Finally! The turn! Now using Cinnamon Rolls. By the way all of you, plus the NPCs and locations, take up 219 kb.
Inaluct:
You dismiss your plastic golem, and the (damaged) plastic blocks fall to the ground in a heap along with your sword and antman shield. You then try to create a much bigger golem, made from earth.
{} Nothing happens. Well, since that's not working, you order your plastic... golem... to... dammit. Barring golem fighting, you flee towards the castle.
KnightedSkull: (yes you still need oxygen)
You attempt to use your geomancy skills to fashion yourself armor that is both hard and flexible. Then you pause for a second. How does that work? Oh yes, chainmail.
{} You manage to forge yourself an earthen shield.
Luke_Prowler:
You take out your ChAoS Stone and
{} ohh crap, you put too much power into activating it. Your soul is slightly corrupted by the effect the stone gives off, but it says "Your soul is 31... sorry, make that 33% corrupted by ChAoS." You place the stone in your backpack once again, and set off- and then you fall over. Stupid hooves. You're going to need to practice walking around.
{} You are now practiced enough that you can walk around comfortably.
Muwahahaha:
You draw your sword. Ooh aah, shiny and blessed and stuff. You take out your ChAoS stone and
{} activate it shoddily. It tells you "Your blessed sword is able to kill ChAoS creatures." Well that's useful. You try to mutate your silly ChAoS tentacles away, saying "Your blessed sword is able to kill ChAoS creatures" to bypass your own security...
{} it doesn't work. Your bodily security system gives you a magical backlash. Your head is moderately injured.
Errol:
{} You activate your suspended teleportation, although it's not the greatest. You have a very limited time in the nether-dimension. "Hey EVftN-D, how do I reverse the effects of ChAoS on my body?"
{} "Well," the voice responds, "If you'd played ADOM, you'd know that you need a scroll or potion of ChAoS resistance. But since this isn't ADOM, those will just slow down the ChAoS instead of cleanse you... in your dimension, you require holy water. Fortunately, the church nearby has a stock of 8 bottles. So you c-" You spell ends and you plop back into reality. "DAMMIT I'M STILL ON FIRE!" You sprint up the stairs or whatever through the castle, and make it into the church. Muwahahaha is standing there with a really nice-looking sword and a headache, but off to the side is a rack of 8 potions of Holy Water. They're even labelled with your group's names. You take the one with your name, uncork it, scream "OHMYGOD I'M ON FIRE AAAH" and pour the water over yourself. You don't feel any different ChAoS-wise (you were supposed to DRINK it), but at least you aren't on fricking fire anymore.
Vlynndar:
Having read the RTD thread from beginning to this point (you
have, haven't you?), you happen to know this really handy-dandy path to a storeroom in the basement which contains Shoruke's stash of
Applied Phlebotinum. So, you set off walking, and sure as hell you are in a room full of magical crates. Oh, and with armor on the walls. Unfortunately none of the armor looks fire-retardant.
{} Then you notice a patch of wall that's slightly different from the rest. Upon investigation, there is a button on the wall, which causes a secret door to open. It leads to a closet containing fireman's garb.
{} {} {} You take the coat and boots, but decide that the hat is
not stylish and you put
{} an empty crate on your head instead. You also equip your coat and boots.
Wait, what about gloves? you ask yourself.
{} Indeed. What
about gloves? You leave the storeroom and head upstairs to the monastery.
Katsuun: (AI)
You head up to the church and
{} pick Errol up and carry him around for a bit. Then you put him down because humans are
heavy goddamn sacks of water.
Zasit Alebath: (AI)
Katsuun had a good idea when he decided to go to the church and pick something up, so you go too.
{} Unlike Katsuun, however, you figure that trying to pick a human up looks quite strenuous and you decide not to.
The antmen? I frankly don't care about them right now, since non-player-controlled AI's can't 'T'ravel. New rule right there. So... I guess they all just burn to death or something. And Digital Hellhound's zombie won't roll to recover (he's DEAD) or resist fire (since cuz, you know, dead is not conducive to willpower). The zombie also won't 'T'ravel, because it um... can't shamble around fast enough. Surelet'sgowiththat. So no AI turns! Sweet!
Inaluct rolls for fire resistance (torso): 5. He is not hurt.
Inaluct rolls for fire resistance (right leg): 5. He is, again, not hurt.
Inaluct rolls for recovery (right arm):5. His right arm is now only bruised.
