embark on a journey to Sackslapped today!*

Features of our glorious fort:
  • Miles of paved floors and smoothed walls! No more scrapes against that shoddily hewn architecture!
  • High density of precious stones and gems! Find your undiscovered wealth today!
  • Bedrooms which measure 2x3 in size! Over 50% larger than other fortresses!
.




*: Our leader was drunk when he named our fortress. Between the vomit and drunken laughter, we didn't question him.
Limited liability: We are not responsible for the loss of any Dwarven life, including (but not limited to) the following: fatigue, starvation, drowning, incineration, cavern collapse, kobolds, falling, falling in magma, incineration from magma, drowning in magma, other magma-related deaths, being flung from a bridge. If any of these worry you, we encourge you to fish. We are also free from liability regarding carp-related deaths. Also, we own your soul.
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Quote from: mrbobbyg
Hey, I'm cool with you tying a dog up and shooting it with a ballista if you're short on elves, but there's not need to lie about it to us.
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