I would rather post a limit on fortress damage.
Maybe battles in the military don't damage fortress strength.
Squads cannot deal more damage to fortress strength than the strength of their single strongest member?
The rules in my thread are just in my thread, I am trying to run a testing thread so that I can see alternative ways of doing things. Unfortunately, with Taritus out of the loop, there is no 'main' thread and I am the only one running games. But Rooster should be willin to run games and if Rooster is okay with it I don't mind if you(PrinnyBaal) Want to run games as well. Then you can look at the funkiness in my thread and decide if any of it would work for you...
But if people specifically request an original rules game then I could do that too, I am just trying to try out some new concepts. The secondary phase thing for example seems to be quite successful, it almost halves the number of reply posts and the effects on the game are fairly minor...
As for the event damage, it should only apply to damage, so the counters are unaffected. As for what it does affect, that would be the abilities of some creature and structure cards to deal damage, the only problem i have at the moment is the Hammerer, who becomes more powerful as damage becomes less so, but hopefully it will be manageable it will still reduce the target's combat effectiveness...