Inaluct rolls for recovery (right leg): 6. His right leg is now also only bruised.
Katsuun rolls for recovery (right leg): 4. Nope.
Katsuun rolls for recovery (left leg): 5. Yup, it's fine now.
Zasit Alebath rolls for fire resistance (right leg):1. Aah your torso is on fire! Plus your leg took damage.
Zasit Alebath rolls for fire resistance (left leg):6 Your left leg is no longer on fire.
Zasit Alebath rolls for recovery(left arm):3. Nope.
Zasit Alebath rolls for recovery(right leg):1 You had your weight on both legs when the fire broke your right one, and your own weight crushes it. Your leg is now mangled.
Zasit Alebath rolls for recovery(left leg):4. Nope.
KnightedSkull rolls for fire resistance (right leg):4. You do not take damage.
KnightedSkull rolls for fire resistance (left leg):2. You are burnt, and your leg breaks.
KnightedSkull rolls for recovery (left arm):3. Nope.
KnightedSkull rolls for recovery (right leg):1. Nope.
KnightedSkull rolls for recovery (left leg): 2. Also nope.
Errol rolls for recovery (right leg): 4. Nope.
Errol rolls for recovery (left leg): 6. Your left leg is now bruised.
Inaluct rolls for ChAoS: 6.
KnightedSkull rolls for ChAoS: 3.
KnightedSkull rolls for rounding: 2.
Luke_Prowler rolls for ChAoS: 4.
Muwahahaha rolls for ChAoS: 5.
Muwahahaha rolls for rounding: 2.
Errol rolls for ChAoS: 4.
Vlynndar rolls for ChAoS: 6. You slow down and speed up randomly.
Katsuun rolls for ChAoS: 4.
Zasit Alebath rolls for ChAoS: 3.
Zasit Alebath rolls for rounding: 6.
Wounds:
Torso: On Fire
Right Arm: bruised.
Right Leg: bruised. On Fire
Left Leg: removed.
Pain (-1 to actions)
Inventory:
-A Clothing: (worn)
-A Dragonhide leggings: (worn) (1 AR, 1 DR, legs) (-1 to magic, +1 magic resist)
-A Dragonhide gauntlets: (worn) (1 AR, 1 DR, arms) (-1 to magic, +1 magic resist)
-A Boomerang: (held) (ranged)
-A Staff: (held) (+1 to magic)
-A Plastic Projectile Propeller: (built into right arm) (shoots anything ammo-size)
-A stack of 6 Rocks: (held)
-A ChAoS Stone:
Skills:
-Accomplished Pickuper: 1/8 exp: (+1 to rolls) (anticipation)
-Novice Mind Controller: 1/4 exp
-Novice Searcher: 2/4 exp
-Unskilled Trap Maker: 1/2 exp
-Novice Thrower: 1/4 exp
-Unskilled Ambusher: 1/2 exp
-Unskilled Polearm User: 1/2 exp
-Novice Golem Maker: 0/4 exp
-Novice Plastic Worker: 0/4 exp
-Novice Enchanter: 0/4 exp
-Novice Light Mage: 0/4 exp
-Unskilled Miner: 1/2 exp
-Unskilled PPP User: 1/2 exp
-Unskilled Wrestler: 1/2 exp
Other:
ChAoS:
-?
-You have 10 extra eyes in a circle around your head.
-You have webbed hands & webbed feet
-7 QP
-You are carrying three things, plus some rocks. You can't fight decently with any of them, but you can use them for other things if you have enough time and free space to set st
Not injured.
Inventory:
-A Clothes: (worn)
-A ChAoS Stone:
-A fireman's coat (worn) (fire resistant, torso)
-Fireman's boots (worn) (fire resistant, legs)
-A crate (worn on head)
Skills:
-Unskilled Pickuper: 1/2 exp
-Novice McGyvering: 2/4 exp
Other:
ChAoS:
-?
-Your rate of passage through time is randomized
Wounds:
Right Leg: bruised.
Inventory:
-A Clothing: (worn) (shirt is torn)
-A Backpack: (worn) (carries all non-held, non-worn items)
-A Healing Potion: (guarantees 6 on regeneration roll)
-A Vial of Alchemist Fire: (ignites on contact with air)
Skills:
-Novice Pickuper: 2/4 exp
-Novice Diviner: 0/4 exp
-Novice Trapmaker: 1/4 exp
-Novice Tool User: 0/4 exp
-Unskilled Ice Caster: 1/2 exp
-Accomplished Time/Space Bender: 2/8 exp: (+1 to rolls) (anticipation)
Other:
ChAoS:
-?
