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Author Topic: Dwarf: The Hammering, RAM's thread.  (Read 11362 times)

RAM

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Re: Dwarf: The Hammering, RAM's thread.
« Reply #120 on: December 11, 2009, 05:29:25 pm »

20FS
5hand, 35deck

10f
3w
3s
3m

I play [Swordsdwarf]+ 9f 2m
I play [Elaborate Kitchen]+ 8f 1s
I play [Dwarf Miner] 7f 1m
I play [Broken Supply Chain] 3f

I have
 [Swordsdwarf] 3/1
 [Elaborate Kitchen] 2
 [Dwarf Miner] 2/1

3f
3w
1s
1m


I had
 [Broken Supply Chain]
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Urist has been forced to use a friend as fertilizer lately.
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Rooster

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Re: Dwarf: The Hammering, RAM's thread.
« Reply #121 on: December 12, 2009, 11:12:06 am »

20 FS
5 hand, 35 deck

10f
3w
3s
3m

 Play [raw turtle] x2 (5s)
 Play [starting wagon] (f)x8 (w)x6
 Play [Lugged wardog] x2 (f)x4

 Form squad
20FS
0 hand, 35 deck

4f
6w
5s
3m

I have

Military zone:
  Squad1:
         [Lugged wardog] 2/2
         [Lugged wardog] 2/2

Normal zone:

Crypt:
 [Starting wagon]
 [Raw turtle]x2

RAM: You didn't specify your zones.
« Last Edit: December 12, 2009, 06:35:42 pm by Rooster »
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RAM

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Re: Dwarf: The Hammering, RAM's thread.
« Reply #122 on: December 12, 2009, 05:38:27 pm »

Yep, I completely forgot, but the default is not in military, so they are not in my military.


20FS
1hand, 35deck

3f
3w
1s
1m

I Draw a card  2hand 34deck

I Move [Swordsdwarf]+ to my military  2/1
I (X) [Elaborate Kitchen]+ for (f)  6f
I (X) [Dwarf Miner] for (s)  2s

I have
 [Elaborate Kitchen] 2
 [Dwarf Miner] 2/1

[Military]
 [Swordsdwarf] 3/1 (2/1)

20FS
2hand, 34deck

6f
3w
2s
1m


I had
 [Broken Supply Chain]


I am changing it so that you can only form squads in your military, at the moment there isn't much value to it unless you are facing archers.

You should have 2 raw turtles in your crypt.

P.S.
 Fell asleep at the wheel, resources fixed.
« Last Edit: December 12, 2009, 08:50:35 pm by RAM »
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

DaPatman

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Re: Dwarf: The Hammering, RAM's thread.
« Reply #123 on: December 12, 2009, 06:22:47 pm »

And you should have 6f and 2s
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Rooster

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Re: Dwarf: The Hammering, RAM's thread.
« Reply #124 on: December 12, 2009, 06:40:50 pm »

True that.

I just realised I should give some cards to Org and RedWarrior :D

DaPatman: Do you want to go for another round?
Maybe Org or Redwarrior would play with you.
When I give them some of my cards that is XD

EDIT: Which I'll do tomorrow
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PrinnyBaal

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Re: Dwarf: The Hammering, RAM's thread.
« Reply #125 on: December 12, 2009, 06:43:55 pm »

>_> If anyone is willing, I'll totally go ahead and play another match with whoever  iswilling.
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Rooster

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Re: Dwarf: The Hammering, RAM's thread.
« Reply #126 on: December 12, 2009, 08:09:50 pm »

And I'm willing to GM it
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Rooster

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Re: Dwarf: The Hammering, RAM's thread.
« Reply #127 on: December 13, 2009, 12:33:54 pm »

I draw 1 card 34 deck

20FS


4f
6w
5s
3m

I play:
[Dwarf Grower/Herbalist]+

My zones:


Military zone:
  Squad1:
         [Lugged wardog] 2/2
         [Lugged wardog] 2/2

Normal zone:
[Dwarf Grower/Herbalist]+
Crypt:
 [Starting wagon]
 [Raw turtle]x2

I attack with Squad 1

go!

