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Author Topic: The Overcomplicated Editors  (Read 15360 times)

Demon

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  • From a time before a time before time
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Re: The Overcomplicated Editors
« Reply #15 on: November 06, 2002, 10:04:00 am »

levels are only a tiny fraction of your REAL power in that game...  My character was only level 50 or so and he had a quarter million HP.  The +100 Katana, +100 mithril shirt and most of my armor and at least 2 +100 rings of agility were much more important than being level 200 could have been.

When you use a scroll of extermination, just have a scroll of alliance ready for that ranger, and then he'll leave you alone.    :(

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Denim Sk8r

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Re: The Overcomplicated Editors
« Reply #16 on: November 06, 2002, 02:45:00 pm »

I have done it! I created the "Slayer Beast" exactly as per your instructions.

Granted these creatures did not translate too well into Armok's Realm, but they are now there, those cute little brown furry piles of evil known as "squirrels" will run rampant about the country side ...... um ...... stealing small objects ...... and uh ...... making weird chirpy noises.

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nd then Trogdor smote the Kerrek, and all was laid to burnination...

Kurtulmak

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Re: The Overcomplicated Editors
« Reply #17 on: November 06, 2002, 06:22:00 pm »

Kurtulmak looks forward to recieving said beast.

Already I have recieved a more deadly creature... THE SQUIRREL!!!

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"The evil gnome-god Urdlen makes his home in a layer of solid rock criss-crossed with the infinite tunnels that he has carved in his hatred."

spelguru

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Re: The Overcomplicated Editors
« Reply #18 on: November 07, 2002, 11:50:00 am »

Is the slayer beast cool? When I thought of it I kinda made a breed of Baal from Diablo 2 exp and a Naga from Hereos III...
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spelguru

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Re: The Overcomplicated Editors
« Reply #19 on: November 07, 2002, 11:52:00 am »

/Temperature, Average Rainfall, Mist and Fog, etc.
|Vegetation
|Biomes
|Regional Character (craggy, cheerful, gloomy, etc.)
|Ecosystems
|Ground Debris of All Kinds (rocks, twigs, worms, beetles, ants, etc.)
|Various Interactions with the Ground
|Crushing Items
|Improved and Restricted Travel Interface
|Encounters, Stealth, and Ambush
|Fix some hairy plant bugs (yet to be created bugs, but there will be some)
\-----"The Game Finally Has Trees" Release ---------------

Was there ever any hairy trees?

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Toady One

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Re: The Overcomplicated Editors
« Reply #20 on: November 07, 2002, 12:21:00 pm »

No, but I did have them sliding across the ground like slugs at one point...
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The Toad, a Natural Resource:  Preserve yours today!

Ashelus

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Re: The Overcomplicated Editors
« Reply #21 on: November 07, 2002, 02:10:00 pm »

*Pokes head in*
¡Ñ¥Å®ƒ!
Mm. Ragnarok.. it's been too long since I've played the 'end of the earth and heavens'.
Heh.. Trees should move.. like treants, but photosynthetic plantie-types wouldn't move fast enough to attack.. Hmm.... trees absorbing minerals and sunlight.. eaten by critters, then covalent bonds broken by acids in stomach than processed for sugar and other stuff.. and then.. Monster tirds!
I can't think of overcomplicated editors at the moment.. I've got nothing to do!
*I excell at overwhelming lumps of super-nothingness!*
Zot!
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~(ñ¥å®ƒ!)~

spelguru

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Re: The Overcomplicated Editors
« Reply #22 on: November 08, 2002, 06:09:00 am »

You are one odd person, you know that?
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Alanor

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Re: The Overcomplicated Editors
« Reply #23 on: November 08, 2002, 05:53:00 pm »

*bursts out laughing*
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Alanor
Blood Priest of Armok
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