-Your skin is scaly. And green. (1 AP, 1 DR)
-Your hair is horns (it totally matters. Totally.)
-Your environs ever so slowly fade into nothingness.
-10 QP
-You have (more or less) achieved technological singularity. You can analyze and manipulate technology amazingly well.
Wounds:
Torso: On fire
Left Arm: bruised.
Right Leg: mangled.On fire
Left Leg: moderately harmed.
Acute Poisoning (+1 recovery)
Inventory:
-A Clothing: (worn)
-A Plate Mail: (worn) (1 AR, 2 DR, body)
-A Battleaxe: (held) (1 DB)
-A *Steel Kite Shield*: (held) (1 AR)
-A Backpack: (worn) (carries all non-worn non-held items)
-A Ice Vial:
-A stack of 2 Healing Potions: (guarantees 6 on recovery roll)
-A Poison Potion:
-A ChAoS Stone:
Skills:
-Competent Pickuper: 2/6 exp: (+1 to rolls)
-Novice Searcher: 1/4 exp
-Accomplished Axeman: 3/8 exp: (+1 to action and damage rolls) (anticipation)
-Novice Medic: 1/4 exp
-Unskilled Ambusher: 1/2 exp
-Novice Thrower: 1/4 exp
-Unskilled Shield User: 1/2 exp
-Novice Tool User: 2/4 exp
Other:
ChAoS:
-?
-Novice ChAoS user: 1/2 exp
-Your hair is on fire!
-Your fingers are excessively long
-17 QP
-You absorb poison as if it were some kind of medicine
Wounds:
Left Arm: moderately harmed.
Right Leg: moderately harmed.On Fire
Left Leg: broken.On Fire
Inventory:
-A Clothing: (worn)
-A Dragonhide boots: (worn) (on fire) (1 AR, 1 DR, legs) (-1 to magic, +1 magic resist)
-A Charged Plate Mail: (worn) (1 AR, 2 DR, body) (shocks attackers)
-A Dragonhide cap: (worn) (1 AR, 1 DR, head) (-1 to magic, +1 magic resist)
-A Choppa: (held) (polearm) (1 AB, 1 DB) (Durability: 5/6)
-A ChAoS Stone:
-A Earth Shield: (held) (1 AR)
Skills:
-Competent Pickuper: 0/6 exp: (+1 to rolls)
-Competent Polearm User: 0/6 exp: (+1 to action and accuracy rolls)
-Unskilled Leatherer: 1/2 exp
-Novice Gamer: 0/4 exp
-Novice Miscellaneous Crafter: 0/4 exp
-Novice Tool User: 0/4 exp
-Unskilled Ambusher: 1/2 exp
-Unskilled Mason: 1/2 exp
-Novice Geomancer: 1/4 exp
-Unskilled Wrestler: 1/2 exp
Other:
ChAoS:
-?
-Poison drips from your fingers
-Your skin is rock-like (+1 to attacker's accuracy, 1 DB)
-You breathe sulphur when you exhale
-21 QP
-Can see through 1 layer of wall (basically only affects ambushing)
Wounds:
Right Leg: moderately harmed.
Left Leg: bruised.
Inventory:
-A Clothing: (worn) (no left shoe)
-A stack of 38 Sharp arrows: (carried in a quiver) (2 DB when shot)
-A stack of 40 Arrows: (carried in a quiver)
-A Chainmail: (worn) (1 AR, 1 DR, body)
-A Feather Hat: (worn)
-A Flaming Choppa: (held) (polearm) (1 AB, 1 DB) (lights targets on fire)
-A Backpack: (worn) (carries all non-worn non-held items)
-A stack of 4 Healing Potions: (guarantees 6 on regeneration roll)
-A Shortbow: (ranged weapon)
-A ChAoS Stone:
Skills:
-Accomplished Pickuper: 1/8 exp: (+1 to rolls) (anticipation)
-Novice Trap Maker: 0/4 exp
-Novice Marksman: 0/4 exp
-Accomplished Polearm User: 1/8 exp: (+1 to action and accuracy rolls) (anticipation)
-Novice Rester: 1/4 exp
-Unskilled Searcher: 1/2 exp
-Unskilled Ambusher: 1/2 exp
-Accomplished Teleporter: 4/8 exp: (+1 to rolls) (anticipation)
-Novice Ninja: 0/4 exp
-Novice Enchanter: 2/4 exp
-Novice Tool User: 1/4 exp
-Novice Dodger: 0/4 exp
-Unskilled Thrower: 1/2 exp
Other:
ChAoS:
-?