20FS


1f
6w
5s
3m

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RAM

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Re: Dwarf: The Hammering, RAM's thread.
« Reply #128 on: December 13, 2009, 03:07:06 pm »

Hmmm, so you have dismantled your wagon, started farming, brought along a couple of wardogs and started going through your turtle supplies. Not a bad start to a fortress, lets hope I can do something about that...

[/b][/i][/s]
I don't block  16FS


16FS
2hand, 34deck

6f
3w
2s
1m


I Draw a card  3hand 33deck

I (X) [Elaborate Kitchen]+ for (f)  9f
I (X) [Dwarf Miner] for (s)  3s

I have
 [Elaborate Kitchen] 2
 [Dwarf Miner] 2/1

[Military]
 [Swordsdwarf] 3/1

20FS
2hand, 34deck

9f
3w
3s
1m


I had
 [Broken Supply Chain]


Changing squads around should probably cost something too. Maybe 'join a squad' could be a function that causes -1/+0...

Well, the new squad rules are effective, although I could knock them down a peg if I had another soldier or a 4/x in play...
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Rooster

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Re: Dwarf: The Hammering, RAM's thread.
« Reply #129 on: December 13, 2009, 03:10:21 pm »

Dude. I'm wide open, you could attack me.
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Rooster

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Re: Dwarf: The Hammering, RAM's thread.
« Reply #130 on: December 13, 2009, 03:12:43 pm »

I draw. 1 in hand 33 deck

20FS

1f
6w
5s
3m

[Dwarf Grower/herbalist] produces (f)x3
I play  [Lugged Cat]

Combat: I attack again

End turn

0 in hand 33 deck

20FS

3f
6w
5s
3m
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RAM

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Re: Dwarf: The Hammering, RAM's thread.
« Reply #131 on: December 13, 2009, 03:39:41 pm »

Your dogs would rip my swordsman apart and heal the next turn...

ooops, I forgot to update my finishing stats again, I will try to make sure I do it this time and ignore the previous...

12FS
3hand, 33deck

9f
3w
3s
1m


I Draw a card  4hand 32deck

I (X) [Elaborate Kitchen]+ for (f)  12f
I (X) [Dwarf Miner] for (s)  4s

I have
 [Elaborate Kitchen] 2
 [Dwarf Miner] 2/1

[Military]
 [Swordsdwarf] 3/1

12FS
4hand, 32deck

12f
3w
4s
1m


I had
 [Broken Supply Chain]

Dwarf deck has serious resource issues, but that kitchen is awesomely powerful.
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Rooster

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Re: Dwarf: The Hammering, RAM's thread.
« Reply #132 on: December 13, 2009, 04:27:07 pm »

RAM: I don't think that creatures that attacked are allowed to block
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RAM

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Re: Dwarf: The Hammering, RAM's thread.
« Reply #133 on: December 13, 2009, 05:08:04 pm »

I don't 'think' that there is anything in the rules to prevent it. They use their action attacking and get it back at the end of their turn. If I can (X) them on my turn they can't attack, and if I block them they won't have healed when I attack.
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Rooster

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Re: Dwarf: The Hammering, RAM's thread.
« Reply #134 on: December 13, 2009, 05:30:41 pm »

True that.

20FS

3f
6w
5s
3m

I draw 1 in hand 32 in deck

I play [Decent stonefall trap] (s)x2
Dwarf produces (f)x3 ((f)x2)

Combat:
I attack again with squad1

I have:


Military zone:
  Squad1:
         [Lugged wardog] 2/2
         [Lugged wardog] 2/2

Normal zone:
[Dwarf Grower/Herbalist]+
[Decent Stonefall trap]+

Crypt:
 [Starting wagon]
 [Raw turtle]x2

20FS

5f
6w
3s
3m

« Last Edit: December 13, 2009, 05:36:07 pm by Rooster »
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