Score looked over the crowd with a sort of dull annoyance. Movies were all well and good, but did they have to do this here? She perused her options for a moment. Shouting over the crowd wasn't likely to work, and putting a barrier up over the entrance would only delay the problem.
Time to make a scene, then.
The NetNavi pushed her way forward a bit, trying to get as central as she could, before abruptly whipping out her oversized sword and planting it in the ground. She then attempted to conjure a big, red, alarming-looking warning to get everyone's attention.
"This server is becoming unstable due to traffic. Please vacate the area until such a time as a login queue can be established."
"....Booooooo!"The rowdy Navi don't stoop to throwing things yet, but most of them seem not so inclined to leave either. Most of them instead bring out their analogues of cellphones and begin recording Scores image.
ClownMan bounces over to Score, eager to be wherever the center of attention happens to be at.
“...Hey hey hey! No need to shut down the party! Not until the thing, you know? The thing? ...You read the patch notes, right? Are you in character yet?”Oh dear...Snowman was fast as hell - it was by far his best physical attribute, and being able to outrun anything while still taking potshots back at it had long served him well as a tactic. So, to put it simply, he just booked it as fast as his Speed would allow, parkouring over, under, and around the trees in his path.
SnowMan Speed Test vs Speed 4/Easy Difficulty:
(2,
6, 1, 1) = 1 hit!
+1 Momentum! (Now 4)
Mettaur Strength Test vs Strength 4/Easy Difficulty:
(2,
6, 1,
5) = 2 hits!
+2 Momentum! (Now 5)
StatsRace Goal: Snowman must reach the end of Leg three before the Mega Mettaur overtakes him!
1st place/Snowman: 4 VelocitySkills Used: Speed
Chips/Powers Used: None
2nd place/Megataur: 5 Velocity...
While Snowman squeezes, hops, and bounces around the trees, the Mettaur simply plows through them with a massive swing of his anchor, sending trees flying!
The Mettaur catches up, and with a jaunty hop, smacks the ground-a shockwave splits the ground and heads straight toward him!
-1 Momentum!Leg Two (Average)Snowman is faced with a relative flat, low lying area-small stable islands and knee high water are in his way! A huge shockwave is heading right toward him!
METOOOO!Narrowing her eyes at it she considered ignoring it but seeing the system keys she smiled and looked over her schedule. She wasn't required to be anywhere any time soon so she might as well check it out after all having access to his systems could prove useful. "Wakey wakey Zombieman dear. We have some old friends to visit." Circe said as within her PET a hulking form began moving to the new access points that appeared "Yes...old...friends." it says as it enter the point. Zombieman.EXE enter into the Living Room Net-Router
ZombieMan takes a few wrong turns before he finds the living-room Net-Router (many of the routes read ACCESS DENIED, though Circe suspects she could get through them if she wanted) which represents the front of the house. She's just never entered from this side before...
...
The Net-router acts a high volume data buffer-slowing the amount of programs who can enter the server, lest the house systems be overwhelmed. As a place it's quite beautiful on the inside-the area no visitors are allowed-with smooth holographic walkways, carefully tended digiplants, and calmly flowing waters. In the center is the holographic memorial to Splashwoman, her three pointed trident defiantly thrust into the air. The area in front of it acts as a general meeting zone and ‘airlock’, and it all ways resembles a series of booths at a border crossing-each one is manned by a hard working Mr. Prog who can take a small fee for allowing entrance. Kauko comes to see most of the people he does business with here, and traveling Navi occasionally use the area to rest and restock supplies on long journeys.
All weapons and combat chips are prohibited in the hub-using them can get you ‘banned’ (read: deleted) from the server, pronto, and it's one of the servers most potent defenses to quickly remove intruders.The exact outside of the hub is a different story, however-after Kauko built this area, the space he left unused was quickly populated by all sorts of minor netmerchants, navi entertainers, and various unscrupulous hawkers who huddled under the safety provided by the proximity of the Lehtonen Household-the security system is still active here, and blasts any trouble makers without delay. Kauko makes no attempt to drive them off unless they bother customers or interfere with business.
...
It seems your problem is close…a frantic Navi is hopping and down and trying to get your attention, a bit outside the gated area-she's manning the counter of an online shop named 'Spins Sweet & Hot & Delicious'. She resembles a humanoid figure, with all the accoutrements-but you don't think she is one of Kaukos 'projects'.
“...Hey, you! I don't recognize you, but you're reading the right codes so...come on over and help. We've got a lot of customers to handle today!”By customers she apparently means Mr. Progs. There’s more here than you’ve ever seen in one place-hundreds, easily! All of them are shuffling toward the Navis stall in a more or less orderly procession, like a pack of well behaved tourists. Each of them carries a delivery order to be filled...the sheer number of them seems to have been the cause of the alarm.
“…Right, so I’m judging by the blank look on your face, you need some help? I'm overloaded with business-I may have taken a few too many online orders...and we're gonna need to get those little coins from them. I trust you know how to bake digipizza?”Um...