Well, I'm obviously not alone here, but I think I'll work on it anyways, if only for the experience developing a mod.
I've run into a little trouble though, in my lack of experience. There are two things I would like to do, one I'm just not sure how, and the other I'm not sure is possible.
First off, how would I go about forcing an entity to war with other entities, as with the orc mod. Also, is there any way to limit this to certain factions? I.E. Orcs always fight with men, dwarves, elves, etc, but not with the uruk-hai.
Second, is there any way to influence the use of specific creatures for use in a factions, as well as what they trade? I would like any humans in the ROHAN entity to use horses as much as possible, and I would like to be able to influence the types of trade goods you recieve from different factions.
Oh, one last thing, I'm removing any creatures that don't really exist, and don't match up well with LotR lore, and changing them when it's convenient (the demon became the balrog, the sea monster became the "Watcher in the Water", etc). What should I do with these:
giant desert scorpian (maybe real enough?)
demon rats (dangerous vermin are good, although it might need a new name)
fire snakes (see above, and below)
imps (these keep magma interesting, but they aren't exactly LotR creatures)
purring maggots (are these real? I couldn't find any real information so I'm not sure...)
gremlin (never seen these in game, so I'm not sure what to do with them)
wizard (are wizards functional enough to be used for a mod like this? I.E. if I removed the tags that make them inherently violent, would they be non-agressive? If so, could I cause entities to use wizards for leaders, simlar to the way goblins follow demons in vanilla?)
Thanks!