-Your bloodlust is intense!
-Your muscles are huge!
-16 QP
Not injured.
Inventory:
-A xClothesx: (worn)
-A Leather armor: (worn) (1 DR, body)
-A Iron Buckler: (held) (1 AR)
-A Iron cap: (worn) (1 AR, head)
-A +1 sword: (sheathed) (2 DB)
-A Torch: (held) (fuel: 7)
-A stack of 8 Throwing knives: (strapped to leg) (1 AB) (ranged)
-A Goggles of Minute Seeing: (worn) (+1 to rolls involving small stuff)
-A Backpack: (worn) (carries all other non-held non-worn items)
-A well-tanned orc hide: (blood red)
-A well-tanned cat hide: (black)
-A "How to not suck at tanning hides": (+1 to leathering)
-A stack of 10 Rocks:
-A Dragonhide armor: (1 AR, 1 DR, body) (-1 magic, +1 magic resist)
-A ChAoS Stone:
Skills:
-Master Pickuper: 2/10 exp: (+2 to rolls) (anticipation)
-Competent Swordsman: 2/6 exp: (+1 to action and accuracy rolls)
-Competent Thrower: 0/6 exp: (+1 to actions and accuracy)
-Novice Woodcrafter: 1/4 exp
-Competent Leatherworker: 0/6 exp: (+1 to actions)
-Novice Searcher: 2/4 exp
-Novice Tool User: 3/4 exp
-Unskilled Shield User: 1/2 exp
-Unskilled Dancer: 1/2 exp
-Novice Acrobat: 0/4 exp
-Unskilled Stylish Fighter: 1/2 exp
Other:
ChAoS:
-?
-The air around you... pulsates?
-You flicker noisily.
-Your feet are hooves
-26 QP
Wounds:
Head: moderately harmed.
Inventory:
-A Clothing: (worn)
-A Robe: (worn)
-A Blessed Sword: (sheathed) (+1 damage) (holy power)
-A Amulet of Conductivity: (worn) (conducts magic) (charges: 2)
-A Backpack: (worn) (carries all non-held non-worn items)
-A Weeping Staff: (held) (+1 to magic) (1 DB, causes bleeding)
-A ChAoS Stone:
Skills:
-Legendary Mutator
-Competent Pickuper: 0/6 exp: (+1 to actions)
-Unskilled Fire Caster: 1/2 exp
-Unskilled Dodger: 1/2 exp
-Novice Tool User: 3/4 exp
-Novice Enchanter: 1/4 exp
Other:
ChAoS:
-?
-You lightweight
-You have face tentacles
-4 QP
-Collapsable wings
-oxygen-less system (1 AB, 1 AR, +1 regenerate)
-powerful brain
-immuneto stimuli
-auto-camouflage
-acute senses
-requires ChAoS number to alter
Wounds:
Right Leg: bruised. On fire
Left Leg: bruised. On fire
Skills:
-Unskilled Computer User
Wounds:
Torso: mangled.
Right Leg: moderately wounded. On fire
Left Leg: moderately wounded. On fire
Connected to:
-Overworld
Items on ground:
A Clothes: On fire
A Chainmail: (1 AR, 1 DR, body)
A Staff: (+1 to magic) (on fire)
-On fire
-Swarm of bugs is here
Connected to:
-Overworld
-Castle Main Chamber
-Inaluct, KnightedSkull and Luke_Prowler are here.
Connected to:
-Castle Main Chamber
Items on ground:
A stack of 7 Holy Water: Apparently helps cleanse ChAoS
-Has an alter
-Muwahahaha, Errol, Vlynndar, Katsuun, and Zasit Alebath are here
Connected to:
-Castle Courtyard
-Castle Church
-Castle Storerooms
Connected to:
-Castle Main Chamber
-Filled with crates
Well the last part of making this turn (i.e. putting the statuses in, and changing everything) was REALLY easy. Open the program, hit print, copy, paste, done. And yes, I do realize that there are some grammar issues in the inventory (such as "A Clothing") but I'll fix those someday.