While playing with the demonologist, i got one of the bizarre random opponent showing up early (the one that looks like an eye on an orange tentacle and run away to the next turn after attacking once and seems to mix your dices) on the normal mode "Necromancer Tower".
The ability on the thing was "
" . I decided to keep the monster like this instead of transforming it into another imp with the item i was carrying.
I don't know if it's related but a few waves later i noticed a "secret door" appearing
Things weren't going great for me so i was not in position to destroy that secret door until a lucky roll allowed me to capture one of the skeleton knight then 2 or 3 use of the "Pet" ability of the demonologist allowed to me to destroy the secret door.
That lead me to this special stage
the less i can say is that things stopped there, as the bad luck i had in rolls and in shop (despite the money given by the chest there) wasn't helping much.
Anyone got this and completed the stage to see if it unlocks something ?
Is the ability of that eye tentacle thingy allowing to add a "secret door" to a scenario ?
I tried playing that necromancer tower a couple of time more after that but never got this "secret door" appearing again, so maybe it's really related to the bizarro monster as this thing didn't appared again in those couple of